Updates

14 Mar 2023

SPROUT Patch Notes: Improvements (v221)


Chronicle of Improvements


TABLE OF CONTENTS

1. Improvements
 ↪ 1. Skills
 ↪ 2. Quests
 ↪ 3. Items
 ↪ 4. NPCs
 ↪ 5. Monsters
 ↪ 6. Maps
 ↪ 7. UI
2. Error Fixes
 ↪ 1. Skills
 ↪ 2. Quests
 ↪ 3. Items
 ↪ 4. NPCs
 ↪ 5. Monsters
 ↪ 6. Maps
 ↪ 7. UI
 ↪ 8. ETC




Improvements

Various improvements are here!

Skills

General

Common
  • Maple World Goddess' Blessing: Skill description has been changed to be more accurate.
  • Blood for Blood: You can now use the skill with the down arrow key to receive 2nd stage's effects. Toggle Custom Command by right clicking the skill icon allows you to receive 2nd stage's effects without needing to use the skill with the down arrow key.

  • Explorer

    Hero
  • When using a one-handed axe, the weapon multiplier has been increased from 1.3 to 1.34.
  • Sword of Burning Soul: Skill description has been changed to be more accurate.

  • Paladin
  • When using one-handed blunt weapon, the weapon multiplier has been increased from 1.2 to 1.24.
  • Divine Charge: Skill description has been changed to be more accurate.
  • Divine Stigma: Skill description has been changed to be more accurate.

  • Bishop
  • Heal: Improved to not activate Special Cores.

  • Bowmaster
  • Preparation: Duration increased from 30 seconds to 40 seconds. Cooldown increased from 90 seconds to 120 seconds.

  • Crossbow Master
  • Enhance Arrow: Skill description has been changed to be more accurate.
  • Bull's Eye: Duration increased from 30 seconds to 40 seconds. Cooldown increased from 90 seconds to 120 seconds.

  • Pathfinder
  • Ancient Guidance: The Relic Gauge required to activate the skill decreased from 1000 to 500.
  • Ancient Astra: Skill description has been changed to be more accurate.

  • Dual Blade
  • Flashbang: Cooldown decreased from 60 seconds to 30 seconds. Duration increased from 50 seconds to 60 seconds. The duration no longer decreased on boss monsters.

  • Captain
  • Dead Eye: Improved to prioritise on boss monster with the highest maximum HP. If the monster of higher priority appears within the range and you are already targeting the maximum amount of enemies, the aim to the farthest monster is released and aims at the higher priority monster.

  • Knights of Cygnus

    Flame Wizard
  • Firewalk: Now passively increases movement speed and jump by 20.

  • Striker
  • Sea Wave: You can now right click to lock Sea Wave from activating.

  • Mihile
  • Soul Devotion: Skill description has been changed to be more accurate.
  • Expert Sword Mastery: Skill description has been changed to be more accurate.

  • Heroes of Maple

    Aran

  • Final Blow: Skill effect has been changed.

  • Luminous
  • Standard Magic Guard: Skill description has been changed to be more accurate.
  • Dusk Guard: Skill description has been changed to be more accurate.
  • Equilibrium Liberation: The skill is improved so that Equilibrium will be activated when an Equilibrium skill is used while in Balanced state. Equilibrium can also be activated when using Punishing Resonator, The Gate of Truth and Equinox Exorcism while in Balanced state.

  • Mercedes
  • Stunning Strikes: Skill description has been changed to be more accurate.
  • Water Shield: Skill description has been changed to be more accurate.
  • Spikes Royale: The defense reduction duration has been increased from 30 seconds to 60 seconds for all skill levels. Skill description has been changed to be more accurate.
  • Lightning Edge: The debuff duration has been increased from 30 seconds to 60 seconds. Skill description has been changed to be more accurate.
  • Advanced Stunning Strikes: Skill description has been changed to be more accurate.

  • Eunwol
  • Bomb Punch: Damage increase when attacking Normal Monsters changed from 85% to 255% at Master Level.

  • Resistance

    Wild Hunter
  • Feline Berserk: No longer be affected by cooldown reset effect.

  • Mechanic
  • Homing Missle: You can now use other skills or move while Homing Missle is being held down. The hit limit when using the skill for a certain number of times without moving has been improved.
  • Open Portal: GX-9: Improved so that the Summon Duration Increase effect is applied.
  • Robot Launcher: RM7: Duration increased from 60 seconds to 70 seconds. Improved so that it will no longer be removed when the character moves a certain distance away in the same map.
  • Massive Fire: Iron: Changes to search for enemies to attack within a certain range, then fire a shell at the enemy that can pierce through all enemies in its path.
  • Support Waver: H-EX: Improved so that it will no longer be removed when the character moves a certain distance away in the same map.
  • Rock 'n Shock: Improved so that the Summon Duration Increase effect is applied. Duration decreased from 80 seconds to 70 seconds. Cooldown decreased from 160 seconds to 80 seconds. When Rock 'n Shock is in effect, attempting to install a new Tesla Coil will remove all 3 existing Tesla Coils before proceeding to install.
  • Massive Fire: Iron-B: Changes to search for enemies to attack within a certain range, then fire a shell at the enemy that can pierce through all enemies in its path.
  • Giant Robot SG-88: The duration of being locked in place has been decreased by 44%. The invincibility duration has been decreased by 21%. The skill has been changed to no longer be affected by the cooldown reset effect. Fixed an issue where the effect looked awkward.
  • Bots 'n Tots: Duration increased from 60 seconds to 70 seconds.

