Updates

12 Nov 2024

CHASER Patch Notes - Job Balancing (v237)


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Developer Notes

With the CHASER Update, all classes receive overall skill improvements, and the skill performance has been updated to reduce disparities between classes.

We’ve also corrected class-specific skill specifications that were behaving inconveniently, standardized movement speeds, and revised common skill specifications to enhance usability.

Additionally, party synergies for some classes have been adjusted and converted into individual synergies. This change promotes a more diverse party composition while minimizing the impact on individual gameplay experiences.

TABLE OF CONTENTS

1. Sengoku Job Improvements and Error Fixes
2. Job Improvements and Error Fixes




Sengoku Job Improvements and Error Fixes


Sengoku Common


Sengoku Ally
  • Changed from a randomized buff to a fixed critical damage and attack damage buff.
  • Minions now provide 20 ATT/MATT and 10% Critical Damage at Level 30.

  • Princess Sakuno's Blessing
  • Cooldown changed from 240 seconds to 120 seconds.
  • Removal of stack system that allowed up to 2 stacks.

  • Sengoku Warrior
  • Changed to passive skill and modified so that Princess Sakuno's appearance appears when used.

  • Echo of Hero
  • Cooldown changed to 300 seconds.

  • Kanna


    Conjure Spirit Stone
  • Cooldown changed from 196 seconds to 180 seconds, duration changed from 74 seconds to 60 seconds.
  • Summon Spirit damage increased by 20%, number of attacks changed from 3 to 9.
  • Summon Spirit final damage buff is changed to apply only to the user.

  • Bellflower Barrier - Reinforce
  • Boss Damage has been changed from 20% to 10%.

  • Increased Kanna movement speed
  • Movement speed increase option added to the Ether Pulse skill.
  • Movement speed increased by 22 and movement speed limit increased by 20 based on Master level.

  • Hayato


    Hyoru Getsuken
  • Final damage buff duration increased from 33 seconds to 40 seconds.

  • Sudden Strike
  • Debuff duration changed from 30 seconds to 60 seconds.
  • Damage increase debuff is changed to apply only to the user.




  • Job Improvements and Error Fixes


    Common
  • The issue where Sol Janus: Dawn is activated when using some skills has been fixed.
  • The gauge UI for some occupations will be improved so that detailed values are displayed when the mouse is hovered over.
  • An issue where the change is delayed when changing the settings of some special modes or skills that can set command locks will be fixed.
  • The cooldown of Hero's Echo, Exclusive Spell, and Intensive Time is changed to 300 seconds.
  • An issue where the message ‘The skill cannot be used yet’ is fixed when attempting to reuse the Noblesse skill without a meso.
  • An issue where the Otherworldly Void of the Otherworldly Goddess’ Blessing sometimes activates abnormally has been fixed.
  • An issue where the icon appears awkward when hovering over the Butterfly Garden Light Lv.3 skill of the Petite Lantern Butterfly set will be fixed.
  • The Bishop's Holy Fountain's buff icon and the Holy Fountain's buff icon triggered by Unstable Memorize will be changed to be differentiated.
  • When some skills are used more than a certain number of times without moving, Sol Janus: Dusk will not be activated.
  • An issue where some summon skills display a buff icon when using the Cash Shop, Maple Auction, or moving a channel even if there are no summons in the field has been fixed.
  • An issue where effects are displayed awkwardly on zoomed-out maps when using some skills has been fixed.
  • Erda Spectrum: An issue where the direction sometimes does not change when casting Erda Emission will be fixed.
  • The skill description for Split Arrow has been modified.
  • An issue where the Captain's Battleship Bomber's shells sometimes disappear has been fixed.
  • An issue where the direction sometimes does not change when casting Luminous Spectral Light has been fixed.
  • Battle Mage's Teleport Ver.2 The phenomenon of hanging on ladders and ropes without pressing the up arrow key when casting has been corrected.
  • An issue where the tank effect is displayed awkwardly when using a jet booster while the mechanic is in Metal Armor: Tank mode has been fixed.
  • An issue where the invincibility duration is not displayed while using the Demon Avenger's Requiem or casting the Demon Sword's Roar will be fixed.
  • The skill description for Kaine’s Annihilation has been modified.
  • An issue where Zero's time distortion attack speed increase sometimes lasts longer than 4 seconds has been fixed.
  • An issue where, when moving to the field after using Kinesis' Psychic Tornado, the buff icon is displayed even though the skill has ended, has been fixed.
  • An issue where Adele's Gathering's defense ignore increase debuff effect sometimes looked awkward has been fixed.
  • An issue where the weapon image is displayed awkwardly when Khali uses the Void Rush and Void Blitz skills after wearing some cash weapons has been fixed.
  • An issue where the cooldown reduction effect of some special cores is applied to some hyper skills will be fixed.
  • An issue where some skills sometimes appear in awkward positions will be fixed.
  • An issue where Sol Janus is subject to the cooldown reset effect will be fixed.
  • Decent Speed Infusion and Decent Advanced Bless are now passive.
  • All stat increasing skills such as Maple Warrior are now passive.
  • The preparation time for Goddess' Blessing is deleted, and the cooldown time is added.
  • A feature that permanently increases all stats has been added to Decent Advanced Bless.
  • An issue where the damage increased by Cygnus' blessing is higher than the maximum damage has been fixed.
  • While the Other World Goddess's Blessing lasts, otherworldly void attacks will be activated at least 3 times within the duration.
  • An issue where the duration is not set to maximum when the immunity barrier is activated after using Transcendent Rhinne's Prayer has been corrected.
  • Magic Circuit Full Drive no longer has charges.
  • Wrath of God skill description has been modified.
  • The effect on/off function for certain skills has been added.
  • The attack logic of Aura Weapon has been changed to increase the attack range vertically.
  • Blood for Blood damage increased is reduced from 40% to 30% at level 25.
  • Blood for Blood Final damage increase is reduced from 35% to 29% at level 25.
  • When using Decent Mystic Door, no magic stones are consumed.
  • A new V core, the Decent Holy Fountain, has been added.
  • The phenomenon of transferring to monsters that cannot be hit when using Venom Burst has been fixed.
  • Fixed an issue where when multiple people cast Flame Wizard's Burning Legion in a party, the Burning Legion's buff effect is applied repeatedly to characters who cast it later.

