12 Nov 2024
CHASER Patch Notes - Content Updates (v237)
TABLE OF CONTENTS
1. New Boss - Limbo
2. HEXA Stat II
3. Glowing Soul Crystal Revamp
4. Epic Dungeon Revamp
5. Maple Scheduler
6. Growth Improvement Below Level 200
7. Character Switch
8. Foggy Forest Training Grounds Improvements
9. Monster Park Improvements
10. Collector's Request
11. New Eternal Equipment and Boss of Brilliant Accessory
12. Exceptional Enhancement Revamp
13. Buff Bookmark
14. V-Matrix Improvements
15. Damage Skin UI Improvements
New Boss - Limbo
Available from 12th December 2024, 10:00AM (GMT +8)
New Boss - Limbo has been added.
Limbo Boss battle participation requirements:
↪ Available to characters who are Level 285 or above and completed the quest [Carcion] A Letter from Across the Continent.
↪ Number of participants: 1 to 3 players.
↪ Time limit: 30 minutes.
↪ Authentic Force: 500.
The following items have been added.
↪ Whispers of the Source
↪ Limboroid
↪ Distorted Crystal of Desire
↪ Eternal Armor Box of Desire
↪ Limbo's Soul Shard
Eternal shoes, Eternal gloves or Eternal Cape can be obtained from Eternal Armor Box of Desire.
The following Limbo Souls have been added.
↪ Robust Limbo's Soul
↪ Runic Limbo's Soul
↪ Sharp Limbo's Soul
↪ Glamorous Limbo's Soul
↪ Lucky Limbo's Soul
↪ Enlightened Limbo's Soul
↪ Deft Limbo's Soul
↪ Mighty Limbo's Soul
↪ Augmented Limbo's Soul
The following Limbo's Soul skills have been added.
↪ Leaping Shadow
↪ Limbo of the Source
New Limbo related achievements have been added.
Story Mode Limbo Boss battle has been added.
↪ Limbo monster that appears in the [Carcion] Last Chance quest has been replaced with Story mode Limbo.
One Who Exposed the Source medal can be received upon defeating Hard Mode Limbo.
Normal/Hard Limbo Boss elimination Mileage reward are 200 per week.
HEXA Stat II
HEXA Stat II can now be unlocked with the following condition:
↪ Level 265 or above
↪ HEXA Stat Core I Core Level 20
Glowing Soul Crystal Revamp
Glowing Soul Crystal now separated into daily, weekly and monthly crystal. (Glowing Soul Crystals obtained before v237 are treated as daily crystal)
Maximum of 12 weekly crystals can now be sold per character.
Weekly Glowing Soul Crystal sales record can be checked through NPC Collector and the sales records are reset every Thursday 0000hrs.
If you have a crystal whose value is higher than the value of the crystal you have already sold, you can acquire meso equal to the difference. In this case, additionally sold crystals are not included in the in-world limit.
Through the ‘Weekly Sell’ button, you can sell the weekly boss crystals with the highest value among the crystals you own. If you have crystals with a higher value than the crystals you have already sold, you will obtain mesos by calculating the difference.
You can sell all crystals you own through the ‘Sell All’ button, and if the weekly crystal limit is reached, all crystals except weekly crystals will be sold.
The selling price of crystals of intense power for some bosses with high difficulty has been increased.
Epic Dungeon Revamp
Developer Notes
We’ve adjusted the difficulty of Epic Dungeon: High Mountain and introduced a Quick Pass System to instantly complete the dungeon.
Bonus Rewards have been updated to let you refine your purchases, allowing you to select the rewards you want.
Additionally, we’ve increased the number of allowable purchases to improve the efficiency of earning EXP or Sol Erda Fragments from Bonus Rewards, now enabling up to 10 purchases.
Epic Dungeon Quick Pass has been added.
Epic Dungeon High Mountain can now be completed immediately by using 10,000 Maple Points at the Epic Dungeon entry UI.
Basic rewards will be paid upon immediate completion using the Epic Dungeon Quick Pass, and bonus rewards can be obtained from the Epic Dungeon entry UI.
Only characters who have cleared High Mountain at least once can use the Epic Dungeon Quick Pass.
The difficulty of some stages of Epic Dungeon High Mountain is adjusted.
↪ Weather effect information and interaction information for the Piece of Mithra's Power have been added.
↪ The number of consecutive hits to activate the Piece of Mithra's Power that appears in stages 3, 6, 9, and 10 using the NPC/gathering key is reduced from 9 to 6.
