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Updates
15 Nov 2022
Ignition: Skill Balancing Part I (v218) - General, Explorers Updates
Ignition: Skill Balancing Part I (v218)
TABLE OF CONTENTS
1. Skill Updates↪ 1.1 General Skill Updates
↪ 1.2 Explorer
Part II - Hero, Demon, Resistance, Kinesis Updates
Part III - Nova, Zero, Flora, Anima Updates & Skill Fixes
Skill Updates
General Skill Updates- Improvements has been made so that the cooldown reduction effect is applied to hyper skills.
However, these changes do not apply to the skills below;
↪ Soul Master - Luster Charge/Blazing Assault
↪ Striker - Tidal Wave
↪ Xenon - Meltdown Explosion
↪ Kaiser - Ancestral Prominence
↪ Ho Young - Mystic Energy: Mong Yu Sky Forest
The skills that Overload Mana applies to have been improved.
However, some skills like those that continuously consume MP per second, those that don’t deal damage, and those that don’t consume MP will not have it applied. The following skills have been improved;
↪ Archmage (Fire, Poison) - Ifrit, Ifrit's Fiery Anger
↪ Archmage (Ice, Lightning) - Thunder Spear, Elquines, Snow's Cold Embrace
↪ Bishop - Fountain for Angel, Bahamut
↪ Flame Wizard - Towering Inferno
↪ Evan - Summon Onyx Dragon, Zodiac Ray
↪ Illium - Crystal Gate
↪ Battle Mage - Grim Reaper
↪ Kinesis - Psychic Ground II
When Overload Mana is activated by a skill that do not consume MP, the HP consumed has been reduced from 0.5% to 0.3% of the maximum HP.
- The following skills have been adjusted to have charges restored at a regular interval, up to 2 charges maximum;
↪ Maple World Goddess' Blessing
↪ Empress Cygnus' Blessing
↪ Transcendent Cygnus' Blessing
↪ Transcendent Rhinne's Prayer
↪ Grandis Goddess's Blessing
↪ Other World Goddess's Blessing
↪ Princess Sakuno's Blessing
Yaldavaot of Destruction
↪ Permanently increases final damage by 10%.
↪ Changed to on/off skill. Activate the skill to summon the Knight of Destruction, Yaldavaot.
↪ The effect will be switched according to the character's direction.
Ion of Creation
↪ Increases the attack range of the Spirit of Creation by about 20%.
↪ The impact time of the energy of creation has been reduced by about 37%.
↪ The effect is switched according to the character's direction.
- The restriction of skills being placed on top of each other has been adjusted.
The following skills will not be able to use/apply skills on top of each other;
↪ Common - Decent Mystic Door
↪ Bishop - Holy Fountain
↪ Bishop - Mystic Door
↪ Cannon Shooter - Crater Maker
↪ Mechanic - Open Portal: GX-9
↪ Lara - Revelation: Wind Swing
↪ Lara - Revelation: Where the River Flows
- Skills with the logic where the skill damage changes according to number of enemies hit has been improved.
The following skills have been improved;
↪ Archmage (Ice, Lightning) - Snow's Cold Embrace
↪ Pathfinder - Cardinal Blast, Cardinal Blast Enhancement, Advanced Cardinal Force
↪ Captain - Dead Eye
↪ Wind Breaker - Cyclone
↪ Aran - Beyond Blade, Fenrir Crash
↪ Luminous - The Gate of Truth
↪ Cadena - Weapon Arts: Assault & Battery
↪ Zero - Broad Sword Mastery
↪ Adele - Resonance, Marker
↪ Illium - Glory Wing: Javelin
↪ Ho Young - Magic Calabash, Mystic Energy: Clone Sage Taeul
Erda Shower
↪ The skill can now be used while jumping.
↪ Attack range has been increased by about 17%.
↪ Cooldown reduced from 45 seconds to 40 seconds
↪ The cooldown reduced for each enemy attacked has been increased from 1 second to 2 seconds.
↪ Action delay has been reduced by about 19%.
Erda Fountain
↪ This is a new skill that allows you to use Erda Shower simultaneously with the [⭣] arrow key to summon an object filled with pure Erda energy.