  • Hero
  • Upper Charge
  •  ↪ Action delay is reduced by approximately 35%.
  • Warrior Mastery
  •  ↪ Movement speed increases from 10 to 22 based on master level.
     ↪ Maximum movement speed increases from 10 to 20 based on master level.
  • Rage Uprising
  •  ↪ Damage increases from 500% to 560% based on master level.
  • Valhalla
  •  ↪ Damage increases from 370% to 520% based on master level.
     ↪ Action delay is reduced by approximately 13%.
  • Sword of Burning Soul
  •  ↪ Action delay is reduced by approximately 7%.
  • Combo Instinct
  •  ↪ Space wound damage increases from 325% to 365% at level 25.
  • Sword Illusion
  •  ↪ Action delay is reduced by approximately 10%.
  • Rage Uprising VI
  •  ↪ Damage increases from 254% to 270% based on master level.

    Paladin
  • Upper Charge
  •  ↪ Action delay is reduced by approximately 35%.
  • Warrior Mastery
  •  ↪ Movement speed increases from 10 to 22 based on master level.
     ↪ Maximum movement speed increases from 10 to 20 based on master level.
  • Blessing Armor
  •  ↪ An issue where the effect on/off function was sometimes not applied in the village has been fixed.
  • Blast
  •  ↪ Damage increases from 305% to 340% based on master level.
  • Divine Judgment
  •  ↪ Holy brand damage increases from 550% to 700% based on master level.
  • Smite
  •  ↪ Can be used in the air.
  • Holy Unity
  •  ↪ When using Divine Blessing on a bound user, the final damage increase is reduced from 20% to 13% at level 25.
  • Grand Cross
  •  ↪ The function of fixing movement speed while using a skill has been deleted.
     ↪ Maximum keydown duration is reduced from 6 seconds to 4 seconds.
     ↪ Damage before the cross grows increases from 595% to 700% at level 25.
     ↪ After the cross grows, damage increases from 1040% to 1410% at level 25.
     ↪ The attack interval before the cross grows is reduced by approximately 16%.
     ↪ After the cross grows, the attack interval is reduced by about 33%.
  • Mighty Mjolnir
  •  ↪ When used with the attack key, the ability to summon all ancient god hammers is added.
     ↪ The damage of the first attack increases from 400% to 485% at level 25.
     ↪ Shockwave damage increases from 450% to 550% at level 25.
  • Blast VI
  •  ↪ Damage increases from 465% to 535% based on master level.
  • Divine Judgment VI
  •  ↪ The damage of the Holy Brand increases from 890% to 1160% based on the master level.
  • Falling Justice
  •  ↪ Damage increases from 1300% to 1560% based on master level.

    Dark Knight
  • Upper Charge
  •  ↪ Action delay is reduced by approximately 35%.
  • Warrior Mastery
  •  ↪ Movement speed increases from 10 to 22 based on master level.
     ↪ Maximum movement speed increases from 10 to 20 based on master level.
  • Dark Synthesis
  •  ↪ Damage increases from 330% to 400% based on master level.
     ↪ A function that can be used without casting action when using a skill while using Dark Spear is added.
  • Beholder's Revenge
  •  ↪ Damage increases from 255% to 309% based on master level.
     ↪ Number of attacks increases from 5 to 7.
  • Beholder Shock III
  •  ↪ Damage when cast increases from 370% to 630% based on master level.
     ↪ When cast, the number of attacks increases from 6 to 7.
     ↪ Dark speculation damage increases from 350% to 423% based on master level.
     ↪ The number of attacks in the dark increases from 3 to 5.
  • Darkness Aura
  •  ↪ Even if the skill is reused and Dark Slash is activated, the buff will not end.
     ↪ Maximum vitality is reduced from 15 to 10.
     ↪ For each additional Dark Slash, the required vitality is reduced from 3 to 1.
     ↪ The damage of Dark Slash is reduced from 1325% to 1225% at level 25.
     ↪ When you cast Dead Space while it lasts, Darkness Aura's vitality will immediately reach its maximum value.
  • Dark Spear
  •  ↪ Damage increases from 650% to 795% at level 25.
     ↪ A limit has been added to the maximum number of attacks that can attack a single enemy.
  • Pierce Cyclone
  •  ↪ Maximum keydown duration is reduced from 4.5 seconds to 4 seconds.
     ↪ If some status abnormalities are applied while the key is down, the finishing attack will be activated immediately.
     ↪ Keydown continuous damage is reduced from 945% to 730% at level 25.
     ↪ The number of continuous key-down attacks is reduced from 12 to 8.
     ↪ A limit has been added to the number of key-down continuous attacks.
     ↪ The damage of the finishing attack increases from 710% to 1545% at level 25.
     ↪ The number of final attack activations increases from 5 to 8.
  • Dark Synthesis VI
  •  ↪ Damage increases from 580% to 750% based on master level.

    Arch Mage (Fire, Poison)
  • Teleport
  •  ↪ A feature that permanently increases movement speed and maximum movement speed is added.
  • Teleport Mastery
  •  ↪ Damage duration increases from 4 seconds to 20 seconds based on master level.
  • An issue where the dot damage of the poison mist created by Flame Haze VI is not strengthened when strengthening the Flame Haze VI/Mist Eruption VI HEXA core will be fixed.
  • The skill description for Flame Haze VI will be modified.

  • Arch Mage (Ice, Lightning)
  • Teleport
  •  ↪ A feature that permanently increases movement speed and maximum movement speed is added.
  • Freezing Breath
  •  ↪ Maximum keydown duration is reduced from 13 seconds to 10 seconds based on master level.
     ↪ Cooldown is reduced from 180 seconds to 120 seconds.
  • Elquines
  •  ↪ Skill description has been modified.
  • Lightning Spear
  •  ↪ Maximum keydown duration is reduced from 3.6 seconds to 2 seconds.
     ↪ Skill end action delay is reduced by approximately 44%.
     ↪ Attack interval is reduced by approximately 42%.
  • Snow's Cold Embrace
  •  ↪ Number of attacks increases from 9 to 10.
  • Jupiter Thunder
  •  ↪ Electric shock damage increases from 600% to 800% at level 25.
     ↪ Current damage increases from 400% to 520% at level 25.