↪ Stage 3 boss's charge damage is reduced from 30% to 25% of maximum HP.
↪ The stage 3 boss' poisoned status damage is reduced from 5% to 1% of maximum HP per second.
↪ Stage 6 boss’ pollution explosion damage is reduced from 30% to 10% of maximum HP.
↪ Stage 6 boss' contaminated zone damage is reduced from 30% to 20% of maximum HP per second.
The effect is improved smoothly at the start of each stage.
Epic Dungeon Bonus reward has been revamped.
The existing Bonus Reward and Special Bonus Reward will be deleted and changed to EXP Bonus and Sol Erda Bonus.
For Epic Dungeon High Mountain, 3,000 Maple Points are consumed per bonus reward purchase.
EXP Bonus and Sol Erda Bonus can be purchased separately, and each can be purchased up to 10 times.
With each purchase of EXP Bonus and Sol Erda Bonus, you can obtain rewards of stages 1 to 4 with a set probability, and you can obtain different reward values depending on the stage.
When purchasing EXP Bonus and Sol Erda Bonus, the fever gauge will increase, and when the fever gauge is full, you will receive double the rewards the next time you purchase.
Earn additional accumulated rewards via the Exit button after receiving a reward, with an unlimited 10 redemptions per reward.
Maple Scheduler
Maple Scheduler has been added.
Provides a new function that allows you to check the status of repetitive content at a glance on a daily/weekly/boss basis.
Added the ability to start and receive daily quests in batches by absorbing the functions of the existing daily/weekly quest notifications.
Growth Improvement Below Level 200
Quest category has been added.
Main: Quests that have high story importance and are recommended to be performed during the growth process.
General: Job, quests that do not belong to the main.
Experience points for main quests below level 200 are adjusted.
Quest experience points for level 30 to 59 special theme dungeons are adjusted to be awarded regardless of character level.
Quest related UI has been modified.
A top category tab is added to the quest UI.
For job/main quests, improvements will be made to use separate quest speech bubbles.
For job/main quests, improvements will be made to use a separate quest tag before the quest name.
For NPCs that can complete the job/main quest, a blinking function will be added to the minimap to make them easier to find.
If there is a job/main quest that has not been confirmed in the quest light bulb on the left, a function has been added to make the light bulb image blink so that you can easily check it.
The quest notification on the left will be improved so that a NEW image no longer appears at the bottom of the icon.
Maple Guide UI has been modified.
The composition of ‘content by level’ will be changed to match the main quest reorganization.
Improvements will be made so that all hunting grounds in the same level section can be viewed at a glance in ‘Content by Level’.
In ‘Content by Level’, the condition requiring the slaying of the monster when using the hunting ground has been deleted.
A main quest notification button has been added to the Minimize Guide UI.
Some of the Riena Strait-related area quest lines and presentation will be modified.
Quests in the Verne Mine area are generally revised.
The ‘I Know What Happened in the Verne Mine’ achievement has been moved to the Memories tab, and a new achievement with the same name has been added.
Some of the Verne Mine quests will be deleted.
Alliance-related quests will be added, and some related lines will be changed.
Azwan-related area quests are generally modified.
The existing Azwan quest will be changed to unprogressable and a new Azwan quest will be added.
Some lines and directing during the Azswan quest will be changed.
Some quests related to the Magatia region will be modified.
The quest level requirement is adjusted to level 85.
Quest completion conditions are generally lowered.
Convenience features such as automatic quest area movement and navigation have been added.
Convenience elements such as navigation guidance will be added to Helicium-related area quests.
Area quests related to the Lion King's Castle will be generally modified.
The existing Lion King's Castle quest will be changed to unprogressable and a new Lion King's Castle quest will be added.
Some lines and directing during the Lion King's Castle quest will be changed.
The ‘[Theme Dungeon] Exploring the Lion King’s Castle’ achievement will be moved to the Memories tab and a new achievement with the same name will be added.
Some quests related to the Root Abyss area will be modified.
NPCs, dialogue, and direction for some quests will be modified.
Some of the Root Abyss area quests will be deleted.
Some quests related to the Temple of Time area will be modified.
The quest level requirement is adjusted to level 130.
Quest completion conditions are generally lowered.
The presentation of the [Beyond the Ruins] quest has been modified.
Some quests related to Rock Giant Colossus will be modified.
NPCs, dialogue, and direction for some quests will be modified.
