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Updates
21 Sep 2022
Ascend Patch Notes II - Skill Updates (v217)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/v217_ASCENDBanner.png)
Ascend Patch Notes II - Skill Updates (v217)
TABLE OF CONTENTS
1. Skill Updates↪ 1.1 General Skill Updates
↪ 1.2 Explorer
↪ 1.3 Knights of Cygnus
↪ 1.4 Heroes
↪ 1.5 Demon
↪ 1.6 Resistance
↪ 1.7 Nova
↪ 1.8 Zero
↪ 1.9 Kinesis
↪ 1.10 Flora
↪ 1.11 Anima
[Update as of 21st September 2022, 1735hrs (GMT +8)]
Ascend Patch Notes II and II.a has been updated with information initially not present when first published. Please refer to the current Patch Notes II and II.a for the updated Patch Notes.
Ascend Patch Notes I - Content Updates (v217)
Ascend Patch Notes II.a - Skill Updates (Fixes) (v217)
Ascend Patch Notes III - System Updates (v217)
Skill Updates
General Skill Updates
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Common_RingOfRestraint.png)
↪ Skill can now be used while jumping.
↪ Skill's Area of Effect has been increased by approximately 24%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Common_SpiderInMirror.png)
↪ Skill can now be used while jumping.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Common_CrestOfTheSolar.png)
↪ Skill can now be used while jumping.
Explorer
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_Explorer.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Bowman_AvianAwakening.png)
↪ Monster attack effect has been updated.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Bowman_QuiverFlow.png)
↪ Skill have been improved such that they are not affected by cooldown reduction skills and reset skills.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Bowman_BoltFLow.png)
↪ Skill have been improved such that they are not affected by cooldown reduction skills and reset skills.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Bowman_QuiverCartridge.png)
↪ Tooltip displayed on the buff icons will now match the Arrowheads currently being applied.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Bowman_Frostprey.png)
↪ Freezer Attack Range has been increased by about 32%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AMFirePoison_FireAura.png)
↪ Skills will no longer inflict damage to monsters after hitting a certain number of times while in place.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Pathfinder_CardinalDischarge.png)
↪ Improvements have been made so that projectiles prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Pathfinder_AdditionalDischarge.png)
↪ Magic arrows are improved to prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Pathfinder_CardinalTransition.png)
↪ The phenomenon where the teleportation judgment is not constant has been improved.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Pathfinder_Raven.png)
↪ The attack range has been increased by about 32%.
↪ Some skill effects and skill sound effects have been changed.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Pathfinder_AdditionalBlast.png)
↪ Magic arrows are improved to prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Pathfinder_AncientAstra.png)
↪ Improved damage reduction properties while casting the skill by 60%, inclusive of attacks that deal %HP damage (Discharge OR Transition Enhanced).
↪ Magic arrows (Discharge Enhanced) are improved to prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Pathfinder_RavenTempest.png)
↪ If Raven Tempest is used while Evolve is active, Evolve will be re-summoned at the end of Raven Tempest for any remaining duration of Evolve.
↪ Evolve Tempest can be activated if you cast Raven Tempest with the down arrow key while Evolve is active. Evolve Tempest attacks faster with a vortex.
↪ If there is a remaining duration of Evolve after Evolve Tempest ends, Evolve will be re-summoned for that amount of time.
↪ A toggle to activate Evolve Tempest by default by right-clicking the skill icon has been added.
↪ The output method of some effects has been changed.
↪ The delay after casting to the first attack is reduced by about 10%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_NightLord_ShadowRush.png)
↪ Improved movement skills that change the combat state of the character.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Viper_SerpentScrew.png)
↪ Skills will no longer inflict damage to monsters after hitting a certain number of times while in place.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Viper_LightningFrom.png)
↪ Skill Will no longer activate Special V Cores when teleporting via pressing direction keys consecutively.