    Bishop
  • The debuffs for the skills below will be deleted.
  •  ↪ Angel Ray
     ↪ Angel Ray VI
     ↪ Bahamut
     ↪ Divine Punishment
  • The skills below will not be affected by the intelligence increased by the special skill ring.
  •  ↪ Prayer
     ↪ Holy Blood
     ↪ Resurrection
     ↪ Angel of Libra
  • Teleport
  •  ↪ A feature that permanently increases movement speed and maximum movement speed is added.
  • Spell Mastery
  •  ↪ Skill description has been modified.
  • Holy Fountain
  •  ↪ It cannot be used on maps where a party member's Holy Fountain, a useful Holy Fountain, or a trace of a useful Holy Fountain's divinity exist.
     ↪ An issue where the buff icon disappears upon death has been fixed.
     ↪ An issue where the previously summoned Holy Fountain's buff icon does not disappear when using Unstable Memorize while Holy Fountain is summoned has been improved.
  • Holy Blood
  •  ↪ Cooldown is reduced from 240 seconds to 120 seconds.
     ↪ The function that reduces cooldown depending on intelligence has been removed.
  • Master Magic
  •  ↪ A feature that permanently increases final damage by 10% has been added.
  • Angel of Libra
  •  ↪ Damage increase for party members is limited to 40%.
  • Divine Punishment
  •  ↪ Damage increases from 485% to 650% at level 25.
     ↪ Holy light preparation time is increased from 8.5 seconds to 11 seconds.
     ↪ Holy light possession limit is reduced from 8 to 5.
  • Prayer
  •  ↪ A feature has been added where the final damage increase applied to party members is reduced in proportion to the number of party members.
     ↪ The intelligence standard by which final damage increases is increased from 2500 to 3000.
     ↪ The final damage increase depending on intelligence is reduced from a maximum of 40% to a maximum of 30% at level 25.
     ↪ Duration increases from 42 seconds to 57 seconds at level 25.
     ↪ When reusing a skill within 5 seconds of use, the duration reduction increases from 14 seconds to 19 seconds at level 25.
     ↪ HEXA Enhancement Core final damage increase increases from 10% to 17% based on master level.

    Bowmaster
  • Quiver cartridges can be used while using the skills below.
  •  ↪ Hurricane
     ↪ Hurricane VI
     ↪ Hurricane VI: Rampage Mode
  • Advanced Quiver
  •  ↪ The generation probability of vampire arrows is reduced from 70% to 60% based on master level.
     ↪ The maximum HP recovery amount of Vampire Arrow is reduced from 5% to 1.8%.
  • Armor Piercing
  •  ↪ A feature that permanently increases final damage by 7% has been added.
  • Full Burst Quiver
  •  ↪ A feature that increases final damage by 15% while the skill lasts is added.
  • Uncountable Arrow VI
  •  ↪ An issue where Mortal Blow does not increase the number of attack hits is fixed.
  • Arrow Platter VI
  •  ↪ An issue where directly used skills do not increase the number of attack hits for Mortal Blow is fixed.

    Crossbow Master
  • Advanced Enhance Arrow
  •  ↪ Focus On duration is increased from 15 seconds to 30 seconds.
     ↪ Focus on is improved so that it is preserved even upon death.
  • True sniping
  •  ↪ Damage increases from 1700% to 1900% at level 25.
     ↪ The duration of focus on when hit is increased from 15 seconds to 30 seconds.
  • Split Arrow
  •  ↪ Damage increases from 1200% to 1400% at level 25.
  • Charged Arrow
  •  ↪ Damage before concentration is increased from 1000% to 1150% at level 25.
     ↪ After concentration is completed, damage increases from 1500% to 1700% at level 25.
     ↪ Number of attacks increases from 10 to 12.
     ↪ The number of strikes is increased from 1 to 2.
     ↪ Cooldown time increased from 10 seconds to 20 seconds.
     ↪ An issue where the hitting effect is displayed awkwardly has been fixed.
  • Piercing Cartridge
  •  ↪ Full Burst Shot damage increases from 750% to 1000% at level 25.
  • Sniping VI
  •  ↪ Damage increases from 545% to 670% based on master level.
  • Enhanced Sniping VI
  •  ↪ Damage when cast increases from 605% to 635% based on master level.
     ↪ Additional hit damage increases from 380% to 410% based on master level.
  • Ultimate Sniping VI
  •  ↪ Damage when cast increases from 315% to 345% based on master level.
     ↪ Additional hit damage increases from 380% to 410% based on master level.
  • Piercing VI
  •  ↪ Sniping VI damage increase increases from 60%p to 90%p based on master level.
     ↪ Enhanced Sniping VI damage increase increases from 120%p to 150%p based on master level.

    Pathfinder
  • Curse Transition
  •  ↪ The critical damage that increases per ancient curse debuff stack is reduced from 4% to 2%.
  • Ancient Bow Expert
  •  ↪ The feature that permanently increases critical damage has been deleted.
     ↪ A feature that permanently increases final damage by 10% has been added.
  • Obsidian Barrier
  •  ↪ Number of attacks increases from 4 to 5.
  • Obsidian Barrier (Blast)
  •  ↪ Number of attacks increases from 4 to 5.
  • Obsidian Barrier (Transition)
  •  ↪ Number of attacks increases from 4 to 5.
  • Relic Unbound (Discharge)
  •  ↪ Damage increases from 1000% to 1500% at level 25.
  • Relic Unbound (Blast)
  •  ↪ The number of explosions increases from 4 to 6.
  • Relic Unbound (Transition)
  •  ↪ Damage increases from 1400% to 1500% at level 25.
     ↪ Number of attacks increases from 5 to 7.

    Night Lord
  • Shadow Leap
  •  ↪ When used in the air, the height increases by approximately 11% based on master level.
  • Dark Serenity
  •  ↪ Final damage increase increases from 8% to 14% based on master level.
  • Fuma Shuriken
  •  ↪ Damage is reduced from 600% to 560% at level 25.
     ↪ Number of attacks increases from 5 to 7.
  • Dark Lord's Secret Book
  •  ↪ An issue where the hitting effect and sound effect are not output to other characters when the scroll explosion does not hit has been fixed.
     ↪ The damage of the commendation increases from 850% to 1245% at level 25.
     ↪ The number of stars fired per enemy increases from 5 to 6.
     ↪ The damage of the scroll explosion increases from 2150% to 3120% at level 25.
     ↪ The number of attacks for Scroll Explosion increases from 10 to 12.
     ↪ Cooldown time increased from 60 seconds to 90 seconds.

    Shadower
  • Dagger Mastery
  •  ↪ A feature that increases final damage by 10% is added.
  • Sonic Blow
  •  ↪ When casting, action delay is reduced by 50%.
  • Eviscerate
  •  ↪ Damage increases from 1100% to 1350% at level 25.
     ↪ When attacking an enemy with the maximum wound debuff, damage increases from 1350% to 1650% at level 25.
  • 72 Transformations
  •  ↪ Damage from collaborator attacks increases from 850% to 1150% at level 25.
     ↪ Boss attack damage increases from 1250% to 1700% at level 25.

