Updates

27 May 2024

DREAMER Patch Notes: Skill Updates and Error Fixes (v232)


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TABLE OF CONTENTS

1. Class Improvements and Error Fixes
 ↪ 1. Common
 ↪ 2. Explorer
 ↪ 3. Cygnus Knight
 ↪ 4. Heroes of Maple
 ↪ 5. Resistance
 ↪ 6. Nova
 ↪ 7. Transcendent
 ↪ 8. Other World
 ↪ 9. Flora
 ↪ 10. Anima
 ↪ 11. Sengoku




Class Improvements and Error Fixes


Common


Improvements
  • Ion of Creation
  •  ↪ Cooldown has been reduced to 120 seconds.
  • Erda Shower & Erda Fountain
  •  ↪ Skill damage now increases based on the following skills' Final Damage bonus.
      - Shadow Partner
      - Mirror Image
      - Buck Shot
      - Luna Stance & Soluna's Harmony
      - Servant of Shadows
      - Static Charge
      - Blue Blood
      - Virtual Projection
  • Cooldown-ending Notifier will now display Special Ring Skills, Soul Skills, Link Skills and 5th Job Skills even if they are removed.
  • If a specific key input pattern is repeated, skills will be activated and portals will be unavailable.
  • The sound effect volume of dot damage has been reduced by 50%.
  • Restrictions on the use of some skills in place will be relaxed.
  • Some Origin skills will be modified to ignore status abnormalities and be activated.

  • Error Fixes
  • Fixed an issue where the cooldown of Princess Sakuno's Blessing charges is not displayed.
  • Fixed an issue where Magicians' Erudition is not applied to highest HP enemies.
  • Fixed an issue where Guided Arrow's skill effect is displayed when entering content that removes buffs.
  • Fixed an issue where Echo of Hero, Exclusive Spell and Intensive time buff effect sometimes does not apply to other characters within range.
  • Fixed an issue where the Ring of Restraint effect appears awkward to other characters when the area effect disappears.
  • Fixed an issue where Final Attack would not trigger in consecutive attacks of certain Origin skills.
  • Fixed an issue where skills that provide buff effects to party members overlap with existing skills after applying HEXA Enhancement Core.
  • Fixed an issue where skill usage restrictions are applied to some additional hits of Origin skills.
  • Fixed an issue where the skill description for Counterattack I Core appears awkward will be fixed.
  • Fixed an issue where the Combo Kill Advantage icon appears awkwardly has been fixed.
  • Fixed an issue where the link skill description is sometimes displayed in an awkward location will be fixed.
  • Fixed an issue where some Decent skills acquired through potential ability emotions are not displayed in the skill window will be fixed.
  • Fixed an issue where Guided Arrow sometimes does not track monsters well will be fixed.
  • Fixed an issue where character movements appear awkward to other characters when using some skills has been fixed. The skills being modified are as follows.
      - Poison Chain, Infernal Venom
      - Final Aim
      - Life and death
      - Special Monkey Escort, Pool Maker, Super Cannon Explosion
      - Vortex Spear, Mistral Spring
      - Shadow Spear, Silence
      - Defying Fate
      - Dark Lightning, Avital Lightning, Crimson Factum
      - Wild Grenade, Nature's Belief
      - Nightmare
      - Dragon Blaze, Might of Nova
      - Weapon Variety, Chain Arts: Fury
      - Psychic Drain, Ultimate-B.P.M., Psychic Tornado, Another Realm
  • Fixed an issue where the game client would freeze briefly when using certain skills.
  • Hero


    Improvements
  • Weapon Mastery
  •  ↪ Added effect of increasing Critical Rate.
  • Rage Uprising
  •  ↪ Can now be used in the air.
  • Spirit Caliber
  •  ↪ Slash damage reduced from 3,900% to 472% based on master level.
     ↪ Number of slashes increases from 12 to 33.
     ↪ Added finishing blow which triggers 48 slashes and attacks 15 times with 470% based on master level.

    Error Fixes
  • Fixed an issue where the Hero’s Spirit Blade skill icon appears awkwardly has been fixed.

    Paladin


    Improvements
  • Paladin Expert
  •  ↪ Critical Damage increased from 15% to 20% based on master level.
  • Sacred Bastion
  •  ↪ First shockwave damage reduced from 3,600% to 787% based on master level.
     ↪ Number of attacks of the first shockwave increased from 7 to 9.
     ↪ Number of occurrences of the first shockwave increased from 7 to 28.
     ↪ Second shockwave damage reduced from 3,300% to 895% based on master level.
     ↪ Number of attacks of the second shockwave increased from 12 to 14.
     ↪ Number of occurrences of second shockwave increased from 5 to 17.
     ↪ Judgement of Light damage reduced from 1,800% to 1,200% based on master level.
     ↪ Number of attacks of the Judgement of Light increased from 6 to 13.

    Error Fixes
  • Fixed an issue where the Light of Judgment activated when Paladin's Sacred Bastion's Sanctuary disappears sometimes cannot deal damage to enemies has been fixed.

    Dark Knight


    Improvements
  • Dead Space
  •  ↪ Strike damage reduced from 3,600% to 1,200% based on master level.
     ↪ Number of strikes increased from 2 to 6.
     ↪ Dark energy damage reduced from 6,000% to 1,035% based on master level.
     ↪ Number of attacks of dark energy increased from 10 to 58.

    Arch Mage (Fire/Poison)


    Improvements
  • Spell Mastery
  •  ↪ Added effect of increasing Critical Rate.
  • Infernal Venon
  •  ↪ Explosion damage reduced from 7,200% to 540% based on master level.
     ↪ Number of attacks of explosion increased from 3 to 17.
     ↪ Magic Explosion damage reduced from 5,400% to 530% based on master level.
     ↪ Number of attacks of magic explosion increased from 8 to 42.

    Error Fixes
  • Fixed an issue where the Poison Mist debuff effect sometimes appears awkwardly.

    Arch Mage (Ice/Lightning)


    Improvements
  • Spell Mastery
  •  ↪ Added effect of increasing Critical Rate.
  • Lightning Sphere
  •  ↪ Finishing blow damage is applied at a constant value regardless of keydown duration.
  • Thunder Break
  •  ↪ Added a function to fix the location of the lightning strikes when the skill is reused while the character is moving forward.
     ↪ Removed Final Damage reduction when being struck by lightning strikes multiple times.
     ↪ Damage reduced from 1,875% to 780% based on master level.
     ↪ Number of attacks increased from 12 to 15.
  • Frozen Lightning
  •  ↪ First strike damage reduced from 3,000% to 815% based on master level.
     ↪ Number of attacks of first strike increased from 6 to 7.
     ↪ Number of activations of first strike increased from 10 to 32.
     ↪ Second strike damage reduced from 5,400% to 818% based on master level.
     ↪ Number of attacks of second strike increased from 11 to 12.
     ↪ Number of activations of second strike increased from 4 to 24.
     ↪ Mana blooming damage reduced from 3,600% to 1,680% based on master level.
     ↪ Number of attacks of Mana blooming increased from 7 to 15.

