10 Nov 2020
AWAKE Patch Notes (v199)
Dear Maplers,
AWAKEN YOUR POWERS! The highly anticipated AWAKE Patch is finally here! Enjoy new 5th job skills and various improvements to your everyday Maple life! Let's dive right in!
TABLE OF CONTENTS
1. New 5th Job Skills
2. Tenebris Maps Improvements
3. Zero Class Creation Reopened
4. Zen Class Creation Restriction
5. Quality of Life Improvements
6. [Skill Related] Known Fixes and Updates
7. [Quest & Maps] Known Fixes and Updates
8. [Boss Monster] Known Fixes and Updates
9. [Item Related] Known Fixes and Updates
10 .[ETC/Misc] Known Fixes and Updates
New 5th Job Skills
New 5th Job Skills coming your way!
Tenebris Maps Improvements
Nice moon~ Hmm?
Moonbridge & Limen are getting improvements~! Certain maps will have increased spawn rates to help with hunting efficiency!
Moonbridge
Border of Ideas 1
Border of Ideas 2
Border of Ideas 3
Border of Ideas 4
Border of Ideas 5
Border of Ideas 6
Mysterious Fog 1
Mysterious Fog 2
Mysterious Fog 3
Mysterious Fog 4
Mysterious Fog 5
Mysterious Fog 6
Waves of the Void 1
Waves of the Void 2
Waves of the Void 3
Waves of the Void 4
Waves of the Void 5
Waves of the Void 6
Limen
The World's Tear - Bottom 1
The World's Tear - Bottom 2
The World's Tear - Bottom 3
The World's Tear - Middle 1
The World's Tear - Middle 2
The World's Tear - Middle 3
Where the World Ends 1-4
Where the World Ends 1-5
Where the World Ends 1-6
Where the World Ends 2-3
Where the World Ends 2-4
Where the World Ends 2-5
Zero Class Creation Reopened
Zero Glory~
Zero is back! For a limited time, players can create Zero Classes/Characters! Delve back into the story of old and witness Will in his Humanoid state!
Zero Class Creation will only be open till
19th January 2021, 2359hrs.
Zen Class Creation Restriction
Zen soon?
Zen class creation will be restricted as of v.199 AWAKE Update.
Quality of Life Improvements
New life, New game~! Wait... That's not right..
Character Inventory Improvements
A new Decorative tab has been added to the inventory
The Decorative tab has 128 slots opened by default and all Cash equipment items will be placed here from the equip tab
The spacing between inventory items has been widened to prevent “accidental” item clicks
Maple Auction House Improvements
An additional potential filter has been added to armor and weapon search options
A job filter has been added to armor search options
In the search list, the item information window at the bottom of the screen has been removed and the number of items displayed on the list has been increased
The level range search drop box menu will now include 0, 160 & 200
The number input area’s click range for the level range search drop box has been increased
After registering an item for sale, it will now be searchable after a 1 minute cooldown period
The tooltip will now be shown when hovering over items registered in the Sale tab
When an item is sold, the name and quantity of the transaction will now be displayed
Maple Union Improvements
Clicking on a character card will now activate the placed block
A confirmation button has been added to block the edit menu
When you click the button, the block will be deselected and placed on the board
A “Raid Removal” button has been added on the block edit menu
A “Raid Placement Reset” button has been added
When clicking on it, all placed blocks will be removed
Miscellaneous Improvements
Android tooltips will now show the Android’s appearance
Hungry Muto & Spirit Savior content now have a better response time
The Todd’s Hammer UI now displays a separate icon for items that are being equipped
[Skill Related] Known Fixes and Updates
Fixed an issue where the cooldown for Fiery Dragon Storm was displayed wrongly.
Fixed an issue where if you die without buffs after mounting on Mercedes' 5th skill Sylvidia, the buff freezer was not applied.
Overall skill logic has been improved to help alleviate the error where an entered skill would not activate due to actions such as potion use, pet auto buff and auto feed, or skill activations that do not affect character actions.