    Dual Blade
  • Blade Recruit Agility
  •  ↪ This is a new skill that allows you to move upwards using flash jump.
  • Venom
  •  ↪ A feature that permanently increases final damage by 9% has been added.
  • Blade Ascension
  •  ↪ A feature is added that limits the number of uses after using a flash jump in the upward direction.
     ↪ After use, you will no longer be able to use flash jump in the upward direction.
  • Shadow Meld
  •  ↪ A feature that permanently increases final damage by 6% has been added.
  • Asura
  •  ↪ Maximum duration is reduced from 5 seconds to 3 seconds.
     ↪ Damage is reduced from 693% to 560% based on master level.
     ↪ Number of attacks increases from 5 to 6.
     ↪ Attack interval is reduced by approximately 40%.
  • Blade Storm
  •  ↪ Maximum keydown duration is reduced from 5 seconds to 4 seconds.
     ↪ Damage from continuous key-down attacks is reduced from 895% to 600% at level 25.
     ↪ The number of attacks for key-down continuous attacks increases from 5 to 7.
     ↪ Attack interval is reduced by approximately 33%.
  • Asura VI
  •  ↪ Maximum keydown duration is reduced from 5 seconds to 3 seconds.
     ↪ Damage is reduced from 1386% to 1110% based on master level.
     ↪ Number of attacks increases from 5 to 6.
     ↪ Attack interval is reduced by approximately 40%.
  • Karma Blade
  •  ↪ Damage from additional hits made by consuming the Karma Blade increases from 857% to 1071% based on the master level.
     ↪ The number of additional strikes made by consuming the Blade of Karma increases from 7 to 8.
     ↪ The maximum number of karma blades that can be used is reduced from 50 to 35.

    Viper
  • Quick Motion
  •  ↪ A feature that increases movement speed is added.
  • Serpent Assault Enrage
  •  ↪ Damage increases from 240% to 420% based on master level.
     ↪ Skill description has been modified.
  • Lightning Form
  •  ↪ Energy orb damage increases from 710% to 1045% at level 25.
  • Furious Charge
  •  ↪ Serpent Fury mode is added, allowing you to use all the ocean energy you possess at once.

    Captain
  • Quick motion
  •  ↪ A feature that increases movement speed is added.
  • Summon Crew
  •  ↪ An issue where the client freezes when used in certain terrain has been fixed.
  • Rapid Fire
  •  ↪ Improved to allow jumping while in use.
     ↪ Damage increases from 375% to 417% based on master level.
  • Headshot
  •  ↪ Damage increases from 880% to 984% based on master level.
  • Sign of Bombard
  •  ↪ Based on the location where the captain's mark is installed, enemies within a certain range are searched and a bombardment from the Battleship Bomber occurs.
  • Parrotargetting
  •  ↪ Improved to attack boss monsters first.
  • Bullet Party
  •  ↪ Duration is reduced from 6 seconds to 4 seconds.
     ↪ Damage increases from 600% to 1305% at level 25.
     ↪ Cooldown is increased from 75 seconds to 90 seconds.
  • Nautilus Assault
  •  ↪ Damage from hull attacks increases from 1200% to 1800% at level 25.
     ↪ The damage of the salvo shot increases from 600% to 900% at level 25.
  • Death Trigger
  •  ↪ Damage increases from 650% to 710% at level 25.
  • Rapid Fire VI
  •  ↪ Improved to allow jumping while in use.
     ↪ Damage increases from 555% to 610% based on master level.
     ↪ Damage in rampage mode increases from 270% to 297% based on master level.

    Cannon Shooter
  • Cannon Leap
  •  ↪ A feature that increases movement speed is added.
     ↪ A feature that increases maximum movement speed is added.
  • Crater Maker
  •  ↪ Supplies will no longer be affected by skill effect transparency.
     ↪ Supplies will be changed so that they do not spawn on top of the Crystal Gate in Ilium.

    Soul Master
  • Cosmic Burst
  •  ↪ Damage increases from 400% to 450% based on master level.
  • Sword Expert
  •  ↪ Critical damage increase increases from 12% to 15% based on master level.
  • Foresight
  •  ↪ Damage increase when attacking boss monsters increases from 15% to 20% based on master level.
  • True Sight - Enhance
  •  ↪ The function that reduces attribute resistance will be deleted.
     ↪ A feature that increases the final damage of attacks received by enemies has been added.
  • Solar Slash
  •  ↪ Damage increases from 1100% to 1200% at level 25.
  • Cosmos
  •  ↪ Damage increases from 900% to 1000% at level 25.
  • An issue where Soluna's Slash sometimes does not activate properly when under the confusion condition has been fixed.
  • An issue where the effect of Soul Eclipse does not disappear when the duration of Soul Eclipse ends in a dead state has been fixed.
  • Element Infusion: Soul skill description has been modified.
  • An issue where some effects in Soul Eclipse sometimes do not disappear will be fixed.

  • Mihile
  • Royal Guard
  •  ↪ An issue where the attack power increase buff was sometimes not applied properly has been fixed.
  • Soul Devotion
  •  ↪ Maximum movement speed increase increases from 10 to 20 based on master level.
  • Vertical Radiant Driver
  •  ↪ Action delay is reduced by approximately 28%.
  • Sword Mastery
  •  ↪ Final damage increase increases from 15% to 20% based on master level.
  • Roiling Soul
  •  ↪ The function that increases final damage while the skill lasts has been deleted.
     ↪ A feature that permanently increases final damage by 25% has been added.
  • Shield Installation
  •  ↪ Cooldown time is reduced from 30 seconds to 10 seconds.
  • Claimh Solais
  •  ↪ Number of attacks increases from 12 to 15.
     ↪ An issue where the hitting effect is displayed awkwardly has been fixed.
  • Sword of Soul Light
  •  ↪ A feature has been added where the Royal Guard's buff effect stacks to the maximum while the skill lasts.
     ↪ A feature that increases final damage by 9% while the skill lasts is added.
     ↪ The function that increases attack power while the skill lasts has been deleted.
     ↪ Soul Light Slash damage increases from 880% to 1150% at level 25.
     ↪ Light Force Ray’s number of attacks increases from 12 to 15.
     ↪ Light Force Ray’s light activation count increases from 6 to 7.
  • Soluna Divide
  •  ↪ Attack function is added when acquiring HEXA reinforcement core.
  • Royal Guard VI
  •  ↪ An issue where the attack power increase buff was sometimes not applied properly has been fixed.
  • Durandal
  •  ↪ A feature has been added where the Royal Guard's buff effect stacks to the maximum while the skill lasts.