Knights of Cygnus
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_KOC.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Mihile_RadiantCross.png)
↪ When using Soul Assault or Soul Light Slash in Soul Rage with the down arrow key, Radiant Cross will be activated.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Mihile_SwordOfSoulLight.png)
↪ A toggle to disable Soul Light Slash to be activated by Soul Assault by default has been added by right-clicking the skill icon. It will still activate with the attack key regardless of the toggle status.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_WindBreaker_WindWalk.png)
↪ Improve the movement skills that change the combat state of the character.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Nightwalker_ShadowFeint.png)
↪ Improve the movement skills that change the combat state of the character.
↪ Skills have been adjusted so that the Special V Cores will not be activated.
Heroes
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_HoM.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Aran_FinalBlow.png)
↪ Attack range has been increased by about 7%.
↪ Skill's delay when linking Beyond Blade is reduced by 17%. This does not apply to Final Blow triggered after 3 Smash Swings.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Aran_BeyondBlade.png)
↪ The attack range has been increased by about 23%.
↪ The action delay has been reduced by about 22%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Luminous_MorningStar.png)
↪ The final damage increased by Morning Star has been increased from 30% to 36% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Luminous_Ender.png)
↪ Damage increased from 425% to 455% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Luminous_PunishingResonator.png)
↪ Damage in Sunfire state increased from 840% to 900% at skill level 25.
↪ Eclipse damage increased from 600% to 640% at skill level 25.
↪ Damage in Equilibrium status increased from 800% to 850% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Evan_ElementalBlast.png)
↪ The number of attacks has been increased from 6 to 8.
↪ Damage reduced from 1500% to 1300% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Evan_DragonBreak.png)
↪ Damage increased from 900% to 950% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Evan_ImperialBreath.png)
↪ Damage increased from 1050% to 1200% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Evan_ZodiacRay.png)
↪ The time for charging the magic circle with magic power and the time for releasing the power of the constellation has been separated.
↪ Charging duration for the magic circle is 12 seconds at all levels, and the constellation power release duration is 11 seconds at skill level 25.
↪ The number of attacks has been increased from 6 to 8.
↪ Damage reduced from 980% to 950% at skill level 25.
↪ The attack interval during constellation power release has been reduced.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Eunwol_BackStep.png)
↪ Improvements are made so that Special V Cores are not activated.
↪ Improve the movement skills that change the combat state of the character.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Eunwol_BladeImpDownforce.png)
↪ Skill debuff duration has been increased to 60 seconds.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Eunwol_BladeImpDragforce.png)
↪ Skill debuff duration has been increased to 60 seconds.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Eunwol_BladeImpSpinforce.png)
↪ Skill debuff duration has been increased to 60 seconds.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Eunwol_SpiritFrenzy.png)
↪ Damage increased from 90% to 175% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Eunwol_SpiritBondMax.png)
↪ The final damage bonus where Spirit Frenzy's final damage would be increased when used with the Guardian Spirit has been removed.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Eunwol_SpiritConcentration.png)
↪ A final damage bonus for Spirit Frenzy of 750% has been added when Spirit Concentration is used while the Guardian Spirit is active has been added.
Demon
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_Demon.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Demon_DemonAcceleration1.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Demon_DemonAcceleration2.png)
↪ Skill is now changed to Passive skill.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonAv_DimensionSword.png)
↪ The number of attacks of the Intangible Sword has been increased from 8 to 14.
↪ The damage of the Intangible Sword has been increased from 1700% to 1850% at skill level 25.
↪ The number of attacks of the intangible sword in the rotating state has been increased from 6 to 8.
↪ The damage of intangible swords in rotating state has been increased from 600% to 900% at skill level 25.
↪ The attack period of the rotating state is reduced.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonAv_Revenant.png)
↪ The number of attacks of Thorns of Wrath has been increased from 9 to 12.
↪ The damage of Thorns of Wrath has been increased from 600% to 900% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonSlayer_DarkMetamorph.png)
↪ Skills will no longer inflict damage to monsters after hitting a certain number of times while in place.
↪ Attacks from Dark Metamorphosis no longer puts the character into combat state.
↪ Demon effects produced from Dark Metamorphosis has been improved.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonSlayer_DemonLash.png)
↪ Improve the skill's flow and the next skill activation in its chain without having to constantly tap the attack key.