Fixed an issue where other characters could see skill effects that they shouldn’t be able to see. Fixed an issue where certain skill effects continued to appear and didn’t disappear.
Debuff effects on you from monster patterns will no longer be affected by skill effect transparency.
Fixed an issue with the Genesis weapon skill - Yaldavaot of Destruction where the buff window icon showed an incorrect reactivation cooldown.
Paladin’s Holy Unity and the effect on the bonded party member will now use their own skill effect transparency options.
Dark Knight’s Hyper Body will now only affect yourself.
Explorer Magicians’ Infinity’s skill description has been updated to match the current logic of healing base HP and MP at regular intervals.
Fixed an issue where if Bishop was transformed while using Big Bang, the effect would appear incorrectly.
Fixed an issue where if Bishop received Combat Orders while Resurrection was on cooldown, the cooldown would appear to be reset.
Bishop can now use Erda Nova while Angelic Vengeance is active.
Fixed an issue where Dual Blade’s Self Haste and speed potions didn’t stack.
Fixed an issue where Dual Blade could not use Final Cut immediately after using Flying Assaulter.
Viper’s Nautilus Strike skill description has been updated to match the current logic of the additional attack while it is on cooldown, and that Serpent Screw could not charge Energy.
Fixed an issue where Enduring Spirit’s effect appeared incorrectly if Mihile sets his own skill effect transparency.
Fixed an issue where Soul Master’s Solar Pierce and Crescent Divide’s cast delay would increase when equipped with a one-handed sword.
Fixed an issue where after Soul Master used Elysion, Soul Cleaving’s attack range was smaller than the range when Elysion is not active.
Fixed an issue where Soul Master’s Soul Cleaving did not activate Aura Weapon’s wave when Elysion is in use.
Fixed an issue where Striker’s Tidal Wave would take damage when attacking enemies using Damage Reflect.
Evan’s Circle of Wind, Circle of Thunder, and Circle of Earth’s cast delays have been decreased and their ranges have been increased to improve usability.
➢ Circle of Wind‘s number of hits has been increased from 2 to 5, damage has been decreased from 270% to 108%, and cast delay has been decreased by 15%.
➢ Circle of Thunder‘s attack range has been increased by 60%, and cast delay has been decreased by 13%.
➢ Dragon Dive‘s damage boost to Circle of Wind at master level has been decreased from 150% to 62%.
➢ Circle of Earth‘s damage at master level has been decreased from 370% to 320%, and cast delay has been decreased by 26%.
➢ Dragon Breath‘s damage boost at master level to Circle of Wind has been decreased from 660% to 212%, and damage boost to Circle of Thunder has been decreased from 180% to 150%.
Fixed an issue where if Evan used a Rune of Titan during a Mir skill, they could not jump upwards.
Fixed an issue where if Phantom registered a stolen skill on 2 hotkeys, the switch cooldown did not apply.
Fixed an issue where Phantom could not use stolen Hurricane after using the Rune of Janus.
Fixed an issue where if Phantom used Dark Sight immediately after using Mark of Phantom, Dark Sight would be cancelled.
Demon Avenger’s Demon Frenzy will now continue to create demon blood even if your current HP is lower than 1% of your maximum HP.
Fixed an issue where Demon Avenger could not acquire some items while charging Blood Feast.
Fixed an issue where Blaster’s Revolving Cannon sound effect was considered a regular sound effect instead of a skill sound effect.
Blaster’s Hurricane Blaster’s pull range has been increased by 80%.
Fixed an issue where Battle Mage’s Drain Aura did not apply to party members.
Fixed an issue where Battle Mage’s Blue Aura – Dispel Magic was only applied once after being casted, and where the damage reduction was only applied to oneself.
Fixed an issue where Xenon could use Mega Smasher in transformation mode.
Fixed an issue where if Mechanic used Jet Booster while jumping downwards, the booster would never recover after landing.
Mechanic’s Massive Fire: Splash’s MP cost has been decreased from 35 MP to 20 MP at master level. Fixed an issue where you would only enter combat state if the first attack hits an enemy.