    Flame Wizard
  • Firewalk
  •  ↪ Movement speed increases from 20 to 22 based on master level.
     ↪ A feature that increases maximum movement speed is added.
  • Flashfire
  •  ↪ A feature that allows you to leave a trace of flame again after casting a skill has been added.
     ↪ Changed so that traces of flame do not disappear even after reusing the skill and moving the installation location.
     ↪ After installation, a function is added to update the duration when reusing the skill with the down arrow key and reinstalling it.
  • Orbital Flame IV
  •  ↪ The ability to reduce attack attribute resistance when hit while Flame Fox is active has been deleted.
  • Blazing Extinction
  •  ↪ You can only learn Blazing Extinction when you acquire the Spirit of Flame.
     ↪ Skills can only be used when Spirit of Flame is activated.
     ↪ When used while the Spirit of Flame's Flame Fox is activated, the Flame Fox creates a fire sphere containing compressed high heat and emits powerful heat forward for a certain period of time.
  • Towering Inferno
  •  ↪ A feature has been added that reduces the cooldown of Fox Mode when a skill that directly attacks is hit.
     ↪ When Fox's Mischief hits an enemy with 5 stacks, damage increases from 1800% to 1824% based on master level.
     ↪ When Fox's Mischief hits an enemy with 5 stacks, the number of attacks increases from 12 to 13.
  • Burning Conduit
  •  ↪ Damage increase applied to party members is reduced from 60% to 40% based on master level.
     ↪ Action delay is reduced by approximately 20%.
  • Element Infusion IV: Flame
  •  ↪ A feature that permanently increases magical power is added.
  • Cataclysm
  •  ↪ Can be used in the air.
  • Incarnate's Anger
  •  ↪ The number of explosion triggers in Fire Lion mode is reduced from 5 to 1.
     ↪ Fire Lion mode explosion damage increases from 400% to 600% at level 25.
     ↪ After casting Fire Lion Mode, a feature where flames remain and additional attacks occur is added.
     ↪ The attack range of Fire Lion mode is increased by approximately 11%.
     ↪ Flame Fox mode damage increases from 500% to 730% at level 25.
  • Salamander Mischief
  •  ↪ Damage increases from 300% to 325% at level 25.
  • Blazing Extinction VI
  •  ↪ Damage is reduced from 1090% to 1030% based on master level.
     ↪ The maximum number of attacks per enemy is reduced from 10 to 4.
     ↪ When used while the Spirit of Flame's Flame Fox is activated, the Flame Fox creates a fire sphere containing compressed high heat and emits powerful heat forward for a certain period of time.

    Wind Breaker
  • Albatross
  •  ↪ A feature that increases final damage by 9% is added.
  • Cyclone
  •  ↪ You will be able to move while using the skill.
     ↪ Damage increases from 390% to 470% based on master level.
  • Storm Bringer
  •  ↪ Arrow summon probability increases from 30% to 45%.
     ↪ Damage increases from 380% to 620% based on master level.
  • Frenzied Winds
  •  ↪ Damage is reduced from 1100% to 840% at level 25.
     ↪ Number of attacks increases from 3 to 5.
  • Vortex Sphere
  •  ↪ Damage increases from 800% to 875% at level 25.
  • Cyclone VI
  •  ↪ You will be able to move while using the skill.
     ↪ Damage increases from 960% to 1155% based on master level.

    Striker
  • Shark Missile
  •  ↪ Damage increases from 2000% to 2100% at level 25.
  • Relentless Fury
  •  ↪ Damage from linked attacks increases from 1000% to 1300% at level 25.
     ↪ Lightning damage triggered when a combo attack is hit increases from 1100% to 1415% at level 25.
     ↪ The damage of the last combo attack increases from 1400% to 1810% at level 25.
     ↪ The damage of the giant lightning that occurs when the last combo attack is hit increases from 1500% to 1950% at level 25.

    Mercedes
  • Ignis Roar
  •  ↪ Duration is increased from 30 seconds to 45 seconds based on master level.
  • Elvish Blessing
  •  ↪ Final damage increase is reduced from 10% to 5% based on master level.
  • Royal Rumble
  •  ↪ Damage increases from 725% to 1020% at level 25.
  • Irkala's Breath
  •  ↪ Damage is reduced from 800% to 745% at level 25.

    Evan
  • Dragon Soul
  •  ↪ A feature that increases maximum movement speed is added.
     ↪ Movement speed increases from 10 to 22 based on master level.
  • Dragon Break
  •  ↪ Damage increases from 1150% to 1400% at level 25.
     ↪ Number of attacks increases from 7 to 8.
  • Mana Tornado
  •  ↪ The function that reduces the number of attacks when using Circle of Mana IV and VI has been deleted.
     ↪ Damage is reduced from 260% to 200% at level 25.
     ↪ Cooldown time is removed.
     ↪ Skill duration is displayed as a buff icon.

    Luminous
  • Light Speed
  •  ↪ A feature that increases maximum movement speed is added.
     ↪ Movement speed increases from 20 to 22 based on master level.
  • Equilibrium Liberation
  •  ↪ A function has been added to increase Rakness without hitting the enemy when using light and dark magic.
  • Morning Star
  •  ↪ Final damage increase increases from 36% to 40% based on master level.
  • The Gate of Truth
  •  ↪ Action delay is reduced by approximately 11%.
  • Liberation Orb
  •  ↪ Action delay is reduced by approximately 27%.
     ↪ An issue where passive effects sometimes do not display properly has been fixed.
  • Equinox Exorcism
  •  ↪ Action delay is reduced by approximately 7%.
  • Punishing Resonator
  •  ↪ Action delay is reduced by approximately 21%.
     ↪ Sunfire damage increases from 900% to 1050% at level 25.
     ↪ Eclipse's damage increases from 640% to 850% at level 25.
     ↪ Equilibrium’s damage increases from 850% to 1000% at level 25.
  • Dark Falling V Core will be deleted, and reinforced cores with existing dark polling skills will be replaced with the skills below, and cores that already possess the skills to be replaced will be replaced with skills of differential rank.
  •  ↪ 1st place: Ender
     ↪ 2nd place: Apocalypse
     ↪ 3rd place: Reflection

    Phantom
  • Tempest
  •  ↪ A function is added to leave a monster defense ignoring debuff on hit enemies.
  • Penombre
  •  ↪ The function that leaves a monster defense ignoring debuff on hit enemies has been deleted.
  • Priere D'Aria
  •  ↪ Damage increase increases from 30% to 45% based on master level.
  • Joker
  •  ↪ The function of fixing movement speed while using a skill has been deleted.
     ↪ Maximum keydown duration is reduced from 7 seconds to 5 seconds.
     ↪ Damage increases from 700% to 745% at level 25.
     ↪ An issue where the hourglass’s cooldown reduction effect was applied to some hyper skills has been fixed.
  • Black Jack
  •  ↪ Damage increases from 1200% to 1300% at level 25.
     ↪ Additional attack damage increases from 1600% to 1750% at level 25.
  • Rift Break
  •  ↪ Damage increases from 800% to 900% at level 25.
  • Tempest VI
  •  ↪ Damage increases from 840% to 850% based on master level.
     ↪ A function is added to leave a monster defense ignoring debuff on hit enemies.
  • Mille Aiguilles VI
  •  ↪ Damage increases from 450% to 485% based on master level.