  • Nova

    Cadena
  • Weapon Arts: Shuriken Bomb: Skill description has been changed to be more accurate.
  • Quick Service Mind I: Skill description has been changed to be more accurate.

  • Angelic Buster
  • Soul Shooter Expert: Skill description has been changed to be more accurate.

  • The Child of God

    Zero
  • Burst Step: Skill action delay has been decreased by 20%. The method of searching for platforms when the skill is used in midair to the left or right has been improved.

  • Flora

    Ark
  • Magic Circuit: Skill description has been changed to be more accurate.
  • Entrancing Confinement: Cooldown decreased from 180 seconds to 120 seconds.
  • Complete Fusion: Skill description has been changed to be more accurate.
  • Memory of the Root: Continuous attack's damage increased from 435% to 700% at Master Level. Explosion damage increased from 1444% to 1450% at Master Level.
  • Infinity Spell: The duration formula for each skill level has been changed. (Updated 14 Mar, 1820hrs)

  • Quests

  • Fixed an error in '[Odium] Contaminated Researcher' quest where some of the Carling's dialogue illustrations were displayed incorrectly.
  • A detailed explanation is added to the 'Sand Bandits and Red Scorpions' quest chain.
  • In '[Genesis Weapon] Release the Power 1' quest, a detailed description of the weapon liberation conditions has been added.
  • '[Root Abyss] World Tree Guardian' quest is now accessible through the Quest Bulb icon.
  • Fixed an issue where the following Esfera quest's cutscene displayed awkwardly.
      ➢ [Esfera] Spider Hunt 3
      ➢ [Esfera] Decision Time
      ➢ [Esfera] Their Right to the Power
  • In '[Celestars] Rescue Signal' quest, the issue where submarines appear to be overlapped has been fixed.
  • Fixed an issue where the following Yum Yum Island quest's cutscene displayed awkwardly.
      ➢ [Yum Yum] Find Casster
  • In Tenebris area quests, NPC Oz's appearance has been changed.
  • In '[Moonbridge] Destroy the Core' quest cutscene, the issue where NPC Ickhart's nametag appeared awkwardly has been fixed.
  • Fixed an issue where NPCs moved awkwardly during the '[Cernium (After)] Special Person' quest.

  • Items


  • Androids that were previously untradeable has been changed to be Inter-Account Transactions Only.
      ➢ Certain special androids are excluded from this, including Beautyroids, Battle-Roid (M) and Battle-Roid (F).
  • The Cross World Party Quest - Trace of Goddess stage 1 has been improved so that each box drops 4 LP items. However, players can only have one of each type of LP item.
  • The issue where a delay occured when using pet food has been fixed.

  • NPCs

  • Improvements are made so that you can only talk to NPC Neru the Trainer and NPC Trainer Frod within a certain distance.
  • Lith Harbor's NPC Jane's dialogue has been changed.
  • The description of the Ship to Victoria Island, NPC Puro has been changed.
  • Tenebris daily quest start and completion guiding text has been simplified.
  • In The Seed Floor 39F, when you have answered all the quiz questions you can no longer use the ESC key or the End Chat button in the dialogue window.
  • Ardentmill's NPC Coles' dialogue now displays more consistently.

  • Monsters

  • The Curse of Creation and the Curse of Destruction of Black Mage (Hard, Extreme) are improved to be displayed in front of certain skill effects.

  • Maps

  • Monsters placement and terrain in the following maps have been improved.
      ➢ Border of Ideas 4
      ➢ Labyrinth of Suffering - Inside 3
      ➢ The World's Tear - Middle 1
  • Fixed an issue where certain buildings appeared floating in Odium: Researchers' City.
  • Fixed an issue where some of the city building tiles of Odium: Researchers' City were transparent.
  • Fallen Cernium area map icon has been changed.
  • Dimension Invasion map icon has been changed.
  • The travel time to Slumbering Dragon Island has been changed from 15 minutes to 30 seconds.
  • Fixed an issue where the character is unable to jump down from certain terrain in Monster Park - Moras Stage 6.
  • When using the Monster Park Shuttle, it is changed to move your character immediately without additional dialogue.
  • Maple Union related NPCs, Ms. Appropriation the Dragon Slayer and Lieutenant Mr. Pancho have been added to Esfera.
  • Another Door map's entry level guide tooltip has been removed.
  • When using the new Odium: Researchers' City portal, the character's appearance has been improved to look more natural.
  • Fixed an issue where the movement of monsters in Perion's 1st Military Camp map are awkward.
  • The minimap display range of the following Monster Park maps has been improved.
      ➢ Dragon Nest Stage 1: Entrance to Dragon Forest
      ➢ Dragon Nest Stage 2: Dragon Forest 1
      ➢ Dragon Nest Stage 6: Dragon Nest
      ➢ Ghost Canyon Stage 3: Ghost Canyon 3
      ➢ Ghost Canyon Stage 5: Ghost Canyon 5