Fixed an issue where the skill would be cancelled if you used Giant Robot SG-88 after using the basic attack in Metal Armor: Tank.
Fixed an issue where if Kaiser used Dragon Barrage in the left direction, they would be facing the right direction after the skill ended.
Angelic Buster’s Soul Seeker Expert’s skill description has been updated to match the current logic where it cannot be activated using summon skills.
Fixed an issue where after Zero tagged, the waiting character would appear to not be recovering TF.
Fixed an issue where if Zero did not have sufficient TF and a pet tried to use Rhinne’s Protection, a message stating that there's not enough MP would appear.
Fixed an issue where Adele’s Resonance, Order, Gathering, and Blossom did not deal damage to Ursus.
Fixed an issue where the reaction skill will only be activated once when Illium’s Crystal and Crystal of Soul were in the same location.
Fixed an issue where Ark’s Returning Hatred’s cooldown would apply to every attack.
A notification message will now be displayed if you try to use a movement skill in maps that do not allow movement skills.
Fixed an issue where the Empress’ Prayer skill’s effect of allowing you to hit monsters above your level did not apply.
Fixed an issue where certain continuously attacking skills could still attack while hanging on a rope. This applies to the following skills:
➢ Paladin's Blessed Hammer
➢ Arch Mage (Fire, Poison)'s Inferno Aura
➢ Shadower's Shadow Veil
➢ Viper's Serpent Screw
➢ Demon Slayer's Dark Metamorphosis
➢ Demon Avenger's Dimension Sword
➢ Angelic Buster's Supreme Supernova
In Polo and Frito’s Bounty Hunting, using a skill that changes the background will no longer change the background.
Fixed an issue with Pathfinder’s Raven Tempest, Cygnus’ Cygnus Phalanx, and Demon Avenger’s Bat Swarm where if you used the direction change key when they fell off a platform, they would stop moving after reaching the platform.
Fixed an issue where if an Explorer Warrior was inflicted with reverse keys, they could not use the command for Upper Charge.
Fixed an issue where Hero could hit objects with attack skills that could only be hit with normal attacks.
Fixed an issue where Hero’s Combo Attack would appear after being hit by certain patterns in Ursus when the effect was turned off.
Fixed an issue where Paladin’s Elemental Charge would show other jobs’ effects when it ended.
Fixed an issue where Bishop could use Teleport during Angel Ray even when Angelic Vengeance was not active.
Fixed an issue where Pathfinder’s Triple Impact and Ultimate Blast would sometimes be fired in the opposite direction.
Pathfinder can no longer use Relic Evolution without having a secondary weapon equipped.
Fixed an issue where Night Lord’s Frailty Curse did not receive the effects of skill effect transparency.
Fixed an issue where Shadower’s Meso Explosion skill icon appeared differently in the Battle Analysis system.
Fixed an issue where if Viper changed maps while riding the Super Transform mount, their eyes would appear separately.
Fixed an issue where Viper could not use Advanced Dash in maps that allowed the usage of movement skills only.
Viper’s Dragon Strike’s description has been updated to match the current logic of the final damage increasing debuff applying only to themselves.
Fixed an issue where if Viper died immediately after using Transform, their hair would not be shown.
Soul Master’s Luna Stance, Sol Stance, and Soluna's Harmony will now be cancelled when you ride a mount.
Fixed an issue where Soul Master could climb on ropes while charging Soul Cleaving.
Fixed an issue where Flame Wizard was not in combat when Blazing Orbital Flame returned or when Flame Discharge Fire Lion was activated.
Wind Breaker’s Emerald Flower will no longer be saved by Buff Freezers.
Fixed an issue where Wind Breaker’s Spiraling Vortex appeared abnormally to other characters.
Fixed an issue where if Nightwalker used Shadow Feint during another skill while it was still on cooldown, the action delay would be applied abnormally.
Fixed an issue where if Night Walker used Dark Omen after using certain skills, the cast action would take place but the skill would not be activated.