↪ Even when not attacking for a certain period of time, the next cast of Demon Lash will chain with the 2nd, 3rd, and 4th activation of the skill accordingly.
↪ The chain effect will also applies to Enhanced Demon Lash while used during Demon Awakening.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonSlayer_DLReinforceRemTime.png)
↪ Skill's duration increased from 4 seconds to 15 seconds.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonSlayer_Cerberus.png)
↪ · The cast action has been changed, and the action delay has been reduced by about 13%.
↪ · The effect output has been improved.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonSlayer_DemonBane.png)
↪ An increase in Demon Bane's final damage by 90% during Demon Awakening has been added.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_DemonAvenger_DemonFrenzy.png)
↪ The cast action has been changed, and the action delay has been reduced by about 13%.
↪ The skill's effect has been improved.
Resistance
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_Resistance.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_WildHunter_WildArrowBlast.png)
↪ The arrows have been improved to prioritize Boss Monsters with highest max HP when using skill while not riding Jaguar.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Blaster_CABobbing.png)
↪ Improve the movement skills that change the combat state of the character.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Blaster_CAWeaving.png)
↪ Improve the movement skills that change the combat state of the character.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Blaster_ComboFocusing.png)
↪ Improved such that Combo Focusing stacks can be accumulated even if they are cancelled in the air.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Blaster_ShockwaveDrive.png)
↪ Damage has been increased by 220% when attacking normal monsters with shock waves at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_BatMage_FinishingBlow.png)
↪ The skill range has been increased by about 93%.
↪ Skill effects and sound effects has been changed.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_BatMage_DarkGenesis.png)
↪ The final attack effect is changed to a passive effect during its cooldown.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Mechanic_MassiveFireIron.png)
↪ Armor-piercing rounds have been improved to prioritize Boss Monsters with highest max HP.
↪ The final damage increased by over-tuning has been increased from 25% to 34% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Mechanic_MassiveFireIronB.png)
↪ Explosive AP shells are improved to prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Mechanic_RobotMastery.png)
↪ The damage increased by each summoned robot is reduced from 6% to 5% at max level.
↪ A toggle to disable transparency settings for skill effects for robots except for <War Machine: Titan> and <Mecha Carrier> by right-clicking the skill has been added.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Mechanic_MechaCarrier.png)
↪ Aircraft carriers have been improved to prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Xenon_FRMShoot.png)
↪ Shoot mode damage increased from 345% to 360% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Xenon_FRMFire.png)
↪ The damage in Fire mode has been increased from 344% to 350% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Xenon_FRMBombard.png)
↪ Bombard mode damage increased from 398% to 405% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Xenon_MegaSmasher.png)
↪ Damage increased from 525% to 600% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Xenon_DiagonalChase.png)
↪ Skill's action delay is reduced by about 17%.
Nova
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_Nova.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Kaine_AdvDeathBlessing.png)
↪ During the duration of the merit buff, the final damage increase of the Death Blessing/Execution skill has been increased from 10% to 18% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Kaine_GripOfAgony.png)
↪ The number of attacks has been increased from 6 to 8.
↪ Damage reduced from 1200% to 1000% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Kaiser_WingBeat.png)
↪ Maximum cast limit has been added while casting the skill in place.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Cadena_CAToughHustle.png)
↪ Invincibility for 2 seconds after using the skill has been added.
↪ Skill cooldown reduced from 50 seconds to 45 seconds.
↪ Skill can no longer be affected by cooldown resets.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Cadena_CATakedown.png)
↪ After binding the enemy, the character will be able to move, and a Pommel Attack of different strengths will be triggered depending on the number of Weapon Variety skills activated for 5 seconds after using Takedown.
↪ Extra Pommel Attacks and Shock Waves are activated at the location of skill cast, and will be activated even if the enemy is not affected by Takedown's bind.
↪ Invincibility effect has been removed.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Cadena_CAFury.png)
↪ Duration increased from 60 seconds to 75 seconds at skill level 25.
↪ Cooldown has been increased from 155 seconds to 185 seconds at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AngelBuster_PinkPummel.png)
↪ The movement time is reduced by 14%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AngelBuster_Trinity.png)
↪ Changed to a single skill and can no longer be linked.