    Error Fixes
  • Fixed an issue where Ice Aura's buff persists for party members even if the character has changed map or left the party.
  • Fixed an issue where Thunder Break can be casted from a further location than before.
  • Fixed an issue where the skill effect of Thunder Break is not visible to other characters.

    Bishop


    Improvements
  • Holy Advent
  •  ↪ Skill description has been modified.
     ↪ First slash damage reduced from 3,120% to 570% based on master level.
     ↪ Number of attacks of the first slash increased from 6 to 8.
     ↪ Number of activations of first slash increased from 6 to 25.
     ↪ Second slash damage reduced from 4,020% to 475% based on master level.
     ↪ Number of attacks of second slash increased from 10 to 12.
     ↪ Number of activations of second slash increased from 5 to 35.
     ↪ Archangel of Balance damage reduced from 900% to 515% based on master level.
     ↪ Number of attacks of the Archangel of Balance increased from 8 to 14.
     ↪ Archangel of Vengeance damage reduced from 1,500% to 500% based on master level.
     ↪ Number of attacks of Archangel of Vengeance increased from 4 to 12.
     ↪ Archangel of Compassion damage reduced from 1,800% to 600% based on master level.
     ↪ Number of attacks of Archangel of Compassion increased from 4 to 12.

    Error Fixes
  • Fixed an issue where Triumph Feather attacks some content elements other than monsters will be fixed.
  • Fixed an issue where Prey's passive effect is not displayed properly when Vengeance of Angel is activated with the Prey HEXA reinforcement core activated.

    Bowmaster


    Improvements
  • Ascendant Shade
  •  ↪ Skill description has been modified.
     ↪ First arrow barrage damage reduced from 8,100% to 1,425% based on master level.
     ↪ Number of attacks of first arrow barrage increased from 12 to 14.
     ↪ Number of activations of first arrow barrage increased from 8 to 39.
     ↪ Second arrow barrage damage reduced from 2,700% to 1,543% based on master level.
     ↪ Number of activations of second arrow barrage increased from 4 to 7.
  • Silhouette Mirage skill description has been modified.

    Crossbow Master


    Improvements
  • Final Aim
  •  ↪ Wave damage reduced from 7,800% to 1,560% based on master level.
     ↪ Number of attacks per wave increased from 6 to 7.
     ↪ Number of activations of each wave increased from 8 to 35.
     ↪ Arrow damage reduced from 11,940% to 1,710% based on master level.
     ↪ Number of activations of the arrow increased from 5 to 35.
     ↪ Number of activations of Split Arrow is limited to a maximum of 13.

    Error Fixes
  • Fixed an issue where Piercing's Arrow Shrapnel sometimes does not attack enemies.

    Pathfinder


    Improvements
  • Skill descriptions for the following skills have been improved.
  •  ↪ Cardinal Discharge
     ↪ Additional Discharge
     ↪ Additional Blast
     ↪ Raven
     ↪ Additional Blast VI
  • Additional Blast VI
  •  ↪ Condition Required to activate has been specified.
  • Forsaken Relic
  •  ↪ Wave damage reduced from 8,400% to 1,555% based on master level.
     ↪ Number of attacks per wave increased from 8 to 9.
     ↪ Number of waves triggered increased from 5 to 24.
     ↪ Explosion damage reduced from 9,900% to 1,545% based on master level.
     ↪ Number of attacks of explosion increased from 13 to 14.
     ↪ Number of activations of explosions increased from 5 to 30.
     ↪ Magic arrow damage reduced from 2,700% to 1,620% based on master level.
     ↪ Number of attacks of the magic arrow increased from 3 to 5.
     ↪ Curse explosion damage reduced from 2,400% to 1,280% based on master level.
     ↪ Number of attacks of curse explosion increased from 8 to 15.

    Error Fixes
  • Fixed an issue where Ultimate Blast's damage sometimes does not apply.

    Night Lord


    Improvements
  • Arbiter of Fate
  •  ↪ Slash damage reduced from 1,620% to 1,180% based on master level.
     ↪ Number of slash activations increased from 8 to 33.
     ↪ Giant stars damage reduced from 2,700% to 1,158% based on master level.
     ↪ Number of attacks by giant stars increased from 3 to 7.
     ↪ The activation interval of a giant star is reduced by 51%.
  • The description of the life and death buff icon has been modified.
    Error Fixes
  • Fixed an issue where Dark Flare is not cannot be reinstalled if it was used repeatedly in the same location, even if the character has moved to a different location or a different skill is used.

    Shadower


    Improvements
  • Resolute Strike
  •  ↪ First slash damage reduced from 6,300% to 960% based on master level.
     ↪ Number of activations of the first slash increased from 5 to 23.
     ↪ Second slash damage reduced from 7,200% to 782% based on master level.
     ↪ Number of activations of second slash increased from 5 to 32.
     ↪ Final strike damage reduced from 8,400% to 850% based on master level.
     ↪ Number of activations of final strike increased from 8 to 55.

    Error Fixes
  • Fixed an issue where Dark Flare is not cannot be reinstalled if it was used repeatedly in the same location, even if the character has moved to a different location or a different skill is used.
  • Fixed an issue where Dark Sight is activated when using Heartbreaker VI without leaning Dark Sight.

    Dual Blade


    Improvements
  • Karma Blade
  •  ↪ Skill description has been modified.
     ↪ First slash damage reduced from 2,400% to 960% based on master level.
     ↪ Number of attacks of the firsts slash increased from 4 to 5.
     ↪ Number of activations of the first slash increased from 3 to 6.
     ↪ Second slash damage reduced from 3,600% to 900% based on master level.
     ↪ Number of activations of the second slash increased from 5 to 20.
     ↪ Blade of Karma damage reduced from 1,200% to 857% based on master level.
     ↪ Number of attacks of Blade of Karma increased from 5 to 7.
     ↪ God of Karma's slash damage reduced from 6,600% to 1,100% based on master level.
     ↪ Number of activations of God of Karma's slash increased from 5 to 30.

    Error Fixes
  • Fixed an issue where the Chains of Hell skill tooltip's description is inaccurate.
  • Fixed an issue where Chains of Hell's invincibility effect is not applied when using it on an enemy that is under Damage Reflection status.
  • Fixed an issue where Asura skill tooltip's description is incorrect.
  • Fixed an issue where Hidden Blade does not activate when using Karma Blade.
  • Fixed an issue where MP is continuously consumed when Hidden Blade is registered in Pet Auto Buff while no weapon or sub weapon is equipped.
  • Fixed an issue where Blade Ascension can be used repeatedly in the air at maps where only movement skills are allowed.
  • Fixed an issue where Karma Blade's casting effect is awkward.
  • Fixed an issue where the final cut effect is not applied properly when the final cut keydown is terminated at the same time as the manifestation of the Karma Blade of the Dual Blade has been fixed.