Fixed an issue where Aran’s High Defense skill’s damage reduction effect did not apply.
Fixed an issue where if Evan used Support Jump while using Dragon Breath, the flames would be created in the air.
Fixed an issue where if Phantom filled the Judgement stack then changed maps, Judgement would automatically be activated.
Fixed an issue where if Eunwol’s Fire Fox Spirits summoned a lot at the same time, then some would not be regenerated.
Fixed an issue where Demon Avenger’s exclusive UI would disappear if you changed resolutions.
Wild Hunter’s Rampage As One’s description has been updated to match the current logic of the damage being 1% per level.
Fixed an issue where Mechanic could not use basic attack after using Giant Robot SG-88 in Mech Armor: Tank form.
Fixed an issue where Xenon could use skills they shouldn’t have been able to use during High Altitude Flight.
Fixed an issue where Kaiser’s Draco Slasher reactivation cooldown did not show in the buff window.
Fixed an issue where Angelic Buster could switch equipment while using Soul Seeker.
Angelic Buster’s Trinity buff icon when an enemy is hit has been changed to be the same image as Trinity.
Fixed an issue where Kinesis’ Psychic Move would sometimes end faster than its duration.
Fixed an issue where if Kinesis used Psychic Move in Torrent Zone, their PP would be consumed abnormally.
If Adele is inflicted with a status like stun after activating Gathering or Blossom, the damage will now still apply.
Illium’s Invoke: Javelin and Invoke: Orb’s action delays when used by themselves have been decreased by 24%.
Fixed an issue where if Illium used Crystal Skill: Glory Wing and teleported continuously, the client would crash.
Fixed an issue where if Ark used Mystic Leap or Instinct Leap immediately after using a rush skill, they would not be moved forward.
Fixed an issue in the V Matrix where sometimes the dots used for showing the page number would appear on certain slots.
Fixed an issue where skills that move you to an enemy’s location would sometimes move you to an incorrect location on certain enemies. This applies to the following skills:
➢ Hero's Combo Attack
➢ Bow Master, Crossbow Master's Schutike Eisen
➢ Shadower's Into Darkness
➢ Striker's Flash
➢ Aran's Finisher: Hunter's Targeting
➢ Luminous's Flash Blink
Fixed an issue where skills that installed shields on the map did not apply to yourself if you were not in a party. This applies to the following skills:
➢ Pathfinder's Obsidian Barrier
➢ Shadower's Smoke Bomb
➢ Battle Mage's Party Shield
In Moras’ Closed Areas, background changing skills will no longer change the background.
Fixed an issue where if you change maps while using certain flying skills, the flying would not be cancelled.
Mihile's Royal Guard and Dike Adele’s Dike’s defense activation will now be applied more accurately.
Explorer Warrior's Blitz Shield will now only explode when the skill is reused.
Hero’s Deadly Combo Fault’s screen effect will no longer show to other characters.
Fixed an issue with Hero’s Sword Illusion where if you fell a certain distance after using it, Final Attack would not be activated.
Fixed an issue with Paladin’s Mighty Mjolnir where if it hit an enemy that disappeared at the same time, the shockwave would be activated at the wrong location.
Fixed an issue where even if Dark Knight’s Reincarnation is activated, Lotus’s gravity reversal pattern could still move them.
Fixed an issue where Arch Mage (I/L)’s Jupiter Thunder’s MP consumption was not increased by Element Amplification.
Fixed an issue with Bishop’s Holy Magic Shell where the number of defense counts did not appear to decrease when certain damage was taken.
Fixed an issue where if Bishop used Angel Ray at the same time as jumping, the skill would appear to be activated.
Fixed an issue with Bishop’s Divine Punishment where Holy Lights were not prepared while using the skill.
Shadower’s Into Darkness can no longer be used while hanging on a rope.
Fixed an issue where Shadower could not use 72 Transformations while using Assassinate’s last attack.
Fixed an issue where Soul Master’s Soul Cleaving’s effect would sometimes remain.
Fixed an issue where Wind Breaker’s Storm Bringer was not affected by skill effect transparency.