↪ Trinity will attack up to 3 enemies for 630% damage 6 times at max level.
↪ On hit, the damage and defense increase buff of Trinity and Trinity Fusion has been increased from 10% to 15%, and the maximum number of stacks has been reduced from 3 to 2.
↪ Skill effects and sound effects has been changed. The probability that the skill voice will be produced is reduced.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AngelBuster_FinaleRibbon.png)
↪ Action delay is reduced by about 36%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AngelBuster_SoulSeekerExpert.png)
↪ When using Trinity, the effect of increasing the Soul Seeker summon rate by 25% at max level is added.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AngelBuster_TrinityExtraStrike.png)
↪ Changed to Trinity - Bonus Attacks.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AngelBuster_Spotlight.png)
↪ The area affected by Spotlight and the range at which the light recognizes the character have been increased so that the effect of the skill is consistent regardless of game resolution.
↪ The phenomenon where the overlap determination is applied late is alleviated.
↪ Skill can now be protected by Buff Freezers.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_AngelBuster_FamiliarMascot.png)
↪ The duration to automatically acquire Magical Bubbles has been reduced from 8 seconds to 3 seconds.
↪ The delay in acquiring the Magical Bubble depending on the network status is alleviated.
Zero
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_ZERO.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Zero_BurstStep.png)
↪ Improvements are made so that Special V Cores are not activated.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Zero_AirRaid.png)
↪ The attack range has been increased by about 6%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Zero_AdvanceAirRaid.png)
↪ The attack range has been increased by about 6%.
↪ The location of the shock wave is adjusted to be closer to the character.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Zero_JumpingCrash.png)
↪ The attack range of the shock wave has been increased by about 20%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Zero_EarthBreak.png)
↪ The attack range of the activated shock wave has been increased by about 50%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Zero_AdvanceEarthBreak.png)
↪ The attack range of the activated shock wave has been increased by about 50%.
Kinesis
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_Kinesis.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Kinesis_PsychicShield.png)
↪ Changed to Passive Skill. The effect of Psychic Shield 2 is also changed to apply passively.
Flora
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_Flora.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Adele_Grave.png)
↪ Shard has been improved to prioritize enemies marked with a Death Mark.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Adele_Infinite.png)
↪ Skill can now be protected by Buff Freezers.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_InvokeJavelin.png)
↪ Action delay has been reduced by about 6% when chained, and reduced by about 8% when not chained.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_InvokeJavelin2.png)
↪ Invoke: Javelin's effect damage increased from 75% to 95% at max level.
↪ Glory Wing: Javelin's effect damage has been increased from 165% to 200% at max level.
↪ Action delay has been reduced by about 6% when chained, and reduced by about 8% when not chained.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_InvokeOrb.png)
↪ Action delay has been reduced by about 6% when chained, and reduced by about 8% when not chained.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_InvokeOrb2.png)
↪ Skill descriptions have been adjusted to be more accurate.
↪ Invoke: Orb's effect damage has been increased from 250% to 260% at max level.
↪ Action delay has been reduced by about 6% when chained, and reduced by about 8% when not chained.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_GWJavelin.png)
↪ Magic Missile's distance has been increased by about 230%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_GloryWingHW.png)
↪ The effect damage of Reaction: Destruction II and Reaction: Domination II has been increased from 100% to 135% at max level.
↪ Creation distance has been increased by about 40%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_GWJavelin.png)
↪ Curse marks will now stack to the maximum on enemies hit.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_CrystalofSoul.png)
↪ All available charges of the skill can now be used at once when creating Soul Crystals with the down arrow key.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_CrystalCharge.png)
↪ Excess charges will now be preserved when the crystal charge reaches 30, 60, or 90.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_CrystalIgnition.png)
↪ The number of attacks has been increased from 4 to 5.
↪ Damage reduced from 1500% to 1400% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_CrystalGate.png)
↪ Installed Crystal Gates can now be protected by Buff Freezers.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_DivineShield.png)
↪ Bless marks are no longer consumed after activation.
↪ Stance provided when Bless marks are activated will be removed.