    UI

    (Updated 14 Mar, 2021hrs)
    image
  • ‘Disable pet buff auto skill in town’ function is added in the Pet Equipment Inventory.
  • Daily contribution will now be displayed under My Activity in the Guild UI.
  • Mousewheel can now be used to scroll through the list of characters in Maple Union.
  • Characters appearing offline will now appear as red dots in the minimap.
  • Spine animation effect has been added to Kaiser's character creation illustration.
  • Link Management window can now be closed using a shortcut key.
  • In the Equipment Enchant UI, the description of how to enhance using Spell Trace has been changed to be more accurate.




  • Error Fixes

    Ding ding... and fixed!

    Skills

    Common
  • Skill descriptions of Flying type skills have been changed to be more accurate.
  • Fixed an issue where Spirit of Freedom would not activate sometimes when reviving after auto-resurrect timer had passed.
  • Fixed an issue where the number of available blessings for the following skills would reset to 0 if the buff was cancelled by right-clicking it.
      ➢ Maple World Goddess's Blessing
      ➢ Empress Cygnus' Blessing
      ➢ Transcendent Cygnus' Blessing
      ➢ Grandis Goddess's Blessing
      ➢ Transcendent Rhinne's Prayer
      ➢ Other World Goddess's Blessing
  • Fixed an issue where Decent Speed Infusion would be used faster than other skills when registered on Pet Auto Buff.
  • Fixed an issue where certain keydown skills' durations were shorter than intended except when used for the first time.
      ➢ Pathfinder: Ancient Astra
      ➢ Kaine: [Revelation] Dragon Burst

  • Explorer Magicians
  • Fixed an issue where if you rode an air current in Chew Chew Island while descending with Mana Wave, you would continue to move upwards after exiting the air current.
  • Fixed an issue where if you entered the water in Err Valley: Torrent Area while descending with Mana Wave, you would continue to rise.
  • Fixed an issue when 2 or more party members activated Infinity at the same time, the final damage of Infinity sometimes would not increase.

  • Archers
  • Fixed an issue where bow arrows in inventory would not be displayed as being equipped on an archer that learned Soul Arrow.
  • Fixed an issue where the Stat ATT displayed incorrectly when arrows with a higher attack were not placed on top of inventory on an archer that learned Soul Arrow.
  • Fixed an issue where Guided Arrow sometimes moves abnormally.

  • Thieves
  • Fixed an issue where Blood for Blood's 2nd stage would not be applied immediately when attempting to enter the 2nd stage from the 1st stage.

  • Knight of Cygnus
  • Fixed an issue where Cygnus Phalanx would appear awkwardly when used.

  • Anima
  • Fixed an issue where the Lotus could be destroyed by monsters' attacks.

  • Hero
  • Fixed an issue where Chance Attack did not apply to enemies affected by Scaring Sword.

  • Paladin
  • Fixed an issue with Holy Unity where bonding to a different party member for the first time takes 3 seconds instead of 1.5 seconds.

  • Arch Mage Fire/Poison
  • Fixed an issue where Poison Zone prioritises being created on the left side of the Poison Magic Circle.
  • Fixed an issue where upon defeating an enemy with Poison Pandemic's first attack, and if there were no enemies nearby to spread to poison to, Poison Pandemic ends without generating a crystal.
  • Fixed an issue where if the character died after using Poison Pandemic, sometimes it would look like Poison Pandemic continued to attack.

  • Bishop
  • Angelic Vengeance's skill description has been changed to be more accurate.

  • Bowmaster
  • Fixed an issue where Armor Piercing's effect does not apply to Arrow Platter used directly.
  • Fixed an issue where Final Attack: Bow's effect did not activate on Arrow Platter used directly.

  • Crossbow Master
  • If True Snipe is used while Capture Mode is active, Capture Mode will be cancelled.

  • Shadower
  • Fixed an issue when attacking statues in Pink Bean (Normal/Chaos) with Steal activated would cause the stolen potions to drop in an awkward location.

  • Viper
  • Fixed an issue where Serpent Screw's skill effect was not visible to other players.

  • Soul Master
  • Fixed an issue where Cosmos' skill effect was not visible to other players.

  • Wind Breaker
  • Fixed an issue where Trifling Winds I did not receive effects of enhancement cores.

  • Night Walker
  • Fixed an issue where Shadow Stitch appeared to be usable when jumping.
  • Fixed an issue where skill effect transparency setting would cause the Shadow Servant's skill effect to look awkward.
  • Shadow Servant has been changed to not be visible when the character is transformed by a quest or monster attack.

  • Mihile
  • Fixed an issue where Royal Guard's buff icon was awkward.
  • Fixed an issue when Sword of Soul Light was activated, Radiant Cross could not be used when registered as a skill macro.

  • Aran
  • Fixed an issue when linking Beyond Blade's 1st and 2nd hit failed, the 3rd hit and Fenrir Crash would also fail.
  • Fixed an issue where the skill transparency setting was not applied for some skills.