Fixed an issue where if Night Walker used Dominion then changed resolutions, sometimes the background effect would not appear.
Fixed an issue where Aran’s basic attack’s damage sometimes did not apply.
Aran’s Finisher – Hunter’s targeting’s effect displayed on the targeted enemy has been changed.
Fixed an issue where Aran’s Maha's Brandish did not activate Swing Research’s afterimage.
Aran’s Blizzard Tempest’s skill description has been updated to match the current logic of not gaining Combo from Blizzard Tempest’s attacks.
Fixed an issue where Aran’s Blizzard Tempest’s Dire Wolf’s Curse was applied in Polo and Frito’s Bounty Hunting’s Eagle Hunt and Mating Dance.
Fixed an issue with Evan’s Breath - Come Back! where it would be activated at Mir’s location instead of Evan’s location. If used while in the air, it will now be activated on platforms around Evan.
Fixed an issue where if Evan used Onyx Blessing while sitting on a chair or mount, the effect would appear to other characters.
Evan’s Mana Tornado’s skill description has been updated to match the current logic of the number of hits being decreased when Circle of Mana is used (instead of when Circle of Mana hits an enemy).
Evan’s Mana Tornado will now be cancelled if you hang on a rope after using it.
Fixed an issue with Luminous’ Liberation Orb’s active attack where if it hit certain monsters, sometimes the screen would turn white.
Fixed an issue with Blaster’s Overheat where Final Attack skill damage increasing effects did not apply to the additional attack.
Blaster’s Vulcan Punch’s effect will now be shown from the point where the real attack is activated.
Fixed an issue where if Battlemage used Abyssal Lightning then used Teleport Ver.2 and went on a rope, then Abyssal Lightning would not be activated.
Fixed an issue where if Wild Hunter used Silent Rampage while riding on a Jaguar, the Jaguar would perform the action twice.
Fixed an issue where if Wild Hunter used Jaguar Storm when there was no Jaguar summoned, you could not use Jaguar skills for a certain period of time.
Fixed an issue where Mechanic could use All Metal Armor Missile Launch while in the air.
Fixed an issue where Mechanic’s Mecha Carrier moved quickly in Aquarium.
Fixed an issue with the Nova skill Grandis Goddess's Blessing where if you used it then changed channels, the effects would not be applied.
Fixed an issue where if Kaiser jumped downwards in Final Form and instantly used teleport, they could not move to a platform.
Kaiser’s Inferno Breath skill description has been updated to match the current logic of being able to right mouse click the skill to turn the flame orb creation on/off.
Fixed an issue where if Cadena used Chain Arts: Fury then changed resolutions, sometimes the background effect would not appear.
Fixed an issue where if Angelic Buster changed maps while using Soul Resonance, the cooldown would not apply but the stance and damage reduction effects would apply for a certain period of time.
Angelic Buster’s Soul Exalt now has a prerequisite skill of level 30 Affinity Heart IV.
Fixed an issue where Kinesis’ Law of Gravity would sometimes pull enemies to the wrong place.
Fixed an issue where if Adele used Territory, moved away and returned, sometimes the duration would be increased.
Fixed an issue where Illium’s Crystal Gate did not appear in certain maps after being installed.
Fixed an issue where if Ark used Memory of the Root, sometimes you would not be in the air.
[Quest & Maps] Known Fixes and Updates
Alishan and Stellar Detectives content, including all related quests, maps and NPCs have been removed.
➢ For more information, please refer to our
announcement here
Monster Spawn Rate for Moras maps have been improved to increase hunting efficiency:
➢ Brothers Area 2
➢ Closed Area 2
➢ Where Shadows Dance 3
➢ Where Shadows Dance 2
➢ Alley Cat Area 2
➢ Path to Coral Forest 4
➢ Brothers Area
➢ Brothers Area 3
➢ Closed Area 3
➢ Path to Coral Forest 3
➢ Alley Cat Area
➢ Path to Coral Forest 2
Fixed an issue where the font in the quest window was reset in Monad Caravan.
