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Updates
08 Jul 2024
DREAMER II Patch Notes (v234)
TABLE OF CONTENTS
1. [NEW] 6th Job Common Core: Sol Janus2. [NEW] 6th Job 2nd Mastery Core
3. [NEW] Union Artifact
4. [NEW] Potential Tier Upgrade Benefit
5. Kanna & Hayato Improvements
6. Equipment Changing Improvements
6th Job Common Core: Sol Janus
New 6th Job Common Core - Sol Janus has been added.
Sol Janus grants passive effect of EXP Obtained +100% at Level 30.
Use Sol Janus to select Sol Janus: Dawn or Sol Janus: Twilight.
Both Sol Janus forms provide Normal Monster Damage +30% at Level 30.
Both Sol Janus forms cannot be used in Boss Battle Map.
Sol Janus: Dawn
Summons up to 3 Cycle of Circulation that attacks nearby enemies based on Level 30.
Cycle of Circulation can be summoned in midair and cannot be summoned too close or too far from each other.
Cycle of Circulation does not affect enemies in the Damage Reflection status.
Sol Janus: Twilight
Automatically summons up to 11 Primordial Crystal that attacks nearby enemies based on Level 30.
Sol Janus: Twilight's cooldown is not affected by the Cooldown Reduction effect.
Primordial Crystal does not affect enemies in the Damage Reflection status.
6th Job 2nd Mastery Core
New 6th Job 2nd Mastery Core has been added to ALL 48 Classes.
Hero
Paladin
Dark Knight
Arch Mage Ice/Lightning
Arch Mage Fire/Poison
Bishop
Bowmaster
Crossbow Master
Pathfinder
Night Lord
Shadower
Blade Master
Viper
Captain
Cannon Master
Mihile
Soul Master
Flame Wizard
Wind Breaker
Night Walker
Striker
Aran
Evan
Luminous
Mercedes
Phantom
Eunwol
Blaster
Battle Mage
Wild Hunter
Xenon
Mechanic
Demon Slayer
Demon Avenger
Kaiser
Kaine
Cadena
Angelic Buster
Zero
Kinesis
Adele
Illium
Khali
Ark
Lara
Ho Young
Kanna
Developer Notes
The Vanquisher’s Charm VI is now more formidable than ever! As Kanna’s main bossing skill, we’ve boosted its damage and scope. Additionally, the Spirit Corral skill now has a chance to activate during attacks, enhancing the overall mastery experience for Kanna players.
The Vanquisher’s Charm VI is now more formidable than ever! As Kanna’s main bossing skill, we’ve boosted its damage and scope. Additionally, the Spirit Corral skill now has a chance to activate during attacks, enhancing the overall mastery experience for Kanna players.
Hayato
Developer Notes
We’ve turbocharged Hayato’s Shinsoku VI, amplifying both its effect and scope. This skill now addresses previous shortcomings and has been modified to a charging-type skill, allowing for more strategic use. Get ready to unleash even more power with Hayato!
We’ve turbocharged Hayato’s Shinsoku VI, amplifying both its effect and scope. This skill now addresses previous shortcomings and has been modified to a charging-type skill, allowing for more strategic use. Get ready to unleash even more power with Hayato!
Union Artifact
Union Artifact has been added to Maple Union.
Look for [Maple Union] Artifact of Mysterious Power quest in quest lightbulb icon to unlock Union Artifact and Artifact Mission.
Mission Type | Attribute |
Normal | Reset every Thursday at 0000hrs |
Boss | |
Special | Can be complete once per World |
Normal Mission | ||
Category | Condition | Rewards |
Defeat Level Range Monsters | ||
Defeat 2,000 monsters |
50 EXP 50 Points |
|
Defeat 5,000 monsters |
150 EXP 150 Points |
|
Defeat 10,000 monsters |
200 EXP 200 Points |
|
Defeat 20,000 monsters |
400 EXP 400 Points |
|
Weekly Access | ||
1 time |
100 EXP 100 Points |
|
2 times |
200 EXP 200 Points |
|
3 times |
300 EXP 300 Points |
|
4 times |
600 EXP 600 Points |
|
Maximum Per Week |
2,000 EXP 2,000 Points |
Artifact EXP and Artifact Points can be obtained by performing Artifact Missions.
Artifact Points are used to change stat combinations applied on the Crystal, extend Crystal's duration and perform AP reset.