  • Mercedes
  • Fixed an issue where Elemental Knights' Ice Spirit did not receive effects of enhancement cores.

  • Luminous
  • Fixed an issue where Light and Darkness gauge UI does not display the Balanced state when Equilibrium is reached.
  • Fixed an issue where The Gate of Truth could not be used during Balanced state while in Equilibrium.

  • Eunwol
  • Fixed an issue where using Fox Trot and Spirit Claw would sometimes cause the connection to the game to end.

  • Demon Avenger
  • Fixed an issue where monsters would appear to not die for other characters when Final Attack was activated.

  • Wild Hunter
  • Fixed an issue where the Jaguars summoned by Jaguar Storm would fall infinitely if the platform disappeared.
  • Fixed an issue where Jaguars summoned by Jaguar Storm and Summon Jaguar would move awkwardly during Welcome Barrage attack pattern in Lucid (Easy, Normal, Hard).

  • Mechanic
  • Fixed an issue where Massive Fire: Iron-B's additional explosion location was awkward.
  • Fixed an issue where Massive Fire: Iron-B's additional explosion effect did not appear when there were no monsters.
  • Fixed an issue where Massive FireL Iron-B could kill monsters that it could not hit.
  • Fixed an issue where the mount icon would display awkwardly when Mech Armor and Mount were used at the same time.
  • Fixed an issue where Homing Missle could not be used while swimming.
  • Fixed an issue where Homing Missle would not activate using a quick slot even if you changed the quick slot.

  • Kaiser
  • Fixed an issue when Tempest Blades: Charge failed, the error message would display excessively.
  • Fixed an issue where if Tempest Blades were not activated but previously summoned swords were present, Tempest Blades: Charge and Tempest Blades: Devastate could not be used.

  • Adele
  • Fixed an issue when getting hit by Kawoong's Shrinking Beam while using Levitation, sometimes the floating effect would not end.

  • Cadena
  • Fixed an issue where the Dark Sight activated by Weapon Variation III would not avoid Magnus's paralyzing gas.
  • Fixed an issue where A.D Ordnance's damage would not apply properly in Dark Sight.

  • Ark
  • Fixed an issue where if Unstoppable Impulse was used after using Instinct Leap, the skill effect would not appear to other players.

  • Lara
  • Fixed an issue where Meandering Ridge's summoned mountain spirits would not attack while the character was floating on Revelation: Wing Swing.

  • Ho Young
  • Fixed an issue when using Mystic Energy: Mong Yu Sky Forest, it would look awkward to other players.

  • Zero
  • Fixed an issue where some impassable terrain could be passed by using Burst Step.
  • Fixed an issue where using Joint Attack and Limit Break at the same time would sometimes cause the connection to the game to end.

  • Kinesis
  • Fixed an issue where Ultimate - B.P.M would remain after death without using Buff Freezer.
  • Fixed an issue when entering a map where a skill cannot be used while Ultimate - B.P.M activated, a message indicating that the skill cannot be used is displayed excessively.
  • Fixed an issue where Ultimate - Moving Matter's skill description and skill icon were displayed awkwardly in the V-Matrix.