In FriendStory chapter 5’s OX quiz map, the usage of skills other than movement skills will now be restricted.
Fixed an issue in the Orbis Tower Entrance map where the character would get stuck on the right wing of the statue.
Fixed an issue in Golden Temple Guardian’s Room 1 where Monster Life monsters would be summoned under the floor.
Fixed an issue in Ereve Alliance Conference Room where the character’s name would be blocked on the floor.
Fixed an issue in Omega Sector story quests where your buddy’s location would appear as null.
Fixed an issue in Ghost Park Ranking Mode where Beta could use Shadow Flash.
Fixed an issue in certain NPC escort contents where the NPCs would stop moving if the party leader exited the game while the NPC was on a rope.
Fixed an issue during Angelic Buster’s tutorial cutscenes where the stat window would be shown.
Fixed an issue where if you entered Von Leon through the boss queue without starting the preceding quests, you would be stuck in the exit room.
Fixed an issue where if you accepted a quest that gave you an item but your etc inventory was full, the dialogue would just end without a warning message asking you to empty your inventory.
Fixed an issue during the Zero tutorial where the dialogue UI would appear awkwardly.
Fixed an issue where if you were to re-login while doing a Sudden Mission, the Sudden Mission UI would disappear.
The Mutated Ribbon Pig monster’s consecutive number of attacks has been decreased.
Fixed an issue where you could accept the Root Abyss: Deadwood Key quest even if your etc inventory was full.
Certain terrain in The SEED 8F and 21F will be corrected.
Fixed an issue where you would not move normally when using a downward teleport at the bottom of Fox Tree Trunk 1, 2, and 3.
Certain ropes in Trueffet, That Day 2 and 3 have been made longer.
Fixed an issue where you could not move smoothly to some areas when using Ho Young's Nimbus Cloud and Illium's Crystal Portal skill in Trueffet, That Day 3.
The transparent platform that can be found in the front yard of Utah's House has disappeared.
Fixed an issue where story cutscenes would not end if you died in the midst of the cutscenes.
Fixed an issue where after cutscene quests, party members’ HP gauges would not appear.
Fixed an issue where sometimes herbs/ores were spawned in abnormal places in .
Fixed an issue where the ‘The Clock Workers' Batteries’ quest information window showed a reward it didn’t actually give.
You can no longer use skills in Maple World, Grandis, and Masteria Horizon Boundary.
Fixed an issue in Reverse City’s Underground Railway area where portal icons did not appear on the minimap.
Fixed an issue in the Outpost where attempting to use a chair that could not be used would display an abnormal chair image to other characters.
Other class characters can no longer move to the Luminous exclusive Magic Library map by using the'On My Way' skill or Teleport Rocks.
Fixed an issue where moving between the Path to Coral Forest 5 and Trueffet Plaza using the portal changed the screen differently.
You can no longer use enhancements such as scrolls or Star Force in cutscene maps where only you are visible.
The Explorer pirates 'Chiefs of El Nath' quest will now appear in the quest information window.
Fixed an issue in Lion King’s Castle’s Second Tower and Fourth Tower where you could go outside the castle walls.
Fixed an issue in Black Heaven’s Entryway 2 where the conveyor belt moved in a different direction than indicated.
Fixed an issue in Fox Forest Edges where the tree image was cut off.
When you enter the water in Torrent Areas after using a Transformation Potion, the transformation will now be cancelled.
Fixed an issue where the Lacheln Hideout map appeared as a town on the world map.
The Ritaya's Camera in '[Golden Temple] The Last Tourist' quest can only be obtained from Quest Monsters now.
Fixed an issue where the 'Know Your Enemy' quest could not be accepted again after forfeiting it.
[Boss Monster] Known Fixes and Updates
Fixed an issue in Chaos Pink Bean where certain background images were cut off.
In Lotus phase 2 and 3, the energy orbs will now deal damage at more precise intervals.
Fixed an issue where if you leave the party after clearing a certain phase in Lucid, you could not exit properly.