Normal and Boss Mission's rewards are automatically delivered upon meeting the conditions.
Only the top 3 Boss Mission completion rewards within the World are reflected.
If you complete a Boss Mission with a higher reward grade than previously completed missions, you will receive the difference in rewards and the mission completion status will be updated.
At Artifact Level 1, 3 Crystals are provided.
Artifact Level | Available Crystal |
Level 1 or higher | 3 |
Level 10 or higher | 4 |
Level 20 or higher | 5 |
Level 30 or higher | 6 |
Level 40 or higher | 7 |
Level 50 or higher | 8 |
Level 60 | 9 |
As the Artifact Level increases, Artifact AP used to enhance Crystal can be obtained, Artifact Points limit is increased and unlocks more Crystal slots.
Each Crystal can have up to 3 different stat combinations and can be changed through the Change Option function. Available options are as follow:
Increase All Stats
Increase Max HP/MP
ATT/MATT Increase
Damage Increase
Boss Monster Damage Increase
Monster Ignore DEF Increase
Buff Duration Increase
Cooldown Not Applied Rate Increase
Meso Drop Rate Increase
Item Drop Rate Increase
Critical Rate Increase
Critical Damage Increase
Increase Additional Obtained EXP
Status Resistance Increase
Summon Duration Increase
Final Attack Typed Skill Damage Increase
Crystal grade can be increased by using Artifact AP up to Level 5.
Grade | Stat Level | Required Artifact AP |
Level 1 | 1 | - |
Level 2 | 2 | 1 |
Level 3 | 3 | 2 |
Level 4 | 4 | 2 |
Level 5 | 5 | 3 |
Increasing Crystal's Grade improves the level of each option applied on the Crystal up to Level 10.
Each stats provided by a Crystal has an expiration date. However the type of options selected and Crystal's grade do not reset after the expiration date.
Each stats provided by a Crystal will be deactivated once reached expiration date and Artifact Points can be used to reactivate it by extending the duration.
Bulk Extend function can be used to easily set the stats expiration date of all Crystal to the same date.
Monster Life Removal Compensation (Edited 8th July, 1724hrs)
Developer Notes
To align with MapleStorySEA's unique specifications, we've added Princess Nou and Akechi Mitsuhide to the Artifact's Boss Mission. Additionally, the Artifact's Special Mission now includes three types of story content and two types of overseas bosses, as well as Hayato’s and Kanna’s Story quests.
To align with MapleStorySEA's unique specifications, we've added Princess Nou and Akechi Mitsuhide to the Artifact's Boss Mission. Additionally, the Artifact's Special Mission now includes three types of story content and two types of overseas bosses, as well as Hayato’s and Kanna’s Story quests.
Potential Tier Upgrade Benefit
Potential Tier Upgrade Benefit UI can be accessed through the Cash Notifier icon.
1. Function Overview
2. Tier-Up Rate
Level | Tier-Up Rate% |
Basic | 0% |
Level 1 | 5% |
Level 2 | 10% |
Level 3 | 20% |
Level 4 | 30% |
Level 5 | 40% |
Level 6 | 50% |
Level 7 | Confirmed Tier Up |
3. Potential Tier Upgrade Gauge
Category | Main Potential | Additional Potential | |||
Rare to Epic | |||||
Level 1 | 12 | 5 | 15 | 15 | |
Level 2 | 15 | 6 | 20 | 20 | |
Level 3 | 19 | 7 | 24 | 24 | |
Level 4 | 20 | 8 | 26 | 26 | |
Level 5 | 23 | 9 | 31 | 31 | |
Level 6 | 25 | 10 | 33 | 33 | |
Level 7 | 50 | 20 | 60 | 60 | |
Epic to Unique | |||||
Level 1 | 39 | 20 | 36 | 36 | |
Level 2 | 50 | 26 | 47 | 47 | |
Level 3 | 62 | 32 | 57 | 57 | |
Level 4 | 67 | 35 | 62 | 62 | |
Level 5 | 78 | 41 | 73 | 73 | |
Level 6 | 83 | 43 | 77 | 77 | |
Level 7 | 150 | 80 | 150 | 150 | |
Unique to Legendary | |||||
Level 1 | 234 | 50 | 100 | 100 | |
Level 2 | 301 | 65 | 129 | 129 | |
Level 3 | 367 | 79 | 157 | 157 | |
Level 4 | 401 | 86 | 172 | 172 | |
Level 5 | 468 | 101 | 200 | 200 | |
Level 6 | 498 | 107 | 213 | 213 | |
Level 7 | 1,000 | 200 | 400 | 400 |
4. Updated Cube UI
Developer Notes
In order to provide a more reasonable upgrade experience in line with MapleStorySEA’s environment, we’ve introduced a new Cube Potential Tier Upgrade Benefit system.