    Blaster
  • Overheat
  •  ↪ The feature that increases damage depending on the cylinder gauge has been deleted.
     ↪ Additional hits are improved to occur regardless of the number of cylinder gauge spaces.
     ↪ Improvements have been made so that additional strikes are triggered on the hit enemy.
     ↪ Damage increases from 75% to 120% based on master level.
     ↪ Skill description has been modified.
  • Enhanced Overheat
  •  ↪ Additional hit damage due to overheating increases from 20%p to 32%p based on master level.
  • Charge Mastery
  •  ↪ Damage increase is reduced from 20% to 15% based on master level.
  • Enhanced Overheat II
  •  ↪ Additional hit damage due to overheating increases from 60%p to 96%p based on master level.
  • Enhanced Overheat III
  •  ↪ Additional hit damage due to overheating increases from 140%p to 224%p based on master level.
  • Expert Gauntlet Mastery
  •  ↪ Critical damage increase is reduced from 20% to 15% based on master level.
     ↪ Damage increase when attacking boss monsters is reduced from 20% to 15% based on master level.
  • Vulcan Punch
  •  ↪ When casting a skill, action delay is reduced by approximately 28%.

    Battle Mage
  • Battle Mastery
  •  ↪ Final damage increase increases from 25% to 30% based on master level.
  • Yellow Aura
  •  ↪ Teleport Ver.2 increases while continuing.
     ↪ An issue where the left and right movement distance varies depending on whether the up or down arrow keys are used is fixed.
     ↪ Skill description has been modified.
  • Dark Genesis
  •  ↪ Lightning damage increases from 220% to 250% based on master level.
  • Shelter
  •  ↪ Changed so that it is not affected by skill effect transparency options.
  • Spell Boost
  •  ↪ Final damage increase increases from 5% to 22% based on master level.
     ↪ Damage increase increases from 10% to 15% based on master level.
  • Debuff Aura - Enhance
  •  ↪ Name changed to Debuff Aura-Enhance.
     ↪ The attack attribute resistance reduction option has been deleted.
     ↪ The final damage increase amount received by the enemy is reduced from 8% to 5%.
  • Battle King Bar
  •  ↪ Damage increases from 650% to 1080% based on master level.
  • Abyssal Lightning
  •  ↪ Damage increases from 1600% to 1700% at level 25.
  • Grim Reaper
  •  ↪ Damage increases from 1600% to 1700% at level 25.
  • Battle King Bar VI
  •  ↪ Damage is reduced from 1300% to 690% based on master level.
     ↪ Number of attacks increases from 2 to 5.
     ↪ Magic explosion damage increases from 325% to 555% based on master level.

    Wild Hunter
  • Provoke
  •  ↪ Skill description has been modified.
  • Summon Jaguar
  •  ↪ Another Bite’s duration is increased from 15 seconds to 20 seconds.
  • Crossroad
  •  ↪ Still mode is added. When using the Jaguar skill, the Jaguar will not rush if you use Still Mode.
  • Jaguar Skyward Rush
  •  ↪ If you are not riding a Jaguar, the ability to jump by using the attack key has been added. When using a custom command, even if you are not riding a Jaguar, you can jump with just the skill key without entering the attack key.
  • Feline Berserk
  •  ↪ A feature that permanently increases maximum movement speed is added.
  • Drill Container Unit
  •  ↪ Duration increased from 30 seconds to 60 seconds.
  • Jaguar Storm
  •  ↪ A custom command function has been added that allows you to summon 3 stronger jaguars without using the arrow keys.
  • Jaguar Maximum
  •  ↪ If you use it while not riding a Jaguar, you will no longer be riding the Jaguar, and in this case, you will not be able to cancel the skill casting action with Wild Vulcan Type X while using the skill.
  • The skill icon of the Assistant Hunting Unit has been modified.
  • An issue where the character appears awkwardly when climbing a ladder after boarding a Jaguar has been fixed.

  • Mechanics
  • Rocket Booster
  •  ↪ A feature that permanently increases movement speed is added.
     ↪ A feature that permanently increases maximum movement speed is added.
  • Support waiver: H-EX
  •  ↪ When casting, a buff icon will be displayed.
     ↪ The skill icon will no longer disappear even if you go out of range.
     ↪ Skill description has been modified.
  • Over Tuning
  •  ↪ Final damage increase increases from 39% to 42% based on master level.
  • Giant Robot SG-88
  •  ↪ Can be used in the air.
  • Support Waver: H-EX
  • Party Reinforce
  •  ↪ Party member final damage increase is reduced from 4% to 2%.
  • All Metal Armor Missile Launch
  •  ↪ Maximum keydown duration is reduced from 10 seconds to 8 seconds.
     ↪ Number of attacks increases from 11 to 12.
     ↪ Attack interval is reduced by approximately 16%.
     ↪ An issue where the client sometimes closes has been fixed.
  • An issue where effects and sound effects are not output when performing a basic attack while not wearing metal armor has been fixed.
  • Metal Armor: An issue where the sound effect is not output when performing a basic attack while riding will be fixed.

  • Demon Slayer
  • Dark Agility
  •  ↪ A feature that increases maximum movement speed is added.
  • Demon Impact
  •  ↪ Action delay is reduced by approximately 11%.
  • Demon Cry
  •  ↪ The function that reduces cooldown while Infinity Force lasts has been deleted.
     ↪ Cooldown is reduced from 14 seconds to 6 seconds.
  • Demon Impact VI
  •  ↪ Action delay is reduced by approximately 11%.
     ↪ Demon Impact VI: Demon Chain's action delay is reduced by approximately 11%.