Fixed an issue where Will’s name in Story Mode did not appear on the HP gauge.
Fixed an issue where after using the boss matching and entering certain maps, the UI would disappear but the queue would not be cancelled.
Fixed an issue in Boss Pink Bean where if you died before Pink Bean appeared, you could use Wheel of Destiny.
Fixed an issue where Vellum’s deep breath damage sometimes did not apply.
Fixed an issue in Lotus where sometimes items would be dropped in the air.
Fixed an issue in Lotus where if you died during the energy orb pattern and revived, the screen would remain darkened after the pattern ended.
In each phase of Black Mage, the damage of the unique patterns used after creating the shield has been increased.
[Item Related] Known Fixes and Updates
Fixed an issue where you would receive damage from some monsters during the invincible duration after reviving the Altered Fate skill.
The Buff Freezer usage confirmation window will no longer close if you press the Esc key.
Fixed an issue where images of Zakum's Rock Fist Gloves did not appear during certain actions.
Arcane Symbol tooltips will no longer show the attack range increase.
Fixed an issue where your actions would be awkward if attacked by a monster after using Wiggling Mount.
Fixed an issue where the client would crash when the Custom Mix Dye Coupon was used.
When using Pet Equipment Only Enhancement Scrolls, you can now choose between the Deco tab and Equip tab.
Fixed an issue where certain Androids could not be registered in Maple Auction.
Fixed an issue where if you were equipped with T-boy’s Monitor, parts of your character’s hair would show.
Fixed an issue where if you equipped a Wonder Black pet, the tooltip would not show the name and skills in white text.
For classes other than Evan, Dragon equipment tooltips will no longer display damage range changes.
For classes other than Mechanic, Mechanic equipment tooltips will no longer display damage range changes.
Fixed an issue where the client would crash if Zero used a Suspicious Additional Cube on Lapis or Lazuli while they were sealed or locked.
Fixed an issue where if you locked a Lapis or Lazuli trace, Zero could equip the trace.
Fixed an issue where the stat window did not update after Deity Potion : Star Force's duration has ended.
Fixed an issue with the Petite Alicia pet where it flickered sometimes when eating food. Fixed an issue where some of its lines were awkward.
You can no longer use Polo and Frito Admission Tickets while in a queue.
[ETC/Misc] Known Fixes and Updates
Fixed an issue where the Ghost Park ranking mode record was abnormal.
Fixed an issue where you could follow other characters while opening a minigame room.
Fixed an issue where guide text was not shown while using Capture Mode.
Fixed an issue where the Sudden Mission's alert count colour was displayed incorrectly.
Fixed an issue where Ho Young’s ears and tail did not appear when crafting for professions.
Certain rewards claiming reminders that would appear when you log out will no longer appear again if they don't disappear when you log out without claiming them:
➢ MVP Rewards
➢ Union Coins
➢ Deia's G-Potion
➢ Mu Lung Dojo Calculation Points
Fixed an issue where there was awkward guide information when trying to transfer items that had Seal Locks used on them.
In the Item Pot help information, the guide has been changed to access the content only through hotkeys instead of through the inventory button.
Fixed an issue where your Combo Kills would be reset when an Elite Boss appeared.
Fixed an issue where the achievement could not be completed.
Fixed an issue where the achievement could not be completed.
Fixed an error where the Dark Wolf did not appear on certain terrain.
The Rune of Zeus’s attack will no longer be activated if you do not have a weapon equipped.
Fixed an issue where if you had 2 One-of-a-kind Items in your storage and found them both at the same time, you could have 2 in your inventory.
You can now enter Dream Breaker from Lacheln Downtown.
The '[Djunkel] Corrupt This Too!' achievement has been changed. Instead of requiring a party of 4 or more explorer classes only, it now requires defeating Normal Dunkel in a party of 4 or more.
When an Arcane Symbol reaches the maximum level, the growth value will now display MAX.
Fixed an issue where in the Maple Guide, the Cursed Kaiserium was shown repeatedly in Hard Magnus rewards.