    Viper


    Improvements
  • Octopunch & Octopunch VI
  •  ↪ Skill description has been modified.
  • Sea Serpent Enrage
  •  ↪ Duration has been increased to 30 seconds.
  • Liberate Neptunes
  •  ↪ Wave damage reduced from 3,000% to 1,380% based on master level.
     ↪ Number of attacks per wave increased from 8 to 13.
     ↪ Number of activations per wave increased from 3 to 4.
     ↪ Sea's wrath damage reduced from 4,500% to 1,140% based on master level.
     ↪ Number of attacks of the sea's wrath increased from 12 to 15.
     ↪ Number of activations of sea's wrath increased from 7 to 22.
     ↪ Neptunes Enrage 1st hit damage reduced from 2,100% to 1,680% based on master level.
     ↪ Number of attacks of Neptunes Enrage 1st hit increased from 6 to 12.
     ↪ Neptunes Enrage 2nd hit damage reduced from 2,400% to 1,800% based on master level.
     ↪ Number of attacks of Neptunes Enrage 2nd hit increased from 8 to 13.
     ↪ Neptunes Enrage 3rd hit damage reduced from 3,000% to 1,920% based on master level.
     ↪ Number of attacks of Neptunes Enrage 3rd hit increased from 10 to 15.
     ↪ Neptunes Enrage 4th hit damage reduced from 3,000% to 1,920% based on master level.
     ↪ Number of attacks of Neptunes Enrage 4th hit increased from 10 to 15.
     ↪ Neptunes Enrage 5th hit damage reduced from 3.600% to 2,180% based on master level.
     ↪ Number of attacks of Neptunes Enrage 5th hit increased from 12 to 15.

    Error Fixes
  • Fixed an issue where cooldown-end notifiers can be set for Sea Serpent.

    Captain


    Improvements
  • Untiring Nectar
  •  ↪ Added effect of increasing Final Damage of summons.
     ↪ Removed the function where summons' damage is set to a fixed value.
  • Dreadnought
  •  ↪ Storm damage reduced from 7,200% to 1,270% based on master level.
     ↪ Number of attacks per storm increased from 10 to 12.
     ↪ Number of activations per storm increased from 11 to 52.
     ↪ Bombarding damage reduced from 3,000% to 1,500% based on master level.
     ↪ Number of bombing attacks increased from 4 to 8.
  • The skill description for the Pirate style has been modified.

    Error Fixes
  • Fixed an issue where Parrotargetting sometimes does not apply to enemies.
  • Fixed an issue where Bullet Party's skill effect displayed awkwardly.

    Cannon Master


    Improvements
  • Big Fuse Gigantic Cannonball
  •  ↪ Damage increased from 825% to 1690% based on master level.
     ↪ Number of attacks increased from 4 to 5.
     ↪ Maximum number of collisions against a single enemy is reduced from 40 to 25.
  • Super Cannon Explosion
  •  ↪ Bombardment damage reduced from 9,000% to 1,920% based on master level.
     ↪ Number of activations of bombardment increased from 12 to 68 based on master level.
     ↪ Massive explosion damage reduced from 12,900% to 2,220& based on master level.
     ↪ Number of massive explosions increased from 8 to 52.
  • The skill description for Slug Shot has been modified.
  • Cannon Spike’s skill description has been modified.
  • The skill description for Cannon Bazooka has been modified.
  • Cannon Buster’s skill description has been modified.
  • The skill description for Support Monkey Twins has been modified.
  • The skill description for Battleship Nautilus has been modified.
  • Rolling Cannon Rainbow’s skill description has been modified.

    Error Fixes
  • Fixed an issue where the Thunder effect of Barrel Roulette is not applied when hit.
  • An issue where the missile attacks the enemy upon entering the bounty hunter's portal as soon as an ICBM is used has been fixed.

    Mihile


    Improvements
  • Royal Oath
  •  ↪ Final Damage increased from 23% to 25% based on master level.
  • Expert Sword Mastery
  •  ↪ Critical Damage increased from 15% to 20% based on master level.
  • Durandal
  •  ↪ Beam of light damage reduced from 4,500% to 1,500% based on master level.
     ↪ Number of activations of the beam of light increased from 2 to 6.
     ↪ Ground shockwave damage reduced from 5,400% to 1,350% based on master level.
     ↪ Number of activations of ground shockwaves increased from 9 to 30.
     ↪ Number of attacks of ground shockwave increased from 5 to 6.
     ↪ Finishing blow damage reduced from 6,600% to 1,375% based on master level.
     ↪ Number of activations of finishing blow increased from 5 to 24.

    Error Fixes
  • Fixed an issue where Queen of Tomorrow's skill effect is not visible to other Cygnus class characters.

    Soul Master


    Improvements
  • Astral Blitz
  •  ↪ Strike damage reduced from 7,200% to 2,100% based on master level.
     ↪ Number of strikes increased from 14 to 48.
     ↪ Primal explosion damage reduced from 9,900% to 2,062% based on master level.
     ↪ Number of activations of primal explosion increased from 5 to 24.

    Error Fixes
  • Fixed an issue where Soluna Power sometimes activated in an awkward location.

    Flame Wizard


    Improvements
  • Book of Fire
  •  ↪ Added effect of increasing Critical Rate.
  • Eternity
  •  ↪ Flame damage reduced from 6,600% to 2,100% based on master level.
     ↪ Number of flame activations increased from 9 to 38.
     ↪ Circle of flame damage reduced from 10,800% to 3,700% based on master level.
     ↪ Number of attacks of the circle of flame increased from 12 to 13.
     ↪ The activation interval of the circle of flame is reduced by 33%.
  • The skill description for Flame Wizard’s Sallymander Mischip has been modified.

    Error Fixes
  • Fixed an issue where Salamander Mischief sometimes does not target highest HP enemies after being summoned.

    Wind Breaker


    Improvements
  • Trifling Winds
  •  ↪ V Matrix Enhancement Core skill description has been modified.
  • Mystral Spring
  •  ↪ Wind blade damage reduced from 2,400% to 1,670% based on master level.
     ↪ Number of activation of wind blade increased from 9 to 13.
     ↪ Spirit Energy damage reduced from 6,600% to 1,320% based on master level.
     ↪ Number of attacks of Spirit Energy increased from 1 to 5.
     ↪ Excited Spirit Energy damage reduced from 8,700% to 1,440% based on master level.
     ↪ Number of attacks of Excited Spirit Energy increased from 1 to 6.
     ↪ Raging Spirit Energy damage reduced from 10,200% to 1,275% based on master level.
     ↪ Number of attacks of Raging Spirit Energy increased from 1 to 7.
  • Howling Gale has been improved so that its stack is not reset due to buff reset upon entering content such as Mu Lung Dojo or Sharenian's Underground Waterway.