  • Quests

  • The 'Diligent Explorer Medal' quest now displays which content is not included in the cumulative play time more clearly.
  • Fixed an issue where the Fame Increase gauge appears to be 0% on 'Title Challenge - Maple Celeb' quest.
  • Fixed an issue where the screen did not move after completing '[Moonbridge] Edea's Investigation 1' quest.
  • Fixed an issue where 'Yoona in Danger 2' quest progressed abnormally.
  • Fixed an issue where NPC Elwin's image was awkward during '[Friends Story] Damien, Who are You?' quest.
  • Fixed an issue where the dialogue and voice over of '[Friends Story] With One Heart' quest did not match.
  • Fixed an issue where NPC Lily's image was awkward during '[Friends Story] Unrequited Love Is Sad' quest.
  • Fixed an issue where the effects that appeared during '[Friends Story] With One Heart' quest's cutscene had awkward locations.
  • Fixed an issue where NPC Lily's image was awkward during '[Friends Story] Wiping Memory' quest.
  • Image in the ending credits of '[Friends Story] Days Go On' quest has been changed.
  • Fixed an issue where NPC Magnus' expression was awkward during '[Friends Story] Boogie's Disappeared 4' quest.
  • Fixed an issue where NPC Elwin's image was awkward during the start of 'Friends Story'.
  • Fixed an issue where the Meister Effect was displayed in the cutscene during '[Kao's Memories] Seventh Memory' quest.
  • Fixed an issue where the quick slot keys would reset while playing 'Heroes of Maple'.
  • Fixed an issue where '[Area Exploration] Mechanical Grave' achievement could not be completed.
  • Fixed an issue where the voice over for some dialogues in 'Catch Olivia or Not?' quest was cut off awkwardly.
  • Fixed an issue where 'Sweet Break' quest could not be completed normally.
  • Fixed an issue where the next quest would not start for the following quests.
      ➢ Masterpiece's night variant of the hairstyle quest
      ➢ [Royal Plastic Surgery] Customized Make-Up for Cold-Hearted You!
      ➢ [Royal Plastic Surgery] Customized Make-Up for Sad You!
  • Fixed an issue where the character look awkward during the cutscene of '[Odium] Power Room that Calms the Heart' quest.
  • Fixed an issue when Chaos Pierre is defeated, '[Mileage] Annihilate Chaos Crimson Queen for Riches and Honor!' quest completion notification was displayed.
  • Fixed an issue where you cannot receive Piece of Cracked Dimension when entering Papalatus without Piece of Cracked Dimension during '[Papulatus] Troublesome Papulatus' quest.
  • Fixed an issue when completing '[Moras] To the Lab' quest, the quest completion text was awkward.
  • Fixed an issue where NPC Rydene's appearance overlapped during the cutscene in '[Dimension Library] The Bard of the Snowfield' quest.
  • Fixed an issue where an awkward camera position error occurs in '[Kao's Memories] Seventh Memory' quest.
  • Fixed an issue where the description of the achievement '[Theme Dungeon] Once a Member, Always a Member' was displayed incorrectly.
  • Fixed an issue where you could perform the next quest without completing '[Cernium (Before)] Stars Above, Continent Below' quest.
  • Fixed an issue where the contents in the quest start tab of '4th Informant Gig' quest were awkward.
  • Fixed an issue where you could repeatedly receive the 'Letter Delivery' quest item.
  • Fixed an issue where you could repeatedly receive the 'Delivering the Lunch Box' quest item.
  • Fixed an issue where you could repeatedly receive the 'Sandwich for Breakfast' quest item.
  • Fixed an issue where the tutorial guide image in 'Strange Dream' quest was awkward.
  • Fixed an issue where the contents in the quest completion tab of '2nd Gig Completed' quest were awkward.
  • Fixed an issue where NPC Tru's dialogue was awkward in 'Puppeteer's Warning' quest.
  • Fixed an issue where the contents in the quest progress tab of 'What Chief Stan Says 2' quest were awkward.
  • Fixed an issue where the contents in the quest completion tab of 'New Beginning' quest were awkward.
  • Fixed an issue where you could kill Shadow Knight repeatedly in 'Catch the Shadow Warrior!' quest.
  • Fixed an issue where you could repeatedly receive the 'Victoria Island's Sealing Stone' quest item.
  • Fixed an issue where the image displayed in 'She Remembers Me' quest's dialogue window was awkward.
  • New achievement added - '[Area Exploration] Explore Cheongun'.

  • Items

  • Fixed an issue where the set effect does not apply when equipped with the following items.
      ➢ Maple Hat (Level 3)
      ➢ Maple Earrings
      ➢ Maple Cape
      ➢ Maple Gage
      ➢ Maple Glory Sword
      ➢ Maple Steel Axe
      ➢ Maple Havoc Hammer
      ➢ Maple Asura Dagger
      ➢ Maple Shiny Wand
      ➢ Maple Widam Staff
      ➢ Maple Soul Lohen
      ➢ Maple Demon Axe
      ➢ Maple Belzet
      ➢ Maple Karstan
      ➢ Maple Gandiva Bow
      ➢ Maple Nishada
      ➢ Maple Scanda
      ➢ Maple Dark Mate
      ➢ Maple Berit Spear
      ➢ Maple Golden Claw
      ➢ Maple Cannon Shooter
  • Fixed an issue when using Golden Hammer on event ring items that cannot be hammered would display the Golden Hammer effect.
  • Fixed an issue where the Rough Face's angry expression's eye color would not change if you used lens color other than black.
  • Fixed an issue where the Agent Shoes, Moonlight Fairy Suit, and Moonlight Fairy Dress items' images for specific actions were awkward.
  • Added a notice to Twinkle Glitter that the item would not display in a certain situations.
  • Fixed an issue when using Mysterious Mix Dye Coupon, in certain situation both the base color and mix color were only dyed black.
  • Fixed an issue when wearing the Chewmuto Bib, it would not display during some actions of Chewmuto.
  • Fixed an issue where some facial expressions with various Emerald colored lens looked awkward.
  • Fixed an issue where the item image was not displayed normally when wearing Twinkle Glitter.
  • Fixed an issue where the position of the cape looked awkward in some actions when wearing the Naval Officer's Cape.
  • Fixed an issue where the hair is sometimes displayed awkwardly when wearing the Highness Assassin Bonnet.
  • Fixed an issue where certain medals with durational stats would disappear if you repeatedly reconnect.
  • Fixed an issue where images in reflected surfaces, such as Esfera Base Camp and Kerning Tower Practice Room was displayed awkwardly when using some chairs.
  • Fixed an issue where Black Heart's Boss Damage and Ignore Defense were sometimes applied when worn without Androids.
  • Fixed an issue where Androids move awkwardly when there is no platform for it to teleport to and when they are too far from character.
  • Fixed an issue when using Gaga Transformation Elixir, the effect was displayed awkwardly in some actions.
  • Fixed an issue when using a chair where you can input your own message, the first message entered would disappear.
  • The name of Black Slime's Soul items has been changed to Captain Black Slime's Soul.
      ➢ Captain Black Slime's Soul Fragment
      ➢ Lively Captain Black Slime's Soul
      ➢ Slender Captain Black Slime's Soul
      ➢ Clever Captain Black Slime's Soul
      ➢ Amazing Captain Black Slime's Soul
      ➢ Soul of the Strong Captain Black Slime's Soul
      ➢ Abundant Captain Black Slime's Soul
      ➢ Colorful Captain Black Slime's Soul
      ➢ Great Captain Black Slime's Soul
  • In Cash Shop, a message stating that you cannot delete items which had the indicator that they could be deleted through the 'Delete' button in the Cash Storage has been removed.
  • Fixed an issue where the some characters and pets' quotes would overlap.
  • Fixed an issue when previewing an Cash Item that allows you to obtain item by chance, the previously previewed item is displayed together with the next item in certain situations.
  • Fixed an issue where the item icon of Royal Rainbow Hood and Royal Rainbow Zip Up Jacket were incorrect.
  • Fixed an issue where Jr. Hilla did not respond when it was full.
  • Fixed an issue where the Hilla's Dark Soul that was being worn was not visible during some of the Jr. Hilla's movement.
  • Fixed an issue where the Jr. Orchid's Hat was not visible during some of the Jr. Orca's movement.
  • Fixed an issue where the Ifia's Rose was not visible during some of the Jr. Von Leon's movement.
  • Fixed an issue where the level of Murupa's Hairball was not displayed.
  • Fixed an issue where Growth Potions could sometimes be used in situations where it could not be used.
  • Fixed an issue where part of the Rainy Day Rock Spirit Chair item icon was not visible.