The skill icons below have been changed;
↪ Warriors' Resilience
↪ Recovery
↪ Dragon Scale - Extra Healing
↪ Resonance - Extra Healing
↪ Attribute - Healing Reinforce
↪ Element Amplification
↪ Beholder - Healing Reinforce
↪ Blast Shield - Extra Healing
↪ Spectral Form - Extra Healing
↪ Captain Dignity, Captain Dignity Enhancement
↪ Dodge
↪ Marksmanship
When using the Demon's common skill, Other World Goddess's Blessing, the effect of the blessing of recovery skill has been modified.
If you install several of the skills below, the remaining duration of each will be individually displayed on the buff icon.
↪ Shadower's Smoke Bomb
↪ Battle Mage Party Shield
The maximum coin generation limit of Shadower's Pick Pocket and Bloody Pocket is improved to be applied for each zone in the Boss Will Phase 1.
It has been improved so that Adele, Illium and Ark can use Flora Hero’s Will while using other skills.
When using debuff skills which makes monsters untouchable, it has been changed so that the effect with the longest duration will be applied instead.
Lara's Revelation skill effect is improved so that there is a maximum transparency level regardless of the current skill effect transparency setting.
Explorer
Raging Blow
↪ Damage has been increased from 200% to 320% based on the maximum level.
↪ Number of attacks has been reduced from 7 to 4.
↪ Attack range has been increased by about 14%.
↪ Enhanced Raging Blow damage has been increased from 215% to 344% on maximum level.
↪ The number of attacks of Enhanced Raising Blow has been reduced from 7 to 4.
↪ Enhanced Raging Blow's attack range has been increased by about 5%.
Sword of Burning Soul
↪ In its fixed state, the sword will not return to your character even if the distance from the character increases.
↪ You are now able to return the sword when re-activating the skill while the sword is in its fixed state.
Deadly Combo Fault
↪ The ability to increase final damage when an attack hits has been removed.
↪ Cooldown has been increased from 20 seconds to 25 seconds.
Combo Instincts
↪ Cooldown has been reduced from 240 seconds to 120 seconds.
↪ Skill duration has been reduced from 30 seconds to 20 seconds.
↪ Space wound damage has been reduced from 400% to 325% at level 25.
Sword Illusion
↪ When used while Combo Attack is active, the final damage will be increased with the increased damage bonus of 6 combo counters for 8 seconds.
Divine Charge
↪ The attack range of Divine Charge enhanced with Divine Stigma has been increased by approximately 13%.
Holy Unity
↪ The cooldown for changing the binding target has been reduced from 3 seconds to 1.5 seconds.
Blessed Hammer
↪ The ability to use the skill again to stop the attack has been added.
Mighty Mjolnir
↪ Hammer activation time has been reduced from 15 seconds to 12 seconds.
↪ The maximum number of hammers you can carry has been increased from 2 to 3.
↪ Damage has been reduced from 450% to 360% at level 25.
↪ Shockwave damage has been reduced from 500% to 400% at level 25.
↪ MP consumption reduced from 500 to 400.
Dark Impale
↪ Attack range has been increased by about 9%.
Dark Thirst
↪ Skill duration has been reduced from 30 seconds to 25 seconds.
↪ Cooldown has been reduced from 120 seconds to 90 seconds.
Infinity
↪ The final damage boost can now only go up to 115%.
↪ The final damage increment cycle and duration of Infinity has been changed to remain constant regardless of the network connection status.
Explosion
↪ The attack area has been moved upwards.
Poison Zone
↪ The creation range of the Poison Zone has been reduced by about 33%.
↪ Decreased the explosive range of the Poison Zone by 28%.
↪ The damage of Poison Zone Explosion has been increased from 192% to 205% based on the maximum level.
↪ The number of attacks of Poison Zone explosion has been reduced from 5 to 4.
↪ When attacking Normal Monsters with Poison Zone, the skill's explosion does 30% more damage.
Teleport Mastery
↪ This skill has been improved so that special cores are not activated.
Elemental Reset
↪ The final damage boost has been decreased from 50% to 40% based on the maximum level.
Meteor Shower
↪ Passive effects have been improved so that special cores are not activated.
Poison Pandemic
↪ A limit on the number of poison crystals that can be created has been added. Only up to 3 poison crystals can exist at the same time.
↪ Poison crystal duration reduced from 10 seconds to 5 seconds.
↪ The number of explosions that can be triggered has been reduced from 22 to 17. It is removed when the skill ends, and the explosion that occurs is not limited to the number of explosions that can be triggered.
↪ Area of effect has been reduced by about 6%.
Thunder Spear
↪ Fixed orb's duration increased from 50 seconds to 60 seconds at maximum level.