    Error Fixes
  • Fixed an issue where Trifling Winds hit effect sometimes appears awkward.
  • An issue where the slow status condition was not applied to enemies tempted by Emerald Flower will be fixed.

    Night Walker


    Improvements
  • Silence
  •  ↪ Strike damage reduced from 6,000% to 945% based on master level.
     ↪ Number of strikes increased from 8 to 12.
     ↪ Number of strike activations increased from 8 to 34.
     ↪ Shadow Star damage reduced from 2,700% to 900% based on master level.
     ↪ Number of attacks of Shadow Star increased from 4 to 12.

    Error Fixes
  • Fixed an issue where Vitality Siphon is not displayed as a buff icon.

    Striker


    Improvements
  • Training
  •  ↪ Critical Rate increased from 10% to 15% based on master level.
  • Annihilation VI
  •  ↪ Removed Lightning Strike related explanations and Lightning Strike now displays as a separate skill.
  • Lightning Strike
  •  ↪ Lightning bolt damage increased from 190% to 380% based on master level.
     ↪ Lightning Strike does not apply Annihilation Hyper Skill passive effect and V Matrix Enhancement Core effect.
     ↪ Added a function where a massive thunderbolt is created when attacking Lightning Brand target with Chain skill except Sea Wave, a combo attack from Relentless Fury and Lightning Vortex. The massive thunderbolt attacks 5 times with 340% damage at master level.
     ↪ Lightning bolt and massive thunderbolt damage increased by 40% and ignore DEF increased by 20% when attacking Boss Monsters.
     ↪ Lightning bolt can be triggered by Blitz Lance Attack Auto Mode.
     ↪ Thunderstorm Sea Wave now creates Lightning Brand on enemies that do not have a Lightning Brand.
  • Thunderstorm Sea Wave
  •  ↪ Skill description has been modified.
     ↪ First shock wave damage reduced from 3,240% to 1,390% based on master level.
     ↪ Number of activations of the first shock wave increased from 11 to 32.
     ↪ Number of attacks of the first shock wave increased from 4 to 5.
     ↪ Second shock wave damage reduced from 5,520% to 1,370% based on master level.
     ↪ Number of activations of the second shock wave increased from 14 to 62.

    Aran


    Improvements
  • Adrenaline Surge
  •  ↪ Skill description has been modified.
     ↪ Final blow damage reduced from 8,400% to 2,057% based on master level.
     ↪ Number of activations of the final blow increased from 7 to 29.
     ↪ Number of combos accumulated to increase final blow count reduced from 200 to 50.
  • The skill description for Blessing Mach has been modified.

    Evan


    Improvements
  • Zodiac Burst
  •  ↪ Magic strike damage reduced from 5,400% to 1,120% based on master level.
     ↪ Number of activations of magic strike increased from 5 to 24.
     ↪ Meteor Shower damage reduced from 1,440% to 1,080% based on master level.
     ↪ Number of Meteor Shower attacks increased from 6 to 8.
  • The skill description for Spiral of Mana has been modified.

    Error Fixes
  • Fixed an issue where quick slot effect is not displayed when the cooldown of Dragon Swift and Dragon Dive is reset.
  • An issue where Mir is sometimes displayed above the character has been fixed.

    Luminous


    Improvements
  • Harmonic Paradox
  •  ↪ Skill description has been modified.
     ↪ Phantom of Harmony damage reduced from 4,200% to 3,000% based on master level.
     ↪ Number of attacks of Phantom of Harmony increased from 5 to 7.
     ↪ Power of Truth damage reduced from 6,000% to 1,538% based on master level.
     ↪ Number of activations of Power of Truth increased from 10 to 39.

    Mercedes


    Improvements
  • Skill descriptions for the following skills have been improved.
  •  ↪ Spikes Royale
     ↪ Spikes Royale - Temper Link
  • Ishtar's Ring VI
  •  ↪ Skill Icon has been changed.
  • Unfading Glory
  •  ↪ The screen effect changes when performing a normal attack in the form of spirit king.
     ↪ Added a function to trigger a wave that attack 10 times with 840% damage 36 times based on master level.
     ↪ Collision damage reduced from 3,600% to 870% based on master level.
     ↪ Number of collision attacks increased from 9 to 15.
     ↪ Number of collision triggers increased from 12 to 28.
     ↪ Spirit king form damage reduced from 5,400% to 2,200% based on master level.
     ↪ Number of attacks of the spirit king form increased from 10 to 15.
     ↪ Attack interval of spirit king form reduced by 15%.
     ↪ Enhanced Attack damage reduced from 7,200% to 1,440% based on master level.
     ↪ Number of Enhanced Attacks increased from 12 to 15.
     ↪ Enhanced Attack activates 4 waves at a time.

    Error Fixes
  • Fixed an issue where Unfading Glory spirit king's Enhanced Attack sometimes occurs twice.

    Phantom


    Improvements
  • Defying Fate
  •  ↪ Strike damage is reduced from 6,300% to 780% based on master level.
     ↪ Number of strikes increased from 7 to 57.
     ↪ Hero's strong will damage reduced from 7,200% to 640% based on master level.
     ↪ Number of attacks of the hero's strong increased from 4 to 15.
     ↪ Attack interval of the hero's strong reduced by 67%.

    Error Fixes
  • Fixed an issue where Carte Blanche V Matrix Enhancement Core Level 20 effect does not apply properly.
  • Fixed an issue where Bullet Party's skill effect displayed awkwardly.
  • Fixed an issue where Tempest's skill effect displayed awkwardly.
  • Fixed an issue where Tempest VI's skill effect displayed awkwardly.
  • Fixed an issue where Joker's Hourglass cooldown reduction effect does not apply to party members.
  • An issue where the quick slot effect is not displayed when the cooldown of a skill registered in Talent of Phantom Thief is reset will be fixed.
  • An issue where the cooldown time for skills registered in Talent of Phantom Thief appears different from the actual use when receiving a cooldown reduction effect has been fixed.

    Eunwol


    Improvements
  • Knuckle Mastery
  •  ↪ Added effect of increasing Critical Rate.
  • Spirit Frenzy
  •  ↪ Skill description has been modified.
     ↪ Added description that the movement speed is fixed while using the skill.
  • Critical Insight
  •  ↪ Skill icon has been changed.
     ↪ Added effect of increasing Critical Damage.
     ↪ Added effect of increasing Final Damage.
     ↪ Removed effect of increasing Critical Rate and Critical Damage against enemies with 50% or less HP.
  • Advent of the Protector God
  •  ↪ Awakening damage reduced from 1,920% to 960% based on master level.
     ↪ Number of activations of awakening increased from 8 to 16.
     ↪ Manifestation of the Fox God damage reduced from 1,320% to 440% based on master level.
     ↪ Number of activations of Manisfestation of the Fox God increased from 1 to 3.
  • The skill description for Knuckle Mastery has been modified.
  • The skill description for Soul Barrier has been modified.
  • The skill description for Detect Weakness has been modified.
  • The skill description for Spirit Focus has been modified.