Kona's Request quest will be changed to unproceedable.
he title of [Rock Giant] Kapu’s Riding Quest will be changed to [Rock Giant] Sudden Earthquake.
The title of the [Rock Giant] Identity of Tarantulos quest will be changed to [Rock Giant] If you are no longer an enemy.
Some quests related to the Kritias region will be modified.
Quest completion conditions are generally lowered.
Convenience features such as automatic quest area movement and navigation have been added.
New quests in the Kritias region will be added.
The starting level of quests related to the Twilight Perion is changed from 180 to 185.
A summary view of Black Heaven and Heroes of Maple content is added.
After clearing Haven's [Thank you for saving me] quest, you can view the summary of Black Heaven with One-Eyed's [Smooth Feat] quest.
After clearing the Abandoned Campground's [Those Who Left and Those Who Remain] quest, you can view the Heroes of Maple summary through Alceto's [The Hero, the Wolf, and the World Tree] quest.
The entry level for Black Heaven and Heroes of Maple content is changed to level 190.
‘Silent Crusader 2’ content quest is added.
The conditions for completing the Artifact Special Mission have changed.
The conditions for completion of the ‘Lion King’s Castle Quest Completion’ mission will be changed from ‘[The Lion King’s Gatekeeper] Quest Completion’ to ‘[Eternal Loyalty] Quest Completion’.
The conditions for completion of the ‘Leven Mine Quest Completion’ mission will be changed from ‘[Clear Traces] Quest Completion’ to ‘[Call from the Alliance] Quest Completion’.
The conditions for completion of the ‘Kritias Quest Completion’ mission will be changed from ‘[Restart Invasion] Quest Completion’ to ‘[Kritias’ Truth] Quest Completion’.
Artifact Special Mission ‘Complete Silent Crusader Quest’ is added.
Character Switch
Character Switch function is added.
You can open the quick character change UI through the character change menu in the settings menu at the bottom.
All characters in the current world are displayed on the UI, and you can select the character to change using keyboard and mouse operations.
If you select the character you want to change and press the Enter key or click the connection button, the connection character will be changed after entering the secondary password. However, if the secondary password input omission function is set in the OTP settings, the secondary password input step is omitted.
The Character Switch function cannot be used in some content where the world integrated channel and resolution are fixed.
Foggy Forest Training Grounds Improvements
A buff function exclusive to the Foggy Forest Training Center is added.
You can use buff effects without restrictions at the Foggy Forest Training Center without consuming actual buff effect skills or items.
The buff effects that can be used in the Foggy Forest training field are the same as the list provided by the boss practice mode exclusive buff function.
After entering the Foggy Forest training field, you can select the buff effect to use using the training hall-specific buff settings UI.
The selected buff effect only applies in the Foggy Forest Training Field and is canceled when you leave the Foggy Forest Training Center.
If you use the buff function exclusive to the Foggy Forest Training Center, previously applied buff skills and buff item effects of the same type or effect will be canceled.
Monster Park Improvements
A UI dedicated to entering the Monster Park will be added.
Monster Park Beginner/Intermediate/Advanced dungeon clearing experience is doubled.
The number and cost of Monster Park Beginner/Intermediate/Advanced dungeons will be changed.
The number of free clears per day is changed to 1.
The number of additional clears possible per day is changed to 6.
The Maple Points required to clear additional Monster Park will be changed to 600 Maple Points.
The number of Monster Park Free Admission Ticket awarded in MVP Gift Pack rewards will be adjusted after the patch.
↪ MVP Silver: 2
↪ MVP Gold: 3
↪ MVP Diamond: 7
↪ MVP Red: 10
Collector's Request
Story quest content that must be completed to purchase the newly added buff items "Seiram's Elixir" and "Aleria's Elixir" from the NPC Collector in the Free Market map.
Starting quest "[Collector's Request] In Search of the Legend" can be performed by characters level 200 or higher.
If there is a character who has completed the quest in the world, other characters level 200 or higher can purchase the Elixir from the Collector without having to perform the quest.
New Eternal Equipment and Boss of Brilliant Accessory
Eternal Shoes, Eternal Gloves, Eternal Cape and Whispers of the Source have been added.
Exceptional Enhancement Revamp
Exceptional parts are changed to Exceptional Hammer.
Exceptional enhancements will be changed as follows.
The Exceptional Enhancement UI can be opened using the Exceptional Hammer or through the NPC Wandering Blacksmith.