With this new system which reduces the number of failed upgrade attempts when using Cash Cube, the probability of a successful upgrade increases progressively at 5% and up to 50% from the Basic Tier UP % upon failure, and the upgrade tier is guaranteed once the gauge is full. This is to ensure a more balanced and enjoyable enhancement journey.
In order to provide a more reasonable upgrade experience in line with MapleStorySEA’s environment, we’ve introduced a new Cube Potential Tier Upgrade Benefit system.
With this new system which reduces the number of failed upgrade attempts when using Cash Cube, the probability of a successful upgrade increases progressively at 5% and up to 50% from the Basic Tier UP % upon failure, and the upgrade tier is guaranteed once the gauge is full. This is to ensure a more balanced and enjoyable enhancement journey.
Kanna & Hayato Improvements
Sengoku Common
1. Princess Sakuno's Blessing
Developer Notes
Princess Sakuno’s Blessing had a large final damage change after casting which makes it difficult to utilise the effects immediately. Hence, adjustments have been made to Princess Sakuno’s Blessing to ensure it’s more convenient and effective for you. Instead of increasing the final damage increase cycle, we’ve made it easier to use immediately by increasing the starting Final Damage buff upon casting as well as the final damage increase amount at regular intervals.
Princess Sakuno’s Blessing had a large final damage change after casting which makes it difficult to utilise the effects immediately. Hence, adjustments have been made to Princess Sakuno’s Blessing to ensure it’s more convenient and effective for you. Instead of increasing the final damage increase cycle, we’ve made it easier to use immediately by increasing the starting Final Damage buff upon casting as well as the final damage increase amount at regular intervals.
Kanna
1. Haku's Fan System Improvement
2. Haku's Buffs Improvement
↪ Reduces damage received by 40%.
↪ Counterattacks with 800% damage.
↪ 60 seconds cooldown.
↪ Reduces damage received by 40%.
↪ Counterattacks with 1,350% damage.
↪ 60 seconds cooldown.
3. Shikigami Charm
4. Cherry Blossom Barrier
5. Unholy Radiance
6. Yin Yang Blessing
7. Overload Mana
↪ Celestial Fury
↪ Ten Secrets of Kitsune
↪ Conjure Spirit Stone
↪ Spirit Pentacle
8. Geomancer's Ether
Developer Notes
In our continuous effort to ensure fairness, we’ve made significant changes to Kanna. The cooldown of the Shikigami Charm skill has been removed, and Haku's weapon is now a secondary weapon, opening up more potential options. Also, instead of tweaking some utility performance that we felt was excessive, we’ve also adjusted the damage variation based on party members to improve solo play performance.
In our continuous effort to ensure fairness, we’ve made significant changes to Kanna. The cooldown of the Shikigami Charm skill has been removed, and Haku's weapon is now a secondary weapon, opening up more potential options. Also, instead of tweaking some utility performance that we felt was excessive, we’ve also adjusted the damage variation based on party members to improve solo play performance.
Hayato
Battoujutsu Combo
Unfaltering Blade
Developer Notes
We noticed the large critical rate difference between field hunting and boss battles for Hayato. To address this, the Critical Rate buff from the Battoujutsu Stance Energy buff has been moved to Hayato’s existing 2nd Job Skill, Unfaltering Blade, providing a consistent critical rate regardless of stance.
We noticed the large critical rate difference between field hunting and boss battles for Hayato. To address this, the Critical Rate buff from the Battoujutsu Stance Energy buff has been moved to Hayato’s existing 2nd Job Skill, Unfaltering Blade, providing a consistent critical rate regardless of stance.
Equipment Changing Improvements
DREAMER Event Notes (v234)
DREAMER World Leap Notes (v234)
DREAMER Burning Highlight Notes (v232-234)
~~~ End of DREAMER II Patch Notes ~~~