    Error Fixes
  • Fixed an issue where Spirit Concentration's attack sometimes does not activate.
  • Fixed an issue where the name HEXA Matrix Enhancement Core is incorrect.
  • Fixed an issue where Spirit Frenzy's skill effect displayed awkwardly.
  • An issue where the incarnation of the fox god appears due to a ghost effect triggered by the spirit concentration effect while the advent of self-defense continues, will be fixed.

    Demon Slayer


    Improvements
  • Insult to Injury
  •  ↪ Added effect of increasing Critical Rate.
     ↪ Removed effect of increasing Critical Rate when attacking an enemy that is stunned, blind, frozen, slow or unable to act.
  • Nightmare
  •  ↪ Wave damage reduced from 3,600% to 3,000% based on master level.
     ↪ Number of wave activations increased from 5 to 6.
     ↪ Nether Flame damage reduced from 3,900% to 2,229% based on master level.
     ↪ Number of attacks of the Nether Flame increased from 4 to 7.
     ↪ Nether Judgement damage reduced from 9,000% to 1,760% based on master level.
     ↪ Number of activations of the Nether Judgement increased from 9 to 46.
  • Demonic Blood’s skill description has been modified.
  • Evil Torcher’s skill description has been modified.
  • The skill description for Concentration has been modified.

    Error Fixes
  • Fixed an issue where Leech Aura does not recover HP while being in a party.
  • Fixed an issue where Leech Aura ignores the Absorption cooldown when the skill is reused.
  • Fixed an issue when Blue Blood is active, Aura Weapon's sword effect appears awkward.

    Demon Avenger


    Improvements
  • Demonic Sharpness
  •  ↪ Critical Rate reduced from 20% to 15% based on master level.
  • Abyssal Rage
  •  ↪ Added effect of increasing Critical Rate.
  • Requiem
  •  ↪ Skill description has been modified.
     ↪ Slash damage reduced from 7,500% to 1,200% based on master level.
     ↪ Number of slash activations increased from 10 to 50.
     ↪ Number of slash attacks increased from 8 to 10.
     ↪ Evil Sword of Requiem damage reduced from 3,600% to 2,270% based on master level.
     ↪ Attack interval of Evil Sword of Requiem reduced by 24%
     ↪ Evil Sword's Roar damage reduced from 9,600% to 1,255% based on master level
     ↪ Number of activations of Evil Sword's Roar increased from 6 to 46.
  • Bats Swarm’s skill description has been modified.
  • The skill description for Avisial Rage has been modified.

    Blaster


    Improvements
  • Enhanced Overheat III
  •  ↪ Skill description has been modified.
  • Final Destroyer
  •  ↪ Fiery strike damage reduced from 5,400% to 1,500% based on master level.
     ↪ Number of fiery strike activations increased from 12 to 43.
     ↪ Explosion damage reduced from 6,600% to 1,550% based on master level.
     ↪ Number of explosion activations increased from 7 to 30.

    Error Fixes
  • Fixed an issue where the remaining bullets in the Bullet UI sometimes display incorrectly.
  • Fixed an issue where the reload animation would play repeatedly if Revolving Gauntlet is used while the bullet is reloading.
  • An issue where the blaster's bunker buster does not activate properly when using Final Destroyer is fixed.

    Battle Mage


    Improvements
  • Abyssal Lightning
  •  ↪ Activation range increased by 9%.
  • Crimson Pactum
  •  ↪ First slash damage reduced from 9,000% to 1,772% based on master level.
     ↪ Number of activations of the first slash increased from 13 to 48.
     ↪ Number of attacks of the first slash increased from 8 to 11.
     ↪ Second slash damage reduced from 12,600% to 2,863% based on master level.
     ↪ Number of activations of second slash increased from 5 to 22.

    Error Fixes
  • Fixed an issue where the Finishing Blow skill tooltip's description is incorrect.

    Wild Hunter


    Improvements
  • Provoke
  •  ↪ Duration increased to 30 seconds.
  • Nature's Belief
  •  ↪ Wave damage reduced from 7,800% to 1,950% based on master level.
     ↪ Number of wave activations increased from 3 to 12.
     ↪ Roar damage reduced from 9,600% to 2,100% based on master level.
     ↪ Number of roar activations increased from 5 to 23.
     ↪ Resonance of the Spirit damage reduced from 3,900% to 1,950% based on master level.
     ↪ Number of strike activations of Resonance of the Spirit increased from 3 to 6.
     ↪ Attack range of Resonance of the Spirit increased by 21%.
  • When installing a drill container, a buff icon is displayed and can be canceled by right-clicking.
  • When installing an assistant hunting unit, a buff icon is displayed and can be canceled by right-clicking.

  • Error Fixes
  • Fixed an issue where stun effects are sometimes displayed on enemies that are being hit by Flash Rain.
  • Fixed an issue where Provoke sometimes not applied to enemies within range.

    Mechanic


    Improvements
  • Mechanic Mastery
  •  ↪ Critical Rate increased from 10% to 15% based on master level.
  • Homing Missile
  •  ↪ Damage reduced from 350% to 210% based on master level.
     ↪ Added effect of multi targeting when riding Metal Armor: Humanoid.
     ↪ Removed effect of reducing Final Damage when riding Metal Armor: Tank.
  • Advanced Homing Missile
  •  ↪ Damage reduced from 500% to 300% based on master level.
     ↪ Removed effect of reducing Final Damage when Bombardment Mode is active.
  • All Metal Armor Missile Launch
  •  ↪ Added effect of increasing Final Damage of homing missiles when active.
  • Ground Zero
  •  ↪ Earthquake damage reduced from 7,800% to 2,040% based on master level.
     ↪ Number of earthquake triggers increased from 3 to 10.
     ↪ Number of earthquake attacks increased from 7 to 8.
     ↪ Explosion damage reduced from 13,200% to 1,980% based on master level.
     ↪ Number of explosion activations increased from 6 to 32.
     ↪ Number of explosion attacks increased from 12 to 15.
     ↪ Large-scale Bombardment damage reduced from 5,400% to 2,888% based on master level.
     ↪ Number of Large-scale Bombardment attacks increased from 6 to 15.
  • Mechanic's Metal Armor: Human's skill description is modified.

    Error Fixes
  • Fixed an issue where Mech Armor: Humanoid skill tooltip's description is incorrect.
  • Fixed an issue where the Gatling Gun skill tooltip's description is incorrect.
  • Fixed an issue where Mecha Carrier skill tooltip's description is incorrect.
  • Fixed an issue where Jet Booster's booster gauge is blocked by other skill effects.
  • Fixed an issue where the cast effect of All Metal Armor Missile Launch appears awkward to other characters while using homing missiles.