  • NPCs

  • Fixed an issue where NPC names were displayed differently in Azwan Refuge Zone.
  • Fixed an issue in Shinsoo International School: Old Wing's NPC Lily's dialogue.
  • Fixed an issue where NPC Mayal does not sell Sprout Potion in Downtown Black Market.
  • Fixed an issue where NPC Puripuri does not sell Arrows for Bows and Arrows for Crossbows in Rien.
  • Fixed an issue Arrows for Bows and Arrows for Crossbows were not sold individually in Alliance Supply Box and Chest of Darkness in Tenebris.
  • Fixed an issue where the Downtown Black Market Shadow Shop Keeper NPC Mayal, Lacheln and Moras NPC Didimo, does not sell Reverse Appearance Coupon.
  • Fixed an issue where Lacheln and Moras NPC Didimo did not sell Arrows for Bows and Arrows for Crossbows as a bundle.

  • Monsters

  • Fixed an issue where Lotus (Normal, Hard) would sometimes move into awkward positions in Phase 2 and 3.
  • Fixed an issue where Damien (Normal, Hard) would sometimes move into awkward positions.
  • Fixed an issue where Lucid (Easy, Normal, Hard) would sometimes move into awkward positions.
  • Fixed an issue where Djunkel (Normal, Hard) would sometimes move into awkward positions.
  • Gatekeeper Kalos (Chaos)
      ➢ Fixed an issue where a failure occurs if the shelling aircraft and 3 other weapons were unoccupied during attacks, and the issue where shelling aircraft was unoccupied during attacks.
      ➢ Fixed an issue where the range of the laser shot via the machine occupied by T-boy was sometimes wider than it seemed.
      ➢ Fixed an issue where, when using Zero’s Critical Bind or any skill that increases the duration of inability to act depending on the amount of damage inflicted on an enemy, or a skill that applies other debuffs together with the inability to act, the usage cycle of certain Kalos' mechanics is delayed irregularly.
      ➢ Fixed an issue where the client freezes for a moment during certain attack patterns.
      ➢ Fixed an issue where certain attack patterns overlap with each other.
      ➢ Fixed an issue where the client sometimes shuts down when using Bowmaster when certain Gatekeeper Kalos' attack patterns are activated.
      ➢ Fixed an issue where if certain attack patterns activates at the same time, the attack effect hits multiple times.
      ➢ Fixed an issue where if Gatekeeper Kalos teleports while performing certain attack patterns, the attack patterns are abnormal.
      ➢ Fixed an issue where when certain attack patterns are used after each other, the previous attack animation is cancelled but the damage effect still occurs.
      ➢ Fixed an issue where the health display was not accurate when the health enters the Rampaging segment with Eunwol's Soul Splitter remaining.
      ➢ Fixed an issue where the attacks created disappeared upon Gatekeeper Kalos entering Rampaging segment but the damage effect still occurs.
      ➢ Fixed an issue where sometimes you get hit twice by explosions that occur in the field.
      ➢ Fixed an issue where field patterns sometimes did not occur in Phase 2.
      ➢ Fixed an issue in Phase 2 where Kalos' HP is restored when damage over time is applied during Gatekeeper Kalos' Runaway.
      ➢ Fixed an issue where the client temporarily stops loading upon entering the battle.
      ➢ Fixed an issue where Shelling Aircraft stops moving immediately after an attack ends.
      ➢ Fixed an issue where the location of Shelling Aircraft looks different for each client.
      ➢ Fixed an issue where, when challenging with a party of 2 or more, no damage was received sometimes when getting hit by certain attack patterns.
      ➢ Fixed an issue where the damage over time debuff remained on Gatekeeper Kalos even after it has entered Rampage.
      ➢ Fixed an issue where missiles fired would sometimes pass through without hitting the character.
  • Fixed an issue where the monster level is not displayed in front of the monster name.
      ➢ Raging Horned Mushroom
      ➢ Cynical Orange Mushroom
  • Fixed an issue where the sound of some Star Force Monsters in the Kerning Tower does not play.
  • Fixed an issue where the Flame Spirit's attack power setting is incorrect. The number of attacks is adjust based on the action, the damage of short-period attacks is reduced, and the damage of long-period attacks is increased.
  • Fixed an issue where Hilla (Normal, Hard) sometimes disappears when using pushing or pulling skills.
  • Fixed an issue where Pierre (Normal, Hard) sometimes disappears after teleporting or after using a different attack pattern.
  • Fixed an issue where Damien (Normal, Hard) health bar would sometimes change when entering phase 2.
  • Fixed an issue where Lucid (Easy, Hard) remaining daily entry count would sometimes reset.
  • Fixed an issue when challenging Djunkel (Normal, Hard) in party of 2 or more, certain attack patterns deal no damage to the player.
  • Fixed an issue in Black Mage (Extreme), where Aion, the Knight of Creation and Yaldaboath, the Knight of Destruction's teleportation were only visible to one player.
  • Tiguru in Tiguru Forest will no longer drop Brown Basic Boots and Blue Ninja Sandals.
  • Bloctopus will no longer drop Bloctopus Blueprint.
  • Fixed an issue where monsters sometimes appear to flicker when they were killed by the effect of Rune of Janus.
  • Fixed an issue where clearing Ursus very quickly would result in Grade E.
  • Fixed an issue where monsters would look awkward when hit or when unable to act.
  • Fixed an issue where when Wild Kargo dies, the background behind the eyes can be seen.
  • Fixed an issue where some monsters in Twilight Perion, Cheongun Valley, Cernium and The Seed did not have hit sound effect.