The accessories included in the Jet Black Boss set can grant exceptional enhancement up to 1 time, and the accessories included in the Radiant Boss set can grant exceptional enhancement up to 3 times.
As the number of Exceptional enhancements increases, the probability of success decreases, and through the additional increase in success probability option, the probability of receiving Exceptional enhancements can be increased by additionally using the Exceptional Hammer and Meso.
The ability to extract the Exceptional Hammer using 10 billion mesos has been added.
When extracting, the number of exceptional enhancements for the registered equipment is deducted by 1, and an exceptional hammer matching the equipment classification is extracted.
Exceptional hammer extraction has a 100% chance of success.
The achievement conditions for certain achievements are changed to using the Exceptional Hammer.
Buff Bookmark
A system will be added that allows you to set how buffs are displayed on your character.
You can set how buffs will be displayed using Buff Auto-Align, Buff Minimize, and Buff Favorites.
These features are available in the in-game Settings - Options.
Buffs Auto-Align and Minimize allows you to set the appearance of the top-right buff display area.
When you apply the Buffs Auto-Align feature, the top-right buff display area is aligned in the following order
Previous skill buffs learned by the character
Common skill buffs
Item buffs
Ex-Skill Buffs that the character has not learned
The Minimize Buffs feature allows you to hide each buff item that is grouped together in an auto-sort, and only applies if you are using Buff Auto-Sort.
Buff Bookmark allows you to display the buffs of your favorite skills in a location of your choice.
You can enable or disable Buff Bookmark using the Options UI.
You can set up a detailed list of skills to be added to Buff Bookmark using the Buff Bookmark Settings UI. This UI can be printed out via the Buff Bookmark button in the Options UI.
Any skill that your character has learned can be added to Favorites. However, some skills cannot be added, including Guild skills, Riding skills, and Event skills.
A UI tab is added to the In-Game Settings - Options.
The UI category on the existing Graphics tab is moved to the UI tab.
The Input category from the existing Game tab is moved to the UI tab.
The Buff Display Settings category is added.
V-Matrix Improvements
At level 200, the number of core slots that can be equipped when the V-Matrix first opens increases from 7 to 12.
The number of Core Slots that expand per level will not change, and the maximum number of Core Slots that can be equipped will increase from 25 to 30.
Characters who have expanded their core slots by consuming mesos prior to the update will retain their core expansion.
The Enhanced Core Selection crafting function has been added.
You can open the Enhanced Core Selection Crafting UI by clicking the Enhanced Core Selection Crafting button in V-Matrix Crafting mode.
Clicking the three slots in the center of the UI displays a list of the current class's enhancement cores and allows you to select which cores to combine.
Selecting all three cores will display the cores to be crafted and will cost 500 V-Core shards to craft the core of the selected option.
Added the ability to extend the duration of Special Cores.
When you right-click on a Special Core you own or attempt to equip an expired Special Core, you can use your V-Core Shards to extend its stat validity to 30 days from the time of the extension.
Special Cores that have not expired can also be extended, and the amount of V-Core Shards consumed will be proportional to the length of the extension (up to a maximum of 864).
When attempting to drag a different type of Special Core to a different slot than an already equipped Special Core, it will now match the equipped Special Core.
The tooltip for the Enhance All button will now state that any core that causes experience loss when enhanced will not be enhanced.
Damage Skin UI Improvements
The size of the damage skin UI has been expanded.
The damage skin UI has been improved so that you can change the location of the saved damage skin.You can change the location of the damage skin by clicking on the damage skin you want to move like an inventory, then clicking again on the slot you want to move it to.You can collect the damage skin upward by clicking the Gather Up button at the bottom.
The UI has been improved so that the status of the applied damage skin being saved is displayed.
The status of the damage skin save slot usage has been improved so that it is displayed at the bottom of the UI. When you hover the mouse over the slot status, the number of slots that can be expanded is displayed.
Navigate to others...
CHASER Patch Notes - Aran & Eunwol Remaster (v237)
CHASER Patch Notes - Wedding System (v237)
CHASER Patch Notes - Improvements & Error Fixes (v237)
CHASER Patch Notes - Job Balancing (v237)
CHASER Event Notes - One Page In Memory and Other Events (v237)
CHASER Event Notes - Blooming Moon Secret Guide (v237)
CHASER Event Notes - Burning & Growth Events (v237)
~~~ End of CHASER Patch Notes - Content Updates (v237) ~~~