↪ The attack interval of the non-fixed orb has been reduced by 10%, making it the same as the fixed orb.
↪ The maximum number of enemies that can be attacked by a non-fixed orb has been increased from 5 to 6.
↪ The number of attacks of the non-fixed orb has been increased from 1 to 3.
Teleport Mastery
↪ This skill has been improved so that special cores are not activated.
Elemental Reset
↪ The final damage boost has been decreased from 50% to 40%.
Blizzard
↪ Passive effects have been improved so that special cores are not activated.
Ice Aura
↪ The casting action has been removed.
↪ The vortex’s duration has been increased from 15 seconds to 30 seconds.
Snow's Cold Embrace
↪ The feature of the damage being based on the number of enemies being attacked has been removed.
↪ The icons for multiple skills have been changed.
Fountain for Angel
↪ Improved so that skills can be canceled by right-clicking the mouse.
↪ Damage has been increased from 160% to 180% based on the maximum level.
Divine Protection
↪ Fixed an error where the cooldown was applied to Divine Protection when the shield of Divine Protection triggered by Precarious Memories was consumed.
Dispel
↪ A function that prevents the party member's debuff from applying the skill effect transparency has been added. You can turn this function on or off by right-clicking the mouse.
Triumph Feather
↪ Wing Feather regeneration cooldown increased from 2 seconds to 3 seconds.
↪ Damage has been increased from 200% to 230% based on the maximum level.
Holy Magic Shell
↪ Improved to recover based on maximum HP rather than pure HP.
↪ HP recovery has been reduced.
Teleport Mastery
↪ Improved so that special cores are not activated.
Genesis
↪ Cooldown reduced from 45 seconds to 30 seconds.
↪ Damage reduced from 405% to 324% based on maximum level.
↪ The number of attacks has been reduced from 12 to 10.
Holy Water
↪ If the platform where the holy water is located disappears, the holy water will be removed. Upon removal, you will get holy water equal to a certain percentage of the remaining duration.
Holy Blood
↪ Reduced cooldown per unit INT increased from 10 seconds to 12 seconds.
↪ The cooldown of Holy Blood has been reduced from 300 seconds to 260 seconds at maximum level.
↪ The maximum cooldown reduction of Holy Blood has been increased from 120 seconds to 140 seconds.
Heaven's Door
↪ Cooldown reduced from 90 seconds to 60 seconds.
↪ Damage reduced from 1000% to 670%.
Prayer
↪ A function that reduces both the duration and cooldown time when used again within a certain period of time after use has been added.
Angel of Libra
↪ Duration increased from 30 seconds to 40 seconds at level 30
↪ A function that reduces both the duration and cooldown time when used again within a certain period of time after use has been added.
Peacemaker
↪ Triumph Feather is improved to activate when Holy Light hits.
Double Jump
↪ Movement distance has been increased.
↪ A custom command has been added that allows the combination of the up arrow key and the jump key to trigger an upper jump, and the down arrow key and the jump key to trigger a sharp dive.
Quiver Flow / Bolt Flow
↪ Cooldown has been removed.
Extreme Archery: Bow / Extreme Archery: Crossbow
↪ Changed to passive skill.
Arrow Platter
↪ Increased the duration of the installed arrow platter from 30 seconds to 60 seconds.
Enhance Arrow
↪ The action delay of Enhance Piercing has been reduced by about 7%.
Bolt Flash
↪ Attack range has been increased by approximately 24%.
↪ Action delay has been reduced by about 4%.
↪ Cooldown reduced from 10 seconds to 7 seconds.
Advanced Enhance Arrow
↪ The action delay of Enhance Piercing II has been reduced by about 7%.
↪ Enhanced Sniping's action delay has been reduced by about 7%.
Pain Killer
↪ The skill description has been changed to be more accurate.
Bull's Eye
↪ Cooldown reduced from 90 seconds to 60 seconds.
↪ Duration reduced from 30 seconds to 20 seconds.
True Snipe
↪ Cooldown reduced from 180 seconds to 60 seconds.
↪ The maximum number of arrows fired has been changed to fire 4 arrows in a single snipe regardless of skill level.
↪ The maximum aiming time has been reduced from 12 seconds to 2 seconds.
↪ After the skill ends, the invincibility time has been reduced from 2 seconds to 1 second.
↪ The skill description has been changed to be more accurate.
Split Arrow
↪ A function to ignore 25% of the monster's defense rate has been added.