  • Maps

  • Fixed an issue in Monster Park - Battlefield of Other World where the background image would look awkward.
  • Fixed an issue where parts of the Mirror World - Ariant Palace Garden were awkwardly exposed.
  • Fixed an issue where the rope in some areas of Odium: Sunny Laboratory did not lead to a correct landing on lower platforms.
  • Fixed an issue where some objects in Moras: Alley Cat Area 2 were awkwardly placed.
  • Fixed an issue where the character name would cut off when hanging on the rope at the bottom of the map Outlaws' Wasteland I and Outlaws' Wasteland II.
  • Fixed an issue where the character is able to land on an invisible ladder in Mysterious Fog 1.
  • Fixed an issue where some backgrounds appear cut off when playing at 800x600 resolution in Train With No Destination 1.
  • Fixed an issue where some of the terrain in the Flag Race Snowfield <Midday> was cut off.
  • Fixed an issue where the character is sometimes unable to perform down-jump in some of the terrain of Spirit Saviour.
  • Fixed an issue where NPC Stray Cat and NPC Ericsson's descriptions overlapped in Shinsoo International School Old Building: Classroom.
  • Fixed an issue where NPC Cassandra's fan and NPC Cassandra's descriptions overlapped with each other in Shinsoo International School 2nd Floor Classroom.
  • Fixed an issue where the platforms were awkward on the right side of Ellinel Fairy Academy: Above the Lake 3.
  • Fixed an issue where the background was awkward in the '[Heroes of Maple ACT 4]' ending.
  • Fixed an issue where some of the backgrounds in Labyrinth of Suffering - Central Area 2 were cut off.
  • Fixed an issue where Lara's dragon veins were not created in Training Room A, Training Room B, Training Room C.
  • Fixed an issue where the map area icon were displayed incorrectly in some maps.
  • Fixed an issue where parts of the maps of Road of Regrets in Temple of Time were awkwardly exposed.
  • Fixed an issue where the effect appears to be cut off in some ares of Edelstein town.
  • Fixed an issue where Odium could not be travelled to via Promessa in Veritas.
  • Androids can no longer be used in Cross World Party Quest.
  • Fixed an issue where the altars located in Labyrinth of Suffering sometimes flickers.
  • Fixed an issue where upon collecting all Moon Bunny's rice cakes, it was sometimes unable to clear the stage in Cross World Party Quest - Moon Bunny Rice Cake.
  • Fixed an issue where the location of the Guard Commander was not displayed on the minimap in Monster Park Moras: Stage 6 Trueffet That Day.
  • Fixed an issue where some of the platforms in Cernium East Wall 1 looked cut off.
  • Fixed an issue where the character's appearance was awkward when using the new portal while using mounts in Odium: Researchers City.
  • Fixed an issue where a character who has not completed the [Chew Chew] Blocked Arcane River quest could move to Behind Mt. Whale by using teleporting function in world map.
  • Fixed an issue in '[Borderless] The Answer is There' in progress map 'Esfera: Deep Mirror' and quest '[Cernium(Before)] The Infernal One' in progress map 'Cernium: Sword's Tomb' The phenomenon of being created in this awkward location.
  • Fixed an issue where the map background was awkwardly exposed in the Temple of Time Dungeon in the Mirror World.
  • Fixed an issue where the character sometimes spawn somewhere other than at the portal when entering Root Abyss East Garden.
  • Fixed an issue where the character is not moved to the next map when using the portal in Cernium: Palace Main Hall.
  • Fixed an issue where the background looked awkward in the following maps.
      ➢ Maple World Horizon
      ➢ Masteria Horizon
      ➢ Grandis Horizon
  • Fixed an issue where the map area icons in Monster Park - Moonbridge were displayed incorrectly.
  • Fixed an issue where the guide message did not appear when using the hidden portal to the Shinsoo Rest Area in the Western Forest of Leafre if the portal cannot be used.