↪ Curse Marks (Curse Mark Mastery, Perfect Curse Mark) can now be stacked up to 3 or 5 times respectively regardless of skill level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_ReactionSpectrum.png)
↪ The number of attacks has been increased from 5 to 6 times.
↪ Damage reduced from 2000% to 1900% at skill level 25.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Illium_Gramholder.png)
↪ Attack range has been increased by about 80%.
↪ The direction of Gramholder attacks will prioritize the Boss Monster with highest max HP. If there are no Boss Monsters in range, it will attack in the direction where there are more enemies.
↪ If both left and right directions have the same priority, the attack will be prepared in the direction of the caster.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Ark_EndlessTourment.png)
↪ Action delay of Abyssal Sentinel activated at the end of the skill has been reduced by about 36%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Ark_MemoryRoot.png)
↪ Pressing the skill key again while the skill is in effect will immediately end the attack and trigger the finishing attack.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Ark_ApproachingDeath.png)
↪ If the number of available targets is greater than the abyssal energy, it has been improved to prioritize Boss Monsters with highest max HP.
↪ Skill descriptions has been adjusted to be more accurate.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Ark_InfinitySpell.png)
↪ Abyssal energy additionally created with Infinity Spell has been improved to prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Ark_RavenousBeast.png)
↪ The timer until the beast appears to attack will now be displayed as a buff icon.
Anima
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/202_2_Anima.png)
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_HoYoung_MEExtremeImmolation.png)
↪ Clones Rampage will prioritize the Boss Monster with the highest max HP.
↪ Phantasmal Clone Talisman have been improved to prioritize Boss Monsters with highest max HP.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_EruptRiplingRiver.png)
↪ Damage increased from 215% to 260% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_EruptWhirlwind.png)
↪ · Damage increased from 63% to 90% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_EruptSunrisePond.png)
↪ Giant's damage increased from 120% to 145% at max level.
↪ Lava's Area damage increased from 85% to 110% at max level.
↪ Volcanic Coal damage increased from 75% to 95% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_RevWhereTheRiverFlows.png)
↪ Skill is no longer affected by skill transparency settings.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_RevWindSwing.png)
↪ While in mid-air, the Halo in the center can be hovered through.
↪ The area of the Halo in the center has been increased by 205%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_AbsorpRiverPuddleShowerPower.png)
↪ Damage reduced from 590% to 510% at max level.
↪ The number of attacks has been increased from 6 to 10.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_AbsorpSoundOfWind.png)
↪ Damage reduced from 255% to 250% at max level.
↪ The number of attacks has been increased from 2 to 3.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_AbsorpSunlightBud.png)
↪ Damage increased from 230% to 265% at max level.
↪ When multiple fireballs hit an enemy, the final damage of the second fireball onwards will be reduced by by 40%.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_LordOfTheMoon.png)
↪ Skill description has been updated to match the current logic of the various Eruption skills. Detailed description of the Lord of the Moon skill has been improved to dynamically indicate the final skill damage of each skill.
↪ The damage of the Weak Swell of Eruption: Rippling River has been increased from 540% to 750% at max level.
↪ The damage of the Large Swell of Eruption: Rippling River has been increased from 680% to 860% at max level.
↪ Eruption: Whirlwind damage increased from 295% to 445% at max level.
↪ The damage of the Giant from Eruption: Sunrise Pond has been increased from 485% to 750% at max level.
↪ The damage of the Lava Area of Eruption: Sunrise Pond has been increased from 290% to 420% at max level.
↪ Eruption: Sunrise Pond Volcanic Coal damage has been increased from 325% to 450% at max level, and the damage over time applied from the Volcanic Coal has been increased from 110% to 125% at max level.
![image](https://maplesea.playpark.com/themes/ee/site/default/asset/img/news/217_Lara_AdvancedFengShui.png)
↪ Waking Up damage increase has been increased from 45%p to 95%p at max level.
To Ascend Patch Notes II.a - Skill Updates (Fixes) (v217)
To Ascend Patch Notes I - Content Updates (v217)
To Ascend Patch Notes III - System Updates (v217)
To Ascend Event Notes (v217)