Cardinal Blast
↪ The number of enemies that can be attacked has been increased from 4 to 5.
Cardinal Blast Enhancement
↪ The feature of the damage being based on the number of enemies being attacked has been removed.
↪ Damage has been increased from 300% to 420% based on the maximum level.
↪ The number of enemies that can be attacked has been increased from 5 to 6.
Triple Impact
↪ Improved the firing angle of explosive arrows to be narrower.
↪ Damage reduced from 400% to 265% based on the maximum level.
Cardinal Transition
↪ Movement start action delay has been reduced by about 7%.
↪ After moving, the bow attack action delay has been reduced by about 19%.
Curse Transition
↪ The duration of the Ancient Curse debuff has been increased from 15 seconds to 30 seconds.
Advanced Cardinal Force
↪ Cardinal Blast damage increased from 400% to 600% based on maximum level.
↪ Cardinal Blast's ability to increase final damage according to the number of enemies being attacked has been removed.
↪ Additional Blast's ability to increase damage by 100% when attacking normal monsters has been added.
↪ Added 100% damage increase function when attacking normal monsters using Additional Discharge.
↪ The skill description has been changed to be more accurate.
Combo Assault
↪ Relic gauge consumption reduced from 150 to 100.
Additional Transition
↪ There is a certain probability that the Ancient Curse debuff will be applied when Cardinal Force or Enchant Force skills with the Discharge/Blast pattern hits enemies regardless of the current pattern.
Ancient Archery
↪ The ability to increase Triple Impact skill damage has been removed.
Relic Unbound
↪ Blast Enhancement: The explosion range has been increased by 10%.
↪ Discharge Enhancement: The attack range has been increased by 42%.
Shadow Rush
↪ Improved so that it can be used while attacking.
Shadow Stars
↪ Improved so that the attack power of the first throwing star in the inventory is applied.
Four Seasons
↪ Attack range has been increased by about 8%.
Explosive Shuriken
↪ Improved so that the amulet explodes at a more accurate location.
Assassinate
↪ Improved so that the sound of the first attack and the finishing blow is clearly distinguished.
Eviscerate
↪ Improved so that it can be used in conjunction with the first attack of Assassinate.
Asura
↪ Attack range has been increased by about 87%.
Blade Storm
↪ Damage increased from 865% to 895% at level 25.
Haunted Edge
↪ Rakshasa's damage increased from 610% to 810% at level 25.
Enhances Sea Serpent Burst
↪ The number of enemies that can be attacked has been reduced from 8 to 6.
Serpent Assault
↪ The number of enemies that can be attacked has been reduced from 15 to 12.
Octopunch
↪ Attack range has been increased by about 47%.
Hook Bomber
↪ The number of enemies that can be attacked has been reduced from 10 to 7.
Sea Serpent Burst II
↪ The number of enemies that can be attacked has been reduced from 10 to 8.
Defense Form
↪ Changed to a skill that reduces damage taken for a certain period of time with the protection of the water dragon.
Serpent Spirit
↪ It has been modified so that it can be registered as an automatic pet buff skill.
Infinity Bullet
↪ Improved so that the attack power of the first bullet in the inventory is applied.
Parrotargetting
↪ Action delay has been reduced by about 10%.
Dead Eye
↪ Improved so that the invincibility time is fixed.
↪ The function that additionally increases the final damage according to the number of enemies being attacked has been removed.
↪ Damage increased from 710% to 927% at level 25.
Monkey's Fury
↪ If there is no target hit, the cooldown will be reduced by 5 seconds.
Counter Crush
↪ Improvements will be made so that the character does not enter the battle state even when counterattacking.
Special Monkey Escort
↪ Cooldown reduced from 120 seconds to 90 seconds.
↪ Duration reduced from 42 seconds to 34 seconds at level 25.
Crater Maker
↪ Improved so that the bombardment does not fall when there are no enemies within the attackable range.
↪ Improved so that 2 supplies are generated at the same time as the first and last shells.
↪ The maximum interval between bombardment has been reduced by about 21%.
Ignition: Skill Balancing Part II (v218) - Hero, Demon, Resistance, Kinesis Updates
Ignition: Skill Balancing Part III (v218) - Nova, Zero, Flora, Anima Updates & Skill Fixes
Ignition: Cygnus Remastered Highlight Notes (v218)
Ignition Patch Notes (v218)
Ignition: Hyper Burning Event Highlight (v218)
Ignition Event Notes (v218)
Ignite your inner spirits!