  • UI

  • Fixed an issue in which quests excluded from automatic notification are automatically registered sometimes.
  • Fixed an issue during battle where the skill transparency setting was not applied properly when moving from map to map with the settings window opened.
  • Fixed an issue in Zero Weapon UI where the expiration icon of durational items were displayed in an awkward position.
  • Fixed an issue when using the Time Display option and enabled external chat, you could not use the whisper button on Mega Phones and internal chat's indentation was awkward when a line break occured.
  • Fixed an issue of overlapping chat messages when using Time Display option in Monster Life.
  • Fixed an issue where the position of the scroll bar in Monster Life chat window and an the scroll bar did not appear when the chat window is resized.
  • Fixed an issue where there were typos in the guidance text during guild position changes.
  • Fixed an issue where damage skins were not displayed normally when using the Damage Skin - Default in 1920 X 1080 resolution.
  • Fixed an issue in Silent Crusader UI, the number of coins would appear awkwardly when it exceeds 9,999.
  • Fixed an issue when searching for some NPCs in World Map, the NPC's image appears to be another NPC's image.
  • Fixed an issue where the space at the bottom of the Authentic Symbol UI could not be clicked properly.
  • Fixed an issue where the item's shadow looks thick when saving a consumable item in a quick slot.
  • Fixed an issue in the Monster Collection UI where the sub-region information does not appear properly.
  • The Todd's Hammer icon in inventory UI is changed to be blinking only when obtained an item that can utilize the function.
  • When searching for an item in Maple Auction, if the number of items are more than the amount that can fit in the result list a guidance message is shown.
  • Fixed an issue in Maple Auction where the 5th option of Advanced Search was not saved.
  • Fixed an issue in Maple Auction where the regular pet's current lowest registered price and 7 day average price were not displayed.
  • Fixed an issue in the chat window where if there is a line break, the unit separator for numbers was displayed incorrectly.
  • Fixed an issue in Maple Auction where the sort button's icon was awkward when sorting in ascending order.
  • Fixed an issue where certain rings were not included in the list of rings that could not be equipped together.
  • Fixed an issue where the screenshot shortcut key did not work when typing.
  • Fixed an issue where if a monster is healed, the damage skin effect would not display.
  • Fixed an issue where when chatting in Buddy/Party/Guild/Alliance chat, players in the same channel that were switching from maps to maps would sometimes not receive message that contains linked items.
  • The Authentic Symbol growth's gauge has been changed to be more visible.
  • After using Return Scroll, when using the compare function, the attack power increase are changed to be more visible.
  • Fixed an issue when switching world, the last logged in character is not automatically selected in the character selection screen.
  • The Forest of Tragedy images in Maple Guide has been changed.
  • Fixed an issue where when accepting party invitations, a player other than the one who requested to join the party would join as the party leader.
  • Fixed some typos in UI, tooltips and system information message.
  • Fixed an issue where arrow keys were detected as input when the game window is not active.
  • Fixed an issue in Maple Auction where the current lowest price is not updated when an item registered for sale is sold or cancelled and there is no item to be searched for.
  • A guide message is added when you cannot participate in Union Battle or receive coin in the Union UI when stall or storage UI is open.
  • Fixed an issue where when there were new join guild requests, guild members that did not have permission to accept them would not see the notification.
  • Fixed an issue where if you cannot use Extract or Fuse function in the Profession UI, you will no longer able to press the button for that function.
  • Fixed an issue where the Soul Weapon effect was sometimes not visible to other players.

  • ETC

  • Fixed an issue where sometimes the character trait limit was not reset when logging in immediately after midnight.
  • Fixed an issue where profession skill's fatigue value would abnormally reset when exiting from Monster Life.
  • Fixed an issue that when searching in Cash Shop, search terms that were not included in the name or description of items would be shown in certain situations.
  • Fixed an issue where the Windows key or other shortcut keys would activate unintended keys.
  • Fixed an issue where using mounts that have High-altitude flight skills would sometimes cause the client to freeze.




  • Suggested next reading...

    SPROUT Patch Notes
    SPROUT Event Notes
    MapleStorySEA x BUGCAT CAPOO Highlight Notes


    Paving the Chronicles paths...

    ~~~ End of Sprout Patch Notes ~~~