    Xenon


    Improvements
  • Multilateral II, III, IV and V
  •  ↪ The effect of increasing maximum HP and MP have been changed to be applied after all maximum HP and MP increase effects except Multilateral are applied.
  • Triangle Formation
  •  ↪ The accuracy reduction effect now applies a fixed value regardless of the number of air frames.
  • Hologram Graffiti: Fusion
  •  ↪ Skill effect has been changed.
     ↪ Time taken for a ball to be created is reduced by 41%.
  • Artificial Evolution
  •  ↪ Bombardment damage reduced from 3,600% to 710% based on master level.
     ↪ Number of activations of bombardment increased from 6 to 31.
     ↪ Enhanced Airframe damage reduced from 1,800% to 1,080% based on master level.
     ↪ Number of attacks of the enhanced Airframe increased from 3 to 5.

    Error Fixes
  • Fixed an issue where Triangle Formation shares the number of airframes with other Xenon characters and airframes that do not belong to the character are changed to appear transparent.
  • Fixed an issue where Triangle Formation does not apply on enemies with debuffs applied by certain classes.
  • Fixed an issue where the number of airframes applied by Triangle Formation sometimes display incorrectly.
  • Fixed an issue where additional attacks sometimes do not trigger when attacking an enemy with 3 airframes applied by Triangle Formation.
  • Fixed an issue where the skill effect of Time Capsule looks awkward.
  • Fixed an issue where Blade Dancing's skill effect displayed awkwardly.
  • Fixed an issue where skills that can be used while charging Mega Smasher are registered in Skill Macro cannot be used while charging Mega Smasher.
  • Fixed an issue where Hologram Graffiti's skill effect is not visible for a moment after deployment.
  • Fixed an issue where Hologram Graffiti's skill effect is not displayed properly to other characters who enter the map where it is displayed.
  • Fixed an issue where Hologram Graffiti: Fusion's skill effect is not displayed properly to other characters who enter the map where it is displayed.
  • An issue where energy balls sometimes disappear awkwardly when ending holographic graffiti has been fixed.
  • An issue where hologram graffiti appears awkwardly to other characters who enter a map where hologram graffiti is installed will be fixed.

    Kaiser


    Improvements
  • Might of Nova
  •  ↪ Strike damage reduced from 6,600% to 2,357% based on master level.
     ↪ Number of strike activations increased from 5 to 14.
     ↪ Finishing blow damage reduced from 8,100% to 1,909% based on master level.
     ↪ Number of activations of finishing blow increased from 12 to 47.
     ↪ Number of attacks of the finishing blow increased from 12 to 13.
  • The skill description for Kaiser’s Return of Guardian has been modified.

    Error Fixes
  • Fixed an issue where the sound effect does not play when using Nova Temperance in Final Form.
  • Fixed an issue where 'cannot be used' text is shown repeatedly if Final Form is used continuously in situations where Final Form cannot be used.
  • Fixed an issue where the sound effect is played repeatedly when Tempest Blades is used.

    Kaine


    Improvements
  • Annihilation
  •  ↪ Added function that unleashes the power of Black Nova, triggers a wave attack 33 times that attacks 8 times with 830% damage based on master level.
     ↪ Slash damage reduced from 4,800% to 1,100% based on master level.
     ↪ Number of slash activations increased from 6 to 12.
     ↪ Death's Blessing damage reduced from 870% to 725% based on master level.
     ↪ Number of attacks of Death's Blessing increased from 10 to 12.
     ↪ When Incarnation is triggered, Death's Blessing attacks 15 times with 755% damage based on master level.
     ↪ Demon Dragon Breath damage reduced from 3,300% to 1,320% based on master level.
     ↪ Number of attacks of Demon Dragon Breath increased from 12 to 15.
     ↪ Demon Dragon Breath now activates twice at a time.

    Error Fixes
  • Fixed an issue where Thanatos's Descent Realm of Dead's damage sometimes does not apply.
  • Fixed an issue where Death Blessing's skill effect sometimes appears awkward.
  • Fixed an issue where the following skills' icon sometimes appears awkward when mouse over.
  •   - [Revelation] Strike Arrow
      - [Revelation] Scattering Shot
      - [Revelation] Shaft Break
      - [Execution] Tearing Knife
      - [Execution] Phantom Blade
      - [Revelation] Falling Dust
      - [Execution] Chain Sickle
      - [Execution] Poison Needle
      - [Revelation] Dragon Burst
      - [Execution] Fatal Blitz
  • Fixed an issue where the invincibility effect of Annihilation can be canceled by right-clicking on the buff icon.

    Cadena


    Improvements
  • Chain Nirvana
  •  ↪ Skill effect has been changed.
     ↪ Attack range increased by 62%.
  • Chain Arts: Massacre
  •  ↪ Skill description has been modified.
     ↪ 1st Chain Attack damage reduced from 5,100% to 700% based on master level.
     ↪ Number of activations of 1st Chain Attack increased from 12 to 54.
     ↪ Number of attacks of 1st Chain Attack increased from 5 to 8.
     ↪ 2nd Chain Attack damage reduced from 5,400% to 730% based on master level.
     ↪ Number of activations of 2nd Chain Attack increased from 3 to 17.
     ↪ Number of attacks of 2nd Chain Attack increased from 7 to 9.
     ↪ 3rd Chain Attack damage reduced from 6,600% to 780% based on master level.
     ↪ Number of activations of 3rd Chain Attack increased from 7 to 60.

    Error Fixes
  • Fixed an issue where Chain Arts: Massacre's explosion does not trigger properly.

    Angelic Buster


    Improvements
  • The reuse effect of Angelic Buster's energy burst is modified to be displayed behind the character.

  • Error Fixes
  • Fixed an issue where Soul Buster can be used while hanging from a rope or ladder.
  • Fixed an issue where Dress-Up is triggered when Soul Resonance is used while riding a mount.
  • Fixed an issue where Dress-Up is triggered when using a skill through Skill Macro while riding a mount.
  • Fixed an issue where Dress-Up is triggered when using a skill through Skill Macro while sitting on a chair.
  • Fixed an issue where Dress-Up effect is not displayed when using a skill through Skill Macro.
  • Fixed an issue where Energy Burst invincibility effect cannot be activated if the character resurrected and used Energy Burst again.
  • Fixed an issue where the casting behavior of Lovely Sting appears awkward.
  • Fixed an issue where the casting behavior of Finale Ribbon appears awkward.
  • Fixed an issue where the casting behavior of Familiar Mascot appears awkward.
  • Fixed an issue where Terms and Conditions' skill effect disappears when the character resurrected.
  • Fixed an issue where Energy Burst's skill icon appears awkward.
  • Fixed an issue where Familiar Mascot's skill icon appears awkward.
  • An issue where Angelic Buster’s Dress Up sometimes activates awkwardly has been fixed.