    Demon Avenger
  • Surpass limit
  •  ↪ This is a new skill that goes beyond the limit and prevents HP from being consumed when using the skill for a certain period of time.
  • Overwhelming Power
  •  ↪ Master level is reduced from 30 to 25.
  • Forbidden Contract
  •  ↪ Functions that do not consume HP when using skills during the duration will be deleted.
  • Dimension Sword
  •  ↪ Damage increases from 1850% to 2350% at level 25.
     ↪ Number of attacks increases from 14 to 15.
     ↪ When the intangible sword rotates, the damage increases from 900% to 1000% at level 25.
     ↪ When the intangible sword rotates, the number of attacks increases from 8 to 10.
  • Revenant
  •  ↪ When used, 50% of current HP is consumed.
     ↪ Damage increases from 900% to 1200% at level 25.
  • Shield Chasing VI
  •  ↪ The feature that reduces final damage upon repeated hits only applies to boss monsters.

    Xenon
  • Sudden Propel
  •  ↪ The ability to jump upwards is added.
     ↪ After use, Quicksilver Sword: Leap and Diagonal Chase can only be used once.
  • Quicksilver Sword: Leap
  •  ↪ After use, Sudden Propel cannot be used in the upward direction.
  • Combat Switching: Division
  •  ↪ After use, Sudden Propel cannot be used in the upward direction.
  • Hologram Graffiti: Stationmaster
  •  ↪ An issue where damage appears awkwardly to other users has been fixed.
     ↪ An issue where the number of uses was sometimes not counted properly in the battle analysis system has been fixed.
  • Time Capsule
  •  ↪ An issue where the cooldown reduction effect was applied to some hyper skills will be fixed.
  • Surplus Overload
  •  ↪ Maximum duration is limited to 70 seconds.
  • Hologram Graffiti: Stationmaster VI
  •  ↪ An issue where damage appears awkwardly to other users has been fixed.
     ↪ An issue where the number of uses was sometimes not counted properly in the battle analysis system has been fixed.
  • An issue where MP is not consumed when Xenon uses Echo of Hero will be fixed.

  • Angelic Buster
  • An issue where the explosion damage of Angelic Buster's Familiar Mascot is not enhanced with the HEXA reinforcement core will be fixed.
  • Mascot Familiar's continuous attack damage is reduced from 1540% to 1265% at level 30.
  • The explosion damage of the mascot familiar is reduced from 1815% to 1485% at level 30.

  • Kaiser
  • Transfiguration
  •  ↪ The increasing ability value does not change depending on the morph gauge amount and is applied fixedly. The stance probability increase function only applies when not in the final figure state.
  • Cursebite
  •  ↪ Skill description has been modified.

    Kaine
  • Dragon Fang
  •  ↪ Damage increases from 100% to 110% based on master level.
  • Remain Incense
  •  ↪ Damage increases from 110% to 130% based on master level.
  • Dogma
  •  ↪ Final damage increase increases from 20% to 25% based on master level.
  • [Revelation] Dragon Burst
  •  ↪ The function that fixes the movement speed while the key is down has been deleted.
     ↪ Damage increases from 885% to 1125% at level 25.
  • [Execution] Fatal Blitz
  •  ↪ Damage increases from 665% to 750% at level 25.

    Cadena
  • Basic Detection
  •  ↪ A feature that permanently increases damage is added.
  • Expert Weapons Mastery
  •  ↪ Attack power increase increased from 30 to 50 based on master level.
     ↪ Critical damage increase increases from 16% to 19% based on master level.
  • Quick Service Mind II
  •  ↪ A feature that permanently increases damage when attacking boss monsters has been added.
  • Chain Arts: Fury
  •  ↪ Damage increases from 500% to 700% at level 25.
  • Chain Nirvana
  •  ↪ Damage increases from 500% to 600% at level 25.

    Zero
  • Burst Jump
  •  ↪ The ability to jump upwards is added.
  • Burst Step
  •  ↪ A feature has been added where you cannot use the Burst Step in the upward direction after using the Burst Jump in the upward direction.
     ↪ A feature has been added where you cannot use Burst Jump in the upward direction after using it in the upward direction.
  • Chrono Trigger
  •  ↪ A feature has been added where Rapid Time's detection and strength overlap to the maximum when casting a skill.

    Kinesis
  • Otherworldly Afterimage
  •  ↪ A feature that increases critical damage is added.
     ↪ The increase in all abilities by directly investing AP increases from 15% to 45% at level 25.
  • Psychic Tornado
  •  ↪ Number of attacks increases from 4 to 8.
     ↪ When the thrown object is moved, the number of attacks increases from 2 to 4.
     ↪ When exploding, the number of attacks increases from 3 to 6.
     ↪ An issue where objects are not thrown forward when the skill ends while casting Another Realm has been improved.
  • Ultimate - Moving Matter
  •  ↪ A function is added to stop matter when an attack hits a boss monster.
     ↪ Cooldown is reduced from 90 seconds to 60 seconds.
     ↪ Duration is reduced from 30 seconds to 15 seconds.
     ↪ Damage upon contact increases from 1000% to 1350% at level 25.
     ↪ When destroyed, damage is reduced from 1400% to 950% based on level 25.

    Adele
  • Magic Circuit
  •  ↪ Skill description has been modified.
  • Shard
  •  ↪ Can be used in the air.
  • Rudiment
  •  ↪ A feature that permanently increases maximum movement speed is added.
     ↪ Movement speed increases from 10 to 17 based on master level.
  • Creation
  •  ↪ An issue where the extinction effect sometimes looks awkward has been fixed.
  • Resonance
  •  ↪ Action delay is reduced by approximately 10%.
     ↪ The ability to overlap buffs has been deleted.
     ↪ The final damage increase of the buff increases from 5% to 10%.
     ↪ The buff’s monster defense ignore increase increases from 5% to 10%.
  • Ascent
  •  ↪ Final damage increase increases from 16% to 17% based on master level.
  • Dike
  •  ↪ Erosion degree will not increase when attacked immediately after use in Limbo (normal, hard).
  • Grave
  •  ↪ The feature that increases the damage of attacks against enemies marked with the death mark has been removed.
  • Expert
  •  ↪ A feature that permanently increases damage is added.
  • Attain
  •  ↪ The feature that increases damage when attacking boss monsters has been deleted.
     ↪ A feature that permanently increases damage is added.
  • Squall
  •  ↪ Skill description has been modified.
  • Marker
  •  ↪ Can be used in the air.
     ↪ A feature where fragments are created on enemies marked with the death mark has been added.
     ↪ If there is an enemy with the Death Mark applied, the number of fragments created is reduced by half.
     ↪ If there is an enemy with the death mark applied, the fragment creation and destruction damage is applied at 2500% based on the master level.
  • Ruin
  •  ↪ Can be used in the air.