The Guild Bulletin Board's scrolling error has been fixed.
Fixed an error where if the Rune of Njord was at the bottom of the map, the treasure would fall below the ground and the items would not be obtainable.
Today’s Guild Attendance Check list has been changed to be sorted by character name.
Fixed an issue in 1:1 Cash item trade where if you entered the wrong 2nd password, there would be no information message.
Fixed an issue in 1:1 Cash item trades where certain trades would fail abnormally.
Fixed an issue with the Custom Mix Dye Coupon where certain results would cause the back image of the character’s hair to appear translucent.
Fixed an issue where you could not search Luna Crystal in the Maple Auction’s category search window.
Fixed an issue where Mechanic equipment and Evan Dragon equipment did not show damage range increases.
Fixed an issue where the character's position would be awkward when riding on certain mounts.
Fixed an issue where in Zero’s equipment window, slots with unisex equipment and gender restricted equipment could be swapped.
Fixed an issue where in certain situations, you could use items after their expiry dates.
Fixed an issue where in certain situations, expired items’ icons appeared awkwardly.
You can no longer use Return Scrolls in Temple of Time or the Broken Corridor.
Fixed an issue where sometimes after dying, the eye colour would be darkened.
After using a portal, you will now face the direction you were in before using it.
Fixed an issue in the Maple Auction when searching for items, it was difficult to press options that overlapped with the level range portion.
Fixed an issue in Maple Auction where it was hard to click certain lists in the search filter.
Fixed an issue where only one item would appear in the search results if the same item was registered at the same time at the same price in Maple Auction.
The Maple Auction selling grace period has been changed from 5 minutes to 1 minute.
Fixed an issue in Maple Union where hovering over characters would not show their attacker effect.
Fixed an error with scrolling in the guild board.
The sender names on received notes will no longer change if the sender changed their name.
Fixed an issue where certain classes could not complete the achievement.
Fixed an issue where after activating the Rune of Njord, sometimes the items would appear behind platforms.
Fixed an issue where cancelling your herb/ore gathering would still drop rewards.
Sealed and locked items can no longer have their appearances changed using the Fusion Anvil or Uniform Coupons.
When deleting saved hair/face/skin in the Beauty Room, you must now enter the text ‘Delete’ in order to delete them.
Fixed an issue where chat bubbles did not disappear in certain conditions.
Fixed an issue where Dual Blade characters who did not complete the quest conditions could enter Memory Lane 2 in certain situations using Maple Guide.
Fixed an issue where placing the cursor over an item would not change it to the grabbing icon.
Fixed an issue with the inventory where after certain actions, the left item’s icon would not appear.
When monsters who are unable to be attacked are inflicted with a status, the status effect will no longer appear.
Fixed an issue in Boss Cygnus where sometimes the tornado effect would continue after the skill has ended.
Fixed an issue where certain guild mark’s colours were displayed abnormally.
When writing a post on the guild board, the input cursor will now instantly appear.
If you move to another post on the guild board, the comment you were composing will now be deleted.
Fixed an issue with the beta resolution where the 5th job advancement effect was cut off.
When you use a hair/face/skin item and your current character appearance is not saved on a mannequin, a warning message that states your current appearance may disappear will now appear, and you must now enter 'change' to continue using the item.
Fixed an issue in the Cash Shop preview window where if you used the 'Remove All' button, effects applied to your character did not disappear.
In the Maple Auction, when using the remember filter feature, the minimum values will now be automatically entered.
Fixed an issue in the Maple Auction where searched weapons’ Soul charge amount could be seen.
In the Maple Auction, you can now filter searches on Cash items’ base stats.
In the Maple Auction, the Cash items’ time limited options filter name has been changed.
Fixed an issue in the Maple Auction where certain androids could not be registered.
Fixed an issue where if you opened Maple Chat using a hotkey, that hotkey would be entered in the chat window.
Fixed an issue where Aran could use skills while following other characters.
You can no longer press the Confirm button on the Silver/Platinum Karma Scissors UI if there is no item placed inside.