    Zero


    Improvements
  • Critical Bind
  •  ↪ Using Chrono Trigger in Beta will no longer trigger Critical Bind.
  • Transcendent Rhinne's Prayer
  •  ↪ Added effect of increasing Final Damage.
     ↪ Additional Hit damage increased from 250% to 330% based on master level.
  • Grand Rolling Cross & Advanced Rolling Assault
  •  ↪ Now always generate 3 sword energy twice and the interval between sword energy generation has been adjusted.
  • The following skills' description has been modified.
  •   - Spin Driver
      - Wind Strike VI
      - Storm Break VI
      - Jumping Crash VI
      - Earth Break VI
      - Time Piece
  • Joint Attack
  •    Skill description has been modified.
       Now activates Ego Weapon.
  • Shadow Flash
  •    Skill description has been modified.
       Alpha blade creation damage increased from 1,000% to 1,300% based on master level.
       Alpha blade disappearance damage increased from 800% to 1,045% based on master level.
       Beta blade creation damage increased from 1,300% to 1,690% based on master level.
       Beta blade disappearance damage reduced from 1,750% to 1,520% based on master level.
       Number of activations of Beta's Sword Attack increased from 2 to 3.
  • Ego Weapon
  •    Lazuli damage increased from 350% to 455% based on master level.
       Lapis damage increased from 350% to 455% based on master level.
  • Chrono Trigger
  •    Strike damage reduced from 6,300% to 1,400% based on master level.
       Number of strike activations increased from 4 to 17.
       Time distortion damage reduced from 5,400% to 1,400% based on master level.
       Number of activations of time distortion increased from 7 to 22.
       Final strike damage reduced from 9,300% to 1,430% based on master level.
       Number of activations of the final strike increased from 7 to 32.
       Number of attacks of the final strike increased from 12 to 14.

    Error Fixes
  • Fixed an issue where tagging sometimes would not work and the character images are displayed abnormally.
  • Fixed an issue where the weapon effect would obscure the character when using Assist skills when certain weapons are equipped.
  • Fixed an issue where the character's image sometimes displays awkwardly without being tagged.
  • Fixed an issue where Alpha appears in an awkward position to other characters when Wind Cutter, Storm Break, Advanced Storm Break, Wind Cutter VI and Storm Break VI are activated during assist.
  • Fixed an issue where Time Piece effect appears awkward to other characters when Zero uses Transcendent Rhinne's Prayer and Wheel Wind.
  • Fixed an issue where Aura Weapon does not activate when a blade is created during Shadow Flash
  • Fixed an issue where Time Piece is not displayed in the core details of Wind Cutter VI/Giga Crash VI HEXA Core.
  • Fixed an issue where Chrono Trigger's final strike's damage is displayed differently from the actual damage.
  • An issue where rapid time is applied to normal attacks will be fixed.
  • An issue where players could be tagged as zero with 0 health will be fixed.
  • An issue where effects and characters appear awkwardly when using other skills while a joint attack is ongoing has been fixed.
  • An issue where the time piece creation sound effect is heard by other characters will be fixed.

    Kinesis


    Improvements
  • Another Realm
  •  ↪ Rift damage reduced from 8,400% to 1,575% based on master level.
     ↪ Number of activations of rift increased from 15 to 32.
     ↪ Added an explosion that activates 44 times with 1,586% damage 13 times based on master level.
     ↪ Attack range reduced by 57%.
  • The skill description for Kinesis’ Psychic Ground 2 has been modified.

    Error Fixes
  • Fixed an issue where Ultimate - Material skill tooltip's description is incorrect.
  • Fixed an issue where Ultimate - Material's defense reduction effect is displayed awkwardly.
  • Fixed an issue where Ultimate - Deep Impact skill tooltip's description is incorrect.
  • Fixed an issue where Ultimate - Train skill tooltip's description is incorrect.
  • Fixed an issue where Psychic Grab II's defense reduction effect is displayed awkwardly.
  • Fixed an issue where Ultimate - Psychic Shot skill tooltip's description is incorrect.
  • Fixed an issue where Ultimate - Psychic Shot's defense reduction effect is displayed awkwardly.
  • Fixed an issue where Ultimate - Psychic Shot's defense reduction effect does not apply to enemies that are being hit by it.
  • Fixed an issue where Ultimate - Material VI skill tooltip's description is incorrect.
  • Fixed an issue where Ultimate - Material VI's defense reduction effect is displayed awkwardly.
  • Fixed an issue where Psychic Tornado sometimes would not explode.
  • Fixed an issue where the skill effect of Law of Gravity would appear awkward to other characters when it disappears.
  • Fixed an issue where Psychic Grab sometimes would attack twice.
  • Fixed an issue where Ultimate - B.P.M.'s attacks sometimes do not apply.

    Adele


    Improvements
  • Mastery
  •  ↪ Added effect of increasing Critical Damage.
  • Ascent
  •  ↪ Final Damage increased from 15% to 16% based on master level.
  • Infinite
  •  ↪ Trajectory effect of the Ether Sword created when using Infinite has been modified.
  • Maestro
  •  ↪ Strike damage reduced from 6,600% to 1,370% based on master level.
     ↪ Number of strike activations increased from 6 to 29.
     ↪ Finishing blow damage reduced from 7,800% to 1,370% based on master level.
     ↪ Number of activations of finishing blow increased from 10 to 57.
  • The skill description for Adele’s Nobility has been modified.

    Error Fixes
  • Fixed an issue where Grave sometimes does not apply to enemies.
  • Fixed an issue where the deactivation icon was not displayed during the cooldown of Enhanced Divide.
  • Fixed an issue where the game client would sometimes close when using Resonance and Impale-Resonance.
  • Illium


    Improvements
  • Invoke: Javelin VI/Glory Wing: Javelin VI
  •  ↪ Enhanced Javelins now have the same search range between three javelins.
  • Craft: Orb will be modified to find crystals at the time of magic orb creation rather than at the time of skill use.
  • Crystal Skill: Glory Wing effect will be modified to be maintained even when changing channels.
  • Unlimited Crystal
  •  ↪ 1st magical explosion damage reduced from 5,400% to 1,200% based on master level.
     ↪ Number of attacks of the 1st magical explosion increased from 4 to 8.
     ↪ Number of activations of the 1st magical explosion increased from 7 to 12.
     ↪ 2nd magical explosion damage reduced from 6,000% to 1,330% based on master level.
     ↪ Number of attacks of the 2nd magical explosion increased from 6 to 10.
     ↪ Number of activations of the 2nd magical explosion increased from 5 to 13.
     ↪ 3rd magical explosion damage reduced from 6,600% to 1,500% based on master level.
     ↪ Number of attacks of the 3rd magical explosion increased from 12 to 15.
     ↪ Number of activations of the 3rd magical explosion increased from 4 to 16.
     ↪ Resonance damage reduced from 2,400% to 1,920% based on master level.
     ↪ Number of resonance attacks increased from 12 to 15.
     ↪ Crystal damage reduced from 2,400% to 1,200% based on master level.
     ↪ Number of crystal attacks increased from 1 to 2.
  • Return to Shelter’s skill description has been modified.