    Illium
  • Magic Circuit
  •  ↪ Skill description has been modified.
  • Crystal Portal
  •  ↪ The ability to jump upwards is added.
     ↪ After flying in the air, you will no longer be able to use upward jump.
  • Bless Mark
  •  ↪ Duration increased from 10 seconds to 20 seconds.
  • Curse Mark
  •  ↪ Duration increased from 10 seconds to 20 seconds.
  • Bless Mark Mastery
  •  ↪ Duration increased from 10 seconds to 20 seconds.
  • Curse Mark Mastery
  •  ↪ Duration increased from 10 seconds to 20 seconds.
  • Flora Mastery
  •  ↪ Damage increase increases from 10% to 15% based on master level.
     ↪ Movement speed increases from 10 to 22 based on master level.
     ↪ The maximum movement speed limit is increased from 10 to 20 based on master level.
  • Perfect Bless Mark
  •  ↪ Duration increased from 10 seconds to 20 seconds.
  • Perfect Curse Mark
  •  ↪ Duration increased from 10 seconds to 20 seconds.
  • Crystal's Secret
  •  ↪ Final damage increases from 40% to 47% based on master level.
  • Crystal Skill: Deus
  •  ↪ When summoning Deus, the crystal charge is reset and if the crystal charge is over 90, you can reuse the skill to re-summon Deus.
  • Crystal Gate
  •  ↪ Lara's Appearance: Changed so that a crystal gate can be installed on the dragon vein that appears in the place where the river flows.
  • Crystal Skill: Fixed an issue where crystals were sometimes summoned and the gauge gathered when activating Glory Wing.
  • Glory Wing: An issue where the Javelin would sometimes be activated awkwardly has been fixed.
  • An issue where crystals were sometimes obscured by the background and were not visible has been fixed.
  • An issue where the damage of Glory Wing: Mortal Wingbeat and Glory Wing: Mortal Wingbeat VI is sometimes not applied properly will be fixed.
  • An issue where the system message displayed was awkward when using Illium's Crystal Skill: Deus has been fixed.

  • Khali
  • Hex: Chakram Sweep
  •  ↪ You will be able to cancel skill casting actions more smoothly.
  • Deceiving Katara
  •  ↪ Buff duration is increased from 10 seconds to 20 seconds.
  • Intuition
  •  ↪ Final damage increase increases from 25% to 30% based on master level.
  • Expert Chakram Mastery
  •  ↪ Critical damage increase increases from 8% to 20% based on master level.
  • Redemption
  •  ↪ Final damage increase increases from 30% to 40% based on master level.

    Ark
  • Mystic Arts Mastery
  •  ↪ Movement speed increase increases from 25 to 27 based on master level.
  • Returning Hatred
  •  ↪ Damage increases from 210% to 370% based on master level.
  • Continue Fusion
  •  ↪ Final damage increase increases from 10% to 12% based on master level.
  • Endless Torment
  •  ↪ If some status abnormalities are applied while the key is down, Sentinel of the Abyss will be activated immediately.
     ↪ The damage of the Sentinel of the Abyss increases from 120% to 420% based on master level.
     ↪ The function that increases the final damage of the Sentinel of the Abyss depending on the key down time has been removed.
     ↪ The action delay of the Sentinel of the Abyss is reduced by approximately 29%.
  • Unfading Scar VI
  •  ↪ The amount of returning hate damage increases from 420%p to 480%p based on master level.

    Lara
  • Response
  •  ↪ Movement speed increases from 20 to 22 based on master level.
     ↪ Maximum movement speed increases from 15 to 20 based on master level.
  • Dragon Vein Traces
  •  ↪ The maximum amount of earth energy that can be stored is increased from 3 to 4.
  • Vine Skein
  •  ↪ Can be used in the air.
  • Elemental Explosion
  •  ↪ The maximum number of dragon veins that can be awakened is reduced from 5 to 4.
     ↪ Damage increases from 1200% to 2200% at level 25.
  • Nature's Wonders
  •  ↪ Shock damage increases from 1680% to 2100% at level 25.
     ↪ Explosion damage increases from 2040% to 2800% at level 25.
  • Soaring Spirit
  •  ↪ Damage increases from 1370% to 1700% at level 25.
  • Meandering Ridge
  •  ↪ Damage increases from 600% to 1000% at level 25.
  • Dragon Vein VI
  •  ↪ The final damage increase of the absorption skill increases from 20% to 21% based on the master level.
  • Eruption: Rippling River VI
  •  ↪ Weak swell damage increases from 1050% to 1110% based on master level.
     ↪ Damage from large swells increases from 1220% to 1320% based on master level.
  • Eruption: Whirlwind VI
  •  ↪ Damage increases from 628% to 690% based on master level.
  • Eruption: Sunrise Pond VI
  •  ↪ When a giant rises, damage increases from 1048% to 1060% based on master level.
     ↪ Damage in lava areas increases from 570% to 600% based on master level.
     ↪ Volcanic bomb damage increases from 668% to 675% based on master level.

    Ho Young
  • Chosangbi
  •  ↪ The ability to jump upwards is added.
  • Flying Nimbus
  •  ↪ A feature that reduces flight time when used after using the super ratio in the upward direction is added.
     ↪ After use, portrait ratio cannot be used in the upward direction.
  • Extreme Shadow
  •  ↪ Movement speed increase increased from 20 to 22.
  • Physical Training
  •  ↪ A feature that permanently increases final damage by 5% has been added.
  • Chasing Ghost Talisman
  •  ↪ Duration increased from 40 seconds to 90 seconds.
  • Sura
  •  ↪ A feature that permanently increases final damage by 9% has been added.
  • Mystic Energy: Taeul Divine Medicine
  •  ↪ A feature that does not consume talisman power or scroll power for a certain period of time has been added.
  • Mystic Energy: Mong Yu Sky Forest
  •  ↪ Skill description has been modified.
  • Mystic Energy: Clone Sage Taeul
  •  ↪ Skill description has been modified.
  • Mystic Energy: Extreme Immolation
  •  ↪ Can be used in the air.
  • Mystic Energy: Advent of Rebellious Power
  •  ↪ Can be used in the air.




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    CHASER Patch Notes - Aran & Eunwol Remaster (v237)
    CHASER Patch Notes - Wedding System (v237)
    CHASER Patch Notes - Content Updates (v237)
    CHASER Patch Notes - Improvements & Error Fixes (v237)
    CHASER Event Notes - One Page In Memory and Other Events (v237)
    CHASER Event Notes - Blooming Moon Secret Guide (v237)
    CHASER Event Notes - Burning & Growth Events (v237)


    ~~~ End of CHASER Patch Notes - Job Balancing (v237) ~~~