    Error Fixes
  • Fixed an issue where the duration of Perfect Crystal Charge applied inconsistently when changing channel.
  • Fixed an issue where Crystal Charge is reset when changing channel while the Crystal Charge is not fully charged.
  • Fixed an issue where the hit effect of Glory Wing: Mortal Wing Beat is not displayed.
  • Fixed an issue where some skills and in-game functions cannot be used when Glory Wing is used in conjunction with Giant Potion.
  • An issue where the Crystal Gate cannot be installed again from the beginning when the cooldown of the Crystal Gate expires with less than 3 Crystal Gates installed has been fixed.

    Khali


    Improvements
  • Summon Chakri
  •  ↪ Can now be used in the air.
  • Void Enhance
  •  ↪ Can now be used in the air.
  • Hex: Sand Storm
  •  ↪ Skill descriptions have been modified.
     ↪ Storm of chakram damage reduced from 3,300% to 770% based on master level.
     ↪ Storm of chakram attack interval reduced by 25%.
     ↪ Number of attacks of the storm of chakram increased from 7 to 15.
     ↪ Slash damage reduced from 4,500% to 830% based on master level.
     ↪ Number of slash activations increased from 6 to 13.
     ↪ Number of slash attacks increased from 8 to 10.
     ↪ Explosion damage reduced from 5,400% to 820% based on master level.
     ↪ Number of explosion activations increased from 6 to 34.
     ↪ Number of explosion attacks increased from 12 to 14.

    Error Fixes
  • Fixed an issue where Void Rush sometimes does not cancel Hex: Chakram Sweep.
  • Fixed an issue where Void Blitz sometimes does not cancel Hex: Chakram Sweep.

    Ark


    Improvements
  • Initiate Fusion
  •  ↪ Added effect of increasing Critical Rate.
  • Returning Hatred
  •  ↪ Number of Mark of Abyss can be checked on the quick slotted skill icon.
  • Ancient Abyss
  •  ↪ Source's strike damage reduced from 9,710% to 1,101% based on master level.
     ↪ Number of source's strike increased from 12 to 14.
     ↪ Number of activations of source's strike increased from 9 to 68.
     ↪ Grasps of the Abyss damage reduced from 8,590% to 1,730% based on master level.
     ↪ Number of Grasps of the Abyss increased from 6 to 15.
     ↪ Attack interval of Grasps of the Abyss reduced by 50%.

    Error Fixes
  • Fixed an issue where skill effects transparency does not apply to Returning Hatred.
  • Fixed an issue where Unfading Scar's skill effect is not visible to other characters when used in the air.

    Lara


    Improvements
  • Soaring Spirit
  •  ↪ Shockwave damage increased from 1,020% to 1,370% based on master level.
     ↪ Number of shockwave activations increased from 5 to 6.
  • Blooming Flower
  •  ↪ Flower damage reduced from 8,400% to 2,100% based on master level.
     ↪ Number of flower attacks increased from 2 to 8.
     ↪ Earth's energy damage reduced from 10,800% to 1,385% based on master level.
     ↪ Number of Earth's energy attacks increased from 10 to 64.

    Error Fixes
  • An issue where the effect is displayed awkwardly when using jumps is fixed.
  • Appearance: The skill description for Where a River Flows is modified.

    Ho Young


    Improvements
  • Wonders of Heaven and Earth
  •  ↪ Buchae Chain: Heaven, Earth Chain: Earth and Flying Fan: Human now will be enhanced when activated.
     ↪ Custom Command has been added to trigger enhanced Buchae Chain: Heaven, Earth Chain: Earth and Flying Fan: Human by using the skill with the Down key.
  • Sage: Heaven's Havoc
  •  ↪ Keydown attacks' damage reduced from 2,700% to 1,013% based on master level.
     ↪ Number of keydown attacks increased from 3 to 8.
     ↪ Sage damage reduced from 3,720% to 1,240% based on master level.
     ↪ Number of sage attacks increased from 5 to 15.
     ↪ Primal explosion damage reduced from 8,520% 1,077% based on master level.
     ↪ Number of primal explosion attacks increased from 12 to 14.
     ↪ Number of activations of primal explosion increased from 9 to 61.

    Error Fixes
  • An issue where, when attacking an enemy with a tracking naturalization unit, the effect that occurs when the force is insufficient even if the Arcane Force or Authentic Force is sufficient, is displayed is fixed.

    Hayato


    Improvements
  • Engetsuzan
  •  ↪ If there are no monsters nearby when using Engetsuzan, a notice is shown at the chat window.
  • Sword Discipline
  •  ↪ Battoujutsu Stance will be maintain even if the character dies and is resurrected.

    Error Fixes
  • Fixed an issue where Tachyons Slash can be used while hanging on a rope.
  • Fixed an issue where the shading effect is not applied to the buff icon of Jin Battojutsu: Owari no Susanoo.
  • Fixed an issue where the sound effect does not play when using Quick Leap in Battoujutsu Stance.
  • Fixed an issue where Summer's Rain and Hundred Strikes skill tooltip's description is incorrect.
  • Fixed an issue when the character dies and resurrected, the buff icon of Battoujutsu Combo does not disappear after the duration has ended.
  • Kanna


    Improvements
  • Conjure Spirit Stone
  •  ↪ If the character dies and resurrected after using Conjure Spirit Stone, the Spirit Stone will be resummoned if there is remaining duration.
     ↪ Summon duration is consumed while the character is dead.
  • Summon Yuki-onna
  •  ↪ Can be canceled by right-clicking on the buff icon.
  • Yin Yang Blessing
  •  ↪ The maximum amount of MATT increased is limited to 200.
  • Spirit Corral
  •  ↪ Paper Shikigami's summon chance is increased to 100%.

    Error Fixes
  • Fixed an issue where the remaining duration of Summon Yuki-onna is not displayed when the character dies and resurrected.
  • Fixed an issue when Spiritial Energy consumption reduction effect is active, Vanquisher's Charm is canceled even though there is sufficient Spiritial Energy.
  • Fixed an issue where Conjure Spirit Stone's stack is displayed to the party members.
  • Fixed an issue where the shading effect is not applied to the buff icon of Ten Secrets of Kitsune.
  • Fixed an issue where using Ether Pulse in specific locations at Divine King Slime map would not move the character.




  • Navigate to others...
    Angelic Buster Remaster Notes (v232)
    DREAMER Patch Notes (v232)
    Angelic Buster X Lucid Highlight Notes (v232)
    DREAMER Event Notes (v232)
    DREAMER Burning Highlight Notes (v232)


    ~~~ End of DREAMER Skill